Oh yeah, squinty, I was supposed to tell you that Hello World was sorry, but you didn't die.
He knew what he was doing, but it was a strategy nontheless.
I found it amusing that Fire targeted a mafia member almost every night. If he was a cop, this game would have been VERY different.
I also found it amusing that Hello World was a power role and had no idea. More on that in a minute...
So here are the thingymajigs...
MAFIA:
http://www.quicktopic.com/50/H/SwNxXEhzZ3xDEAD:
http://www.quicktopic.com/50/H/Tt2QT3CsxD8WHere was my role composition...
01 - GobO_Fire - *Gideon* - T Doctor
02 - Dragoon Kain - Elspeth - T vanilla
03 - 15733 - Jace - T Charisma
04 - Just_a_cleric - *Ajani* - T Mobber
05 - squinty_eyes - Ashiok - T Vanilla
06 - PlaneShaper - *Chandra* - T Psychic
** - Confused - *Tamiyo* - M Blocker
** - Hello World - Garruk - M Bargainer
09 - tony3 - Venser - T Vanilla
10 - miss_bun - Tibalt - T Vanilla
11 - Shockwave07 - Liliana - T Vanilla
** - Van - *Sorin* - M Tracker
13 - NeoSilk - Koth - T Vanilla
Roles I wanted -
14 - M Vanilla (Vanilla)
15 - T Bomber (If targeted at night kills self and anyone who targeted him; this ability excludes the psychic)
In short, I set the town up very strong for a 15 player game. The town tracker was untrackable and wouldn't trigger the bomber.
The doctor and mobber could, which could provide VERY swingy games, but I liked how the town tracking role was safe.
The mobber was explained. JaC could choose a target, and then pick two people. They would know who the target was, but not who wanted him dead. There were different outcomes depending on their responses.
(This part JaC didn't know. He knew there could be consequences, but not what and not how.)
If both said yes, JaC successfully killed the target during the mob.
If only one said yes, nothing happens but there is a flavor post about unrest during the night.
If both said no, JaC would die during the mob.
Also IF there was a mob JaC and anybody saying yes, woudl be considered targeting the target. This would mean more fun with trackers and a possibly devastating combo with the bomber (a 4 for 1) That's also the reason i took out the bomber when I found out it wouldn't be a 15 player game.
The Mafia - Bargainer
This person was told they were vanilla. BUT, if this person was lynched I would reveal to him his true role and offer him a choice. He can choose to reveal the identity of another living mafia member in exchange for his life. So instead of a lynch you'd get the names of two mafia members (it isn't really key except for when it nears lylo). Also, he'd turn to Garruk the Veil-Cursed. This was the ONLY role that was determined by planeswalker choice for that reason.
General comments about the game:
I can't believe that EVERY DAY the town went to the last minute. If I had know that I wouldn't have hosted
I was honestly expect to get a few hours to work with each round, but that was not the case. Plus, I apologize for the two snowstorms. Thank you very much Freddeh for taking over in those cases.
I also can't believe how little town was able to work together. Everyone had their own agenda, and nobody was really willing to listen to others. I'm still really mad at the mafia for both killing the Mobber AND for double killing Shockwave07. That was mean
And as a mod it was disappointing at the end when the game was almost handed to town because of a modkill. My last mafia was going to go away and wanted a replacement. I didn't mind replacing someone on Day Two, but I honestly couldn't think of a reasonable way to deal with it Day Five, and I'm sorry Hello World. It wouldn't be fair to anyone in the game, because of how late it was in the game.