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 Post subject: Re: Invasion block draft
PostPosted: Sun Feb 02, 2014 10:59 am 
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 Post subject: Re: Invasion block draft
PostPosted: Sun Feb 02, 2014 1:32 pm 
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Jman22 wrote:
Reaper, Reunion, Fate, Kavu


Ditto.

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 Post subject: Re: Invasion block draft
PostPosted: Sun Feb 02, 2014 2:01 pm 
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yup

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 Post subject: Re: Invasion block draft
PostPosted: Sun Feb 02, 2014 5:31 pm 
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Only thing I disagree with is not taking Zap. The card looks terrible but it's not awful and replaces itself. We might be good enough in GW but there is a chance that red opens up and we don't know if blue is a splash just because of tower drake. 5 mana 3/3 is fine but there are a lot better cards in black if that opens up.

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 Post subject: Re: Invasion block draft
PostPosted: Mon Feb 03, 2014 1:30 am 
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I thought about Zap, but in the end I figured it would be more important to take the creature that kills all our creatures. And I think I would rather splash for black than red. Black/green has some really powerful stuff in this block, including the all mighty SPIRITMONGERRRRRRRRRRRRRRRRRRRRRRR. He looks at Titans and LAUGHS. Also, there's that consuming spell that gives +2/+2 and -2/-2 for 1GB.
And black has Dead Ringers, which is a really powerful removal spell.

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 Post subject: Re: Invasion block draft
PostPosted: Mon Feb 03, 2014 10:21 am 
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 Post subject: Re: Invasion block draft
PostPosted: Mon Feb 03, 2014 11:13 am 
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Hobble

Is it just me, or is this pack really bad for us? Terminate, the Battlemage, Death Bomb are great, but the Charm and Call seem underwhelming.

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 Post subject: Re: Invasion block draft
PostPosted: Mon Feb 03, 2014 1:16 pm 
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Eladamri's Call is awesome. I don't think there's been a game of limited I've played where I didn't want to draw a specific creature.

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 Post subject: Re: Invasion block draft
PostPosted: Mon Feb 03, 2014 1:30 pm 
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Hobble is decent removal in our colors, but Call is too good to pass.

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 Post subject: Re: Invasion block draft
PostPosted: Mon Feb 03, 2014 6:50 pm 
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Call is pretty good, lets us find our bomb.
Hobble is a sorta pacifism that cantrips.
Magma Burst is removal with the potential to kick.
Terminate is self-explanatory.

I think that Call is the pick, but wouldn't be against moving into another color.

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 Post subject: Re: Invasion block draft
PostPosted: Mon Feb 03, 2014 10:58 pm 
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I think I am biased by others but Call seems fine. That's a crapton of removal to pass.

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 Post subject: Re: Invasion block draft
PostPosted: Tue Feb 04, 2014 10:51 am 
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 Post subject: Re: Invasion block draft
PostPosted: Tue Feb 04, 2014 11:36 am 
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ruins for me

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 Post subject: Re: Invasion block draft
PostPosted: Tue Feb 04, 2014 12:32 pm 
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rstnme wrote:
ruins for me


Yes, high time we took some fixing.

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 Post subject: Re: Invasion block draft
PostPosted: Tue Feb 04, 2014 4:29 pm 
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Oh, great. Some fixing!

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 Post subject: Re: Invasion block draft
PostPosted: Tue Feb 04, 2014 7:47 pm 
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seems good, I didn't even realize we might actually play blue.

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 Post subject: Re: Invasion block draft
PostPosted: Wed Feb 05, 2014 1:15 am 
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Pretty sure Gaea's Might is unpassable in this format.

In fact, I'm 100% sure of it.

The pick is Gaea's Might.

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 Post subject: Re: Invasion block draft
PostPosted: Wed Feb 05, 2014 10:11 am 
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 Post subject: Re: Invasion block draft
PostPosted: Wed Feb 05, 2014 10:29 am 
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Sunscape Battlemage

Does anyone remember, are there are profits to be had by bouncing creatures? (Silly me, look at the Battlemage) Then the Drake might be nice to have.

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 Post subject: Re: Invasion block draft
PostPosted: Wed Feb 05, 2014 11:35 am 
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3 mana 3/3s are pretty sweet.

Drake.

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