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 Post subject: Re: Grab your popcorn
PostPosted: Thu Jan 16, 2014 9:24 pm 
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Moppi wrote:
And once you have all that stuff out of the way, why not adapt something established? Like... I just don't see what advantage they have from NOT adapting Agents, in particular, since it's basically the perfect introduction to this era of Magic and sets up a whole number of other conflicts


I may not be the biggest fan of Mr. MindSculptor-Emo-Pants but I cannot deny that it's the most perfect start point for a movie that represents Magic as it is now.

Why do you assume that the films will be about magic as it is now?

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 Post subject: Re: Grab your popcorn
PostPosted: Thu Jan 16, 2014 9:47 pm 
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Barinellos wrote:
Moppi wrote:
Dick Fayden's Floppy Adventures.

Dack's Theros adventure has been actually really really good. The entire Spellthief/Vengeance arc was just crap, but what they're doing right now is damn good. The art, colors, and writing have all improved.


As visually stunning as the comic as it is, I may only check it if there's going to be promise of a change in lead-ship (LOLYEAHDreamOnMoppi). I don't find anything likeable or interesting with Dick Fayden's character. If it's going to be Dick Fayden until the end for this comics = MEH.

I guess my view for the IDW Comics was tarnished coz I was expecting it to be an extension of the current storyline and not "some view from a new eye".

Cato wrote:
Why do you assume that the films will be about magic as it is now?


Before, I was vouching majorly for them to pick The Brother's War as a film but seeing that they are really putting most of their efforts and attention into the post-Mending storyline materials (and sweeping pre-Mending storylines for exclusive speckles of promo flashbacks) I do not see why they would go to the efforts of explaining anything other than that. Although I would be more than happy to be proven wrong in this.

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 Post subject: Re: Grab your popcorn
PostPosted: Fri Jan 17, 2014 12:15 am 
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I mean the choices are "Magic Now," "Magic the Past" which is out because Planeswalkers worked differently and also most of the major storylines were hella intertwined and complicated and "Magic the Future" which is either Magic Now in which case Agents still works or they're going to reboot the storyline again in which case who cares because none of us are gonna stick around in the fandom probably at that point. Fool me once shame on... shame on you... [mumbles in confusion]

...

"floppy adventures" oh my god Moppi my roommate is asleep and I am having so much trouble stifling my snickering


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 Post subject: Re: Grab your popcorn
PostPosted: Fri Jan 17, 2014 1:37 am 
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I mean the choices are "Magic Now," "Magic the Past" which is out because Planeswalkers worked differently and also most of the major storylines were hella intertwined and complicated and "Magic the Future"

Scrooge, Scroooooooooooge...

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 Post subject: Re: Grab your popcorn
PostPosted: Fri Jan 17, 2014 1:58 am 
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and "Magic the Future" which is either Magic Now in which case Agents still works or they're going to reboot the storyline again in which case who cares because none of us are gonna stick around in the fandom probably at that point. Fool me once shame on... shame on you... [mumbles in confusion]


This idea gave me pangs. I mean, JUST FRICKIN' NO to another Mending type widescale event. And I hate how MaRo is casually saying "Oh, but there are lots of things we can learn from how western comics run things". :bigeyes:

"floppy adventures" oh my god Moppi my roommate is asleep and I am having so much trouble stifling my snickering


OMG LOL, and I seriously did not intend the combination. You sure can have some sharp observation skills ye know. :V

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 Post subject: Re: Grab your popcorn
PostPosted: Fri Jan 17, 2014 9:01 am 
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Hm, Homelands doesn't really have what you'd call a typical story structure though... As much as I love it, it's more The Silmarillion than The Hobbit if that makes sense. I don't know how well it would translate.

...I say this, but it's only a matter of time before Peter Jacka[koff] Jackson puts his grubby paws on the Silmarillion too. >_<


Not the full story, just the comic. Maybe I'll story time it here sometime.

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 Post subject: Re: Grab your popcorn
PostPosted: Sat Jan 18, 2014 9:21 pm 
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The biggest problem would be explaining the Multiverse to the uninitiated. They've got to cover mana, spellcasting, planes, and Planeswalking. That could potentially be quite a bit to fit in, which could bog down the story. Unless they decide to just ignore all that Planeswalker stuff =_=


I'd stick with the story, rather than waste time explaining the multiverse and stuff. It's all tangential to the characters and their development. Spellcasting, summoning, and planeswalking can be dealt with as needed or via a throwaway line.

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 Post subject: Re: Grab your popcorn
PostPosted: Sun Jan 19, 2014 1:48 am 
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My bet- the setting will be from an expansion that hasn't come out yet. Or Ravnica. It could be Ravnica. Would be hilarious if hype from a Ravnica movie caused them to do Rereturn to Ravnica.

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 Post subject: Re: Grab your popcorn
PostPosted: Sun Jan 19, 2014 1:57 am 
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Ravnica would be a terrible environment for film. I believe Barinellos pointed out the major problem w/Ravnica for story is that it is just far too busy. If I remember correctly, he did it with much greater eloquence.



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 Post subject: Re: Grab your popcorn
PostPosted: Sun Jan 19, 2014 8:44 am 
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Ravnica can only work if you do a specific story set in Ravinca or if you just use it as a backdrop. I believe the original Ravnica trilogy was something of a police procedural, which works excellently in a busy city, while Agents of Artifice just used it as a backdrop. Either you explore all of Ravnica or you do nothing with it. I don't think there's a useful middle ground there.

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 Post subject: Re: Grab your popcorn
PostPosted: Sun Jan 19, 2014 11:38 pm 
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Yxoque wrote:
Ravnica can only work if you do a specific story set in Ravinca or if you just use it as a backdrop. I believe the original Ravnica trilogy was something of a police procedural, which works excellently in a busy city, while Agents of Artifice just used it as a backdrop. Either you explore all of Ravnica or you do nothing with it. I don't think there's a useful middle ground there.

I think there is a difference when you're speaking of the presentation between a novel and a movie. In a novel, essentially nothing that happens out-of-focus happens, essentially. In a visual media such as a movie, you can saturate the presentation with a lot of little world-building visuals such as what we see from the card arts to form a more realized-feeling world (note: I'm not saying that they will actually do this properly, just that it's possible).

Hm... Actually, this makes me wonder how they'll go about presenting a movie. Which is more expensive: a live-action movie with exotic make-up and CG special effects, or a fully-CG movie? My gut says a full-CG movie would be cheaper, considering the number of sets and makeups they would potentially need to create for an M:tG movie. Any M:tG movie marketed to the masses (as opposed to block novels which are specifically made to paint the associated plane) has to include multiple planes, with theoretically vastly different races between them, and most races don't even look the same from plane to plane; that's a lot of sets and makeups to design for unless you only show like 10 people on each plane.

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 Post subject: Re: Grab your popcorn
PostPosted: Sun Jan 19, 2014 11:43 pm 
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My guess would be live action with a lot of CGI for backgrounds and FX, just because that's the standard procedure for this sort of thing.

Although, I think if they did it as an animated film, I might actually like that the best.

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 Post subject: Re: Grab your popcorn
PostPosted: Thu Jan 23, 2014 9:32 pm 
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Any M:tG movie marketed to the masses (as opposed to block novels which are specifically made to paint the associated plane) has to include multiple planes.

What leads you to that belief?

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 Post subject: Re: Grab your popcorn
PostPosted: Thu Jan 23, 2014 9:35 pm 
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Cato wrote:
Quote:
Any M:tG movie marketed to the masses (as opposed to block novels which are specifically made to paint the associated plane) has to include multiple planes.

What leads you to that belief?


I question that as well.

People who are unfamiliar with Magic aren't going to know anything's missing if they don't mention or reference planes or planeswalking.


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 Post subject: Re: Grab your popcorn
PostPosted: Thu Jan 23, 2014 11:20 pm 
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Cato wrote:
Any M:tG movie marketed to the masses (as opposed to block novels which are specifically made to paint the associated plane) has to include multiple planes.

What leads you to that belief?


I question that as well.

People who are unfamiliar with Magic aren't going to know anything's missing if they don't mention or reference planes or planeswalking.

Perhaps I chose my words somewhat incorrectly, but what I mean is that, if you're going to:
  • Present the core of what Magic is
  • Showcase what makes Magic unique (as opposed to just another fantasy movie)
Then you need at least two planes, and a visual or verbal explanation for travel between them.

Now that I've had some time to think on it, a less-expensive way to do it and still have a major hook is to have most of the movie set on a single plane (thus limiting the number of sets and makeup needed to be made) until the last few minutes, when you have the planeswalker main character flash away, and then appear in another world. Multiple worlds are kind of a requirement for showcasing what makes Magic Magic, but they don't necessarily have to make half a dozen sets to do it. Even making a Jumper-esque hole in reality as the Main Character 'walks away and a slow zoom in as it shows another plane through the window created by the hole would be enough to show it.

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 Post subject: Re: Grab your popcorn
PostPosted: Fri Jan 24, 2014 12:47 am 
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Aaaaaaahahaha oh wow what if they decided to just really rip off Marvel and have a fairly major support character disappear near the climax in some big energy whatsit, and then after the credits you just see the character that you thought was dead wake in some strange landscape and there's a person there watching them and they're like "Am... am I dead? Is this... the underworld?" And the watcher says, "Not quite. You're on the plane known as Grixis. Welcome to the Multiverse... Planeswalker."

My name is Nick Fury. I'm here to tell you about the Avenger's Initiative.


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 Post subject: Re: Grab your popcorn
PostPosted: Fri Jan 24, 2014 1:03 am 
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Perhaps I chose my words somewhat incorrectly, but what I mean is that, if you're going to:
  • Present the core of what Magic is
  • Showcase what makes Magic unique (as opposed to just another fantasy movie)

What makes you think that they're going to do these things? Most magic players don't even know the lore, and there's nothing unprofitable about making "just another fantasy movie".

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 Post subject: Re: Grab your popcorn
PostPosted: Fri Jan 24, 2014 1:24 am 
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Aaaaaaahahaha oh wow what if they decided to just really rip off Marvel and have a fairly major support character disappear near the climax in some big energy whatsit, and then after the credits you just see the character that you thought was dead wake in some strange landscape and there's a person there watching them and they're like "Am... am I dead? Is this... the underworld?" And the watcher says, "Not quite. You're on the plane known as Grixis. Welcome to the Multiverse... Planeswalker."

My name is Nick Fury. I'm here to tell you about the Avenger's Initiative.


Fund it.

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 Post subject: Re: Grab your popcorn
PostPosted: Fri Jan 24, 2014 11:01 am 
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Cato wrote:
Perhaps I chose my words somewhat incorrectly, but what I mean is that, if you're going to:
  • Present the core of what Magic is
  • Showcase what makes Magic unique (as opposed to just another fantasy movie)

What makes you think that they're going to do these things? Most magic players don't even know the lore, and there's nothing unprofitable about making "just another fantasy movie".

......Yes there is?

I mean, "fantasy" doesn't mean "license to print money." You gotta have some reason for people to see it, and literally the ONLY thing Magic on the whole has going for it is... Planeswalkers. That's it. That's the one huge brilliant singular thing that makes Magic what it is. It's a setting that is every setting.

I mean I guess they could just be like "LOOK AT ALL THESE CARDS WE'RE REFERENCING" and then no one will actually go see it, but designing a film to fail doesn't seem like a particularly good strateoh wait The Producers nevermind.


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 Post subject: Re: Grab your popcorn
PostPosted: Fri Jan 24, 2014 11:15 am 
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Whenever I try to put myself in the mindset of movie producers, I just hear Frito from Idiocracy in my head: "I like money."

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