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PostPosted: Fri Mar 07, 2014 10:01 am 
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Conscript or is a pick one snap it up.

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PostPosted: Fri Mar 07, 2014 10:49 am 
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Tough choice. Conscriptor.

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CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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PostPosted: Fri Mar 07, 2014 11:03 am 
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Akroan Conscriptor yesss


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PostPosted: Fri Mar 07, 2014 8:08 pm 
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Conscriptor is the obvious pick here.

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PostPosted: Fri Mar 07, 2014 10:18 pm 
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Conscriptor is great and splashable. No reason to not get it here.

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PostPosted: Sat Mar 08, 2014 9:55 am 
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PostPosted: Sat Mar 08, 2014 9:59 am 
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Triton

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PostPosted: Sat Mar 08, 2014 1:23 pm 
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Stratus Walk

Both Triton and Shieldmate are good, but I like evasion + cycling.

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PostPosted: Sat Mar 08, 2014 3:44 pm 
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Fearsome temper

srsly you guys.


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PostPosted: Sat Mar 08, 2014 4:25 pm 
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Niche wrote:
Fearsome temper

srsly you guys.


What a Temper you got there :)

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PostPosted: Sat Mar 08, 2014 6:34 pm 
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I love Stratus Walk, but Triton is the pick here.

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PostPosted: Sun Mar 09, 2014 12:54 am 
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Tough choice.
Stratus Walk - Cantrip aura that feeds into multiple strategies.
Fearsome Temper - I must be underating this, because I keep hearing it's pretty good. I guess in limited the activated ability plus the P/T boost make a creature pretty tough to beat.
Triton - Solid card. Can go in any deck.
Shieldmate- Same as above, but we aren't super committed to white yet.

Triton

Your arguments may sway me though.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Sun Mar 09, 2014 1:41 am 
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Hmm... could temper really be better than triton? I generally prefer the option to play a vanilla 2/3. More resistent to removal...

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PostPosted: Sun Mar 09, 2014 10:20 am 
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PostPosted: Sun Mar 09, 2014 10:32 am 
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Hypnotist

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altimis wrote:
I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
WotC_Ethan wrote:
People, buy more stuff.
#WotCstaff
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PostPosted: Sun Mar 09, 2014 11:36 am 
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Oh yes, this is rapidly becoming one of my favorite blue commons in BNG.

Deepwater Hypnotist

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PostPosted: Sun Mar 09, 2014 12:24 pm 
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I will take your guys' word for it... but I thought this was a snap pick rollicker.

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PostPosted: Sun Mar 09, 2014 12:40 pm 
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I figured that Springleaf would've been the top contender. Color fixing and an inspired enabler? I haven't actually ever drafted the set though, so I'll also pick Hypnotist.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Sun Mar 09, 2014 12:47 pm 
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There just aren't enough good inspired cards to take the drum on spec. I expect it gets much better in full block, assuming they make more inspired gods in JTN. That being said, neither rollicker or hypnotist are much better 2s so speculating on 3 color isn't a terrible play.

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PostPosted: Sun Mar 09, 2014 2:28 pm 
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I don't think early beaters are what we want with all those late game bombs. I think Drum plays better with what we already have.

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