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PostPosted: Thu Feb 06, 2014 11:53 am 
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If we're picking bestow targets, let's get Cyclops of One-eyed Pass. That goes very well with the Oread.

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PostPosted: Thu Feb 06, 2014 12:25 pm 
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I like sunchaser better.

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PostPosted: Thu Feb 06, 2014 1:07 pm 
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Sunchaser.

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PostPosted: Thu Feb 06, 2014 2:00 pm 
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Deepwater hypnotist looks better than a suntail hawk with a drawback(even if it is red).


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PostPosted: Thu Feb 06, 2014 3:55 pm 
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Hypnotist is pretty good but flying and haste is hard to beat.

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PostPosted: Thu Feb 06, 2014 4:42 pm 
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PostPosted: Fri Feb 07, 2014 12:01 am 
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Badger is OP guys, it's got trample!!!
Okay, I vote Sunchaser.

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PostPosted: Fri Feb 07, 2014 1:58 am 
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Niche wrote:


THIS.


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PostPosted: Fri Feb 07, 2014 10:42 am 
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PostPosted: Fri Feb 07, 2014 10:50 am 
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Rise to the Challenge seems pretty good.
Fearsome Temper is more permanent, with an expensive bonus. And it works with our Serpent.
If Starbreaker were a 2/3 I would be very happy with it. As it is now, I hate it.

I think the pick here is Temper, but I like Rise to the Challenge more.

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PostPosted: Fri Feb 07, 2014 12:16 pm 
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temper is good

starbreaker is not good. I would love i if it was a 2/3.

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PostPosted: Fri Feb 07, 2014 1:04 pm 
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Fearsome Temper

Good all around, very nice on our last pick.

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PostPosted: Fri Feb 07, 2014 1:44 pm 
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Temper > Challenge. Combat tricks are not very good with the sunchaser.

But shout out to retraction helix? I guess I am not super convinced we are so aggro (yet) as to ignore bounce. If we are not able to pick up dragon mantles we might have to abandon this stategy anyway...

HOWEVER, I went back over the first 8 packs and this is our only Temper but the first of 3 helices.

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PostPosted: Fri Feb 07, 2014 2:05 pm 
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Temper is ok, but man, those Helixes are going to crush us...

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PostPosted: Fri Feb 07, 2014 2:49 pm 
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Those helixes no one is drafting?

Temper seems like a strong follow up to cards like Sunchaser.


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PostPosted: Fri Feb 07, 2014 4:33 pm 
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Helix.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Sat Feb 08, 2014 1:43 am 
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Nothing

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I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
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People, buy more stuff.
#WotCstaff
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PostPosted: Sat Feb 08, 2014 10:09 am 
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PostPosted: Sat Feb 08, 2014 10:24 am 
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Weight of the Underworld

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PostPosted: Sat Feb 08, 2014 11:45 am 
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Jman22 wrote:
Weight of the Underworld


Nothing else there.

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