So I played my first few games of
Space Alert yesterday. Anyone else familiar with or played that game? I found it to be very entertaining even if we did lose 4/5 missions we did - although I must say it's probably going to steal the 'board game most likely to make you want to punch your stupid friend in his stupid face' crown.
For those of you afraid to click on Wikipedia links you play the crew of a ship dealing with the threats that arise during your missions. The game is played over 2 main steps; a action phase and resolution phase. The action phase lasts 10 minutes during which an accompanying audio CD (serving as the ships computer) announces events that are occurring (enemy spacecraft appearing, systems malfunctions etc). Each player puts down cards (face down) showing different actions that they are taking on the ship (moving around, firing guns, powering shields, re-fueling reactors etc) - each card occupies a 'time slot' which will determine when it will activate during the next phase. The idea is you respond to threats in real time by discussing plans of action with people to ensure every threat is neutralized before it can cause permanent damage.
After the action phase you enter the resolution phase during which the cards people laid down are turned up one after another and the actions printed on them are carried out. This is where things tend to go haywire - depending on how well the group communicated the plan can go off without a hitch or half the crew can run to the wrong side of the ship and stare out of windows, fire lasers at nothing or drain precious energy reserves to do nothing with. It can be hillarious/frustrating to see how just one guy putting down the wrong card has a huge chain reaction on every other action on the ship. Honestly it's just as much fun watching everything fall apart in a glorious fashion - especially when it all works out anyway.