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PostPosted: Sat Feb 15, 2014 2:54 pm 
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Well that's interesting... so it does look like we're going to get at least some storyline content out of this.


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PostPosted: Sat Feb 15, 2014 5:56 pm 
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Here is hoping to Ulgrotha!

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PostPosted: Sun Feb 16, 2014 12:59 am 
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I mean nothing so far has really shared any resemblance to Ulgrotha, so holding your breath for that would probably not be a good plan if you're hoping to, you know, be alive for a while longer.


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PostPosted: Sun Feb 16, 2014 1:29 am 
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I'm also hoping for the triumphant return of banding so I'm use to disappointment.

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PostPosted: Sun Feb 16, 2014 1:32 pm 
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The plane it takes place in is the Clue mansion. Unless Clue isn't Hasbro, then it's an obvious expy of the Clue mansion.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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PostPosted: Sun Feb 16, 2014 2:12 pm 
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I don't play Clue anymore, not since college. There was...an incident.


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PostPosted: Sun Feb 16, 2014 3:53 pm 
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Raven, you just reminded me of this:
http://www.smbc-comics.com/?id=481

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PostPosted: Mon Feb 17, 2014 2:50 am 
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I don't play Clue anymore, not since college. There was...an incident.

Don't worry, Mr.Peabody dies every game. Also it's not really the best board game to begin with.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Mon Feb 17, 2014 3:03 am 
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LilyStorm wrote:
Something with blocking and adding power and toughness. Not sure what.


+2/+2 for each blocker beyond the first, if memory serves. It's not that bad, I'm not entirely sure why they dropped it.


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PostPosted: Mon Feb 17, 2014 9:54 am 
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I don't play Clue anymore, not since college. There was...an incident.


Raven, I thought we had all agreed to stack the bodies in the cellar, leave quietly one at a time, and pretend that none of this ever happened.

We. Had. A. Deal.

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PostPosted: Mon Feb 17, 2014 12:05 pm 
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...I feel like I know too much about something right now.


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PostPosted: Mon Feb 17, 2014 1:19 pm 
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Deckhopper wrote:
LilyStorm wrote:
Something with blocking and adding power and toughness. Not sure what.


+2/+2 for each blocker beyond the first, if memory serves. It's not that bad, I'm not entirely sure why they dropped it.

Are you talking about Craw Daddy?

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