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PostPosted: Mon Sep 23, 2013 2:30 pm 
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Omniaegis :2: :w:
Instant
Choose one: until end of turn, creatures gain protection from everything, or until end of turn, players gain protection from everything.

Lord of Dawnmist Manor :2: :u: :w:
Legendary Creature - Human Lord
:u: :w: : Put a token onto the battlefield that is a copy of ~.
4/4
For generations, the lords ruled over the Dawnmist estate, each heir succeeding as their ancestor faded away.

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PostPosted: Mon Sep 23, 2013 4:47 pm 
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Lol the aegis is cool as heck, actually.

The lord is interesting. I'm assuming inspired by the recent legend rule update?


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PostPosted: Mon Sep 23, 2013 5:07 pm 
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Yeah, it was the result of the legend rule update. Just because it's crap doesn't mean that I can't make something cool out of it.

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PostPosted: Tue Sep 24, 2013 12:46 am 
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The Lord is actually pretty boss. I mean, mechanically he isn't very interesting, but the flavor really holds it in there.

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PostPosted: Tue Sep 24, 2013 12:49 am 
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I love the Aegis.

Nerf's aura's, red style sweepers (and too a lesser extent black), combat,

plus, can unequip aura's as well.

I know want that card printed.

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PostPosted: Tue Sep 24, 2013 8:35 am 
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Bounty :B:
Enchantment - Aura
Enchant creature you don't control.
When enchanted creature dies, draw 2 cards.

Rakdos Rioter :B: :R:
Creature - Human Warrior
Haste
Players can't cast spells with CMC greater than or equal to their life total.
2/2

Tenured Professor :2: :U:
Creature - Human Wizard
When ~ enters the battlefield, draw a card.
Discard a card: return ~ to its owner's hand.
1/3

Changeling Dude :1: :W:
Creature - Shapeshifter
Changeling
As ~ enters the battlefield, put a 1/1 white Shapeshifter creature token with changeling onto the battlefield.
Champion a creature
2/2

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PostPosted: Tue Sep 24, 2013 11:54 am 
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Cato wrote:
Bounty :B:
Enchantment - Aura
Enchant creature you don't control.
When enchanted creature dies, draw 2 cards.


This might be overpowered in team multiplayer variants. Other than that, I really like it.

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PostPosted: Thu Sep 26, 2013 11:59 am 
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Piggyback Ride :w:
Enchantment
Tap an untapped creature you control: target creature gains horsemanship until end of turn.

Persecuted Scholar :2: :u:
Creature- Human Wizard
Whenever ~ is dealt damage by a source you don't control, draw that many cards.
1/1

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PostPosted: Thu Sep 26, 2013 12:06 pm 
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Cato wrote:
Rakdos Rioter :B: :R:
Creature - Human Warrior
Haste
Players can't cast spells with CMC greater than or equal to their life total.
2/2


This, right here, is Magic. :panic:

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PostPosted: Tue Oct 01, 2013 6:09 pm 
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*blushes*
Thank you, Malpheas.

Boiling Blood :3: :r: :r:
Sorcery
Untap target creature and gain control of it until end of turn. That creature gains trample, haste, and double strike until end of turn.

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PostPosted: Tue Oct 01, 2013 6:22 pm 
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Yeah the rioter is pretty amazing.

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PostPosted: Wed Oct 02, 2013 4:10 am 
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Cato wrote:
Omniaegis :2: :w:
Instant
Choose one: until end of turn, creatures gain protection from everything, or until end of turn, players gain protection from everything.


It might be more interesting if it wasn't symmetrical.

Quote:
Lord of Dawnmist Manor :2: :u: :w:
Legendary Creature - Human Lord
:u: :w: : Put a token onto the battlefield that is a copy of ~.
4/4
For generations, the lords ruled over the Dawnmist estate, each heir succeeding as their ancestor faded away.

[/quote]

It is unintuitive for players who do not know how legends interact, and could function pretty much equivalently with a blink effect. The flavour is good though.

Quote:
Rakdos Rioter :B: :R:
Creature - Human Warrior
Haste
Players can't cast spells with CMC greater than or equal to their life total.
2/2


Interesting mechanically and probably creates a fun environment to play in, but I'm not sure how much interaction there is when the effect actually pops. The player is almost dead already, and all you've done is eliminate their ability to fight back while you finish them off, in some scenarios. It might be unfun in some circles from that perspective.

Quote:
Changeling Dude :1: :W:
Creature - Shapeshifter
Changeling
As ~ enters the battlefield, put a 1/1 white Shapeshifter creature token with changeling onto the battlefield.
Champion a creature
2/2


What's the idea behind this design?


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PostPosted: Wed Oct 02, 2013 11:16 am 
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How would Omniaegis being asymmetrical make it more interesting?

As for Changeling dude, the idea is that it can just be a silvercoat lion if you champion the token it makes, or it can be a wormfang drake that makes a 1/1, giving it synergy with etb effects, the ability to remove detrimental auras, and the option to just trade it off, get your guy back, and get a 1/1 as value.

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PostPosted: Sat Oct 05, 2013 2:16 pm 
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Djinn//Tonic :2: :u:// :2: :w:
Sorcery
Put a 2/2 blue Djinn creature token with flying onto the battlefield.
//
You gain 8 life.
Fuse

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Last edited by Cato on Thu Oct 24, 2013 8:46 am, edited 1 time in total.

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PostPosted: Sat Oct 05, 2013 11:20 pm 
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Chromatic Shrine
Land
:t:: Reveal the top card of your library. If it's a land, add to your mana pool one mana of any color that land could produce. If it isn't a land, add one mana to your mana pool of any of that card's colors.

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PostPosted: Mon Oct 07, 2013 12:11 am 
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Curse of the Underworld :1: :b:
Enchantment - Aura
Enchant creature
Enchanted creature gets -x/-x, where x is your devotion to black.

Blighted Blasphemer :1m::b:
Creature - Human Warrior
~ gets -x/-x, where x is your devotion to black.
4/4

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PostPosted: Mon Oct 07, 2013 2:15 pm 
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Malpheas wrote:
Cato wrote:
Rakdos Rioter :B: :R:
Creature - Human Warrior
Haste
Players can't cast spells with CMC greater than or equal to their life total.
2/2


This, right here, is Magic. :panic:


I think it would be more Rakdos if it was "...less than..." That way, the oly way to keep playing things is to allow your life total to go down. Which is a very Rakdos thing to do.

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PostPosted: Mon Oct 07, 2013 2:16 pm 
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so you play that card on turn two and now players can't play any cards with CMC less than like 17-20

not a good idea


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PostPosted: Mon Oct 07, 2013 2:19 pm 
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What Ko said.

The idea behind the card is that you play it when your opponent is behind, and then they have a hard time getting back into the game because they can't cast spells.

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PostPosted: Sat Oct 12, 2013 5:44 pm 
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Chameleon :2: :u:
Creature - Lizard
You may have ~ enter the battlefield as a copy of any creature on the battlefield, except it's a 2/2 Lizard.
2/2

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