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PostPosted: Mon Nov 18, 2024 6:53 pm 
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Open Arms
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Enchantment
At the beginning of each upkeep, if you control no creatures, gain control of target creature of an opponent’s choice they control.

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The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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PostPosted: Sat Nov 23, 2024 10:38 am 
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Purebred Stallion

Creature - Horse Mount
Whenever Purebred Stallion attacks while saddled, it gains first strike until end of turn. If it is saddled by a Knight, it gains double strike instead.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
2/2


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PostPosted: Sat Nov 23, 2024 11:45 am 
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Quartering Act
Enchantment - Aura (R)
Enchant opponent
Creature spells you cast cost less for each creature enchanted player controls.
"We'll be taking the main suite, thank you kindly."
—Diln, Ramosian Captain

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PostPosted: Sat Nov 23, 2024 5:43 pm 
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Reunion of Brothers

Sorcery
Search your library for up to two creature cards with mana value 2 or less, reveal them, put them into your hand, then shuffle. Create two Food tokens. (They’re artifacts with “, , Sacrifice this artifact: You gain 3 life.”)
When Sir Lancel and Sir Brilbury meet you can guarantee three things: war stories, deafening laughter and a very expensive bar tab.


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PostPosted: Sun Nov 24, 2024 12:32 am 
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Slayer's Moment
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Instant
Target creature gets +1/+0 and gains First Strike and Protection from Vampires, Demons, and Dragons until end of turn.

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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PostPosted: Sun Nov 24, 2024 7:59 am 
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Teyo's Deliverance

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Distribute three Shield counters among creatures you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
"Triangles are the most stable shape, but also form the most resilient shield."
—Teyo, the Shieldmage


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PostPosted: Wed Nov 27, 2024 2:45 pm 
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Usher the Dead :w:
Instant
Exile all cards from target player's graveyard. If this spell was foretold, you may choose a creature card with mana value 3 or less exiled this way. Put it onto the battlefield tapped.
Foretell
Valkyries visit in pairs, one to defend the worthiness of the dead the other to prosecute their cowardice. For those special few, the two are in perfect agreement.


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PostPosted: Wed Nov 27, 2024 5:27 pm 
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Valkyrie of Valor
Creature ─ Angel Warrior ()
Flying
Morbid ─ Foretell
2/2

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PostPosted: Wed Nov 27, 2024 10:26 pm 
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Is the morbid restricting the foretelling or the casting while foretold?

Will of the Gods
Instant
Shuffle your library, then draw a card and reveal it. If that card has miracle, add . Otherwise, you gain 3 life and scry 3.


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PostPosted: Wed Nov 27, 2024 10:45 pm 
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I was thinking it would gain the Foretell when a creature died, but I think that means it will lose foretell while exiled and then you can't play it? Or can it be both? A creature dies, it gains Foretell, you pay the foretell cost and now its exiled, but it loses Foretell again until another creature dies? Does that work?

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PostPosted: Wed Nov 27, 2024 11:11 pm 
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To be technical, morbid means nothing on its own. You have to write out what it does.

If it's worded as "As long as a creature died this turn, this card has foretell ," then yeah, I think a creature has to have died for it to be foretold (exiled from hand face-down). I think it would then also only have a foretell cost (what you'd pay to cast it face-up) if a creature has died, but the wrinkle is it's face-down in exile, so it doesn't really have that ability. Because face-down things can check the other side for a morph/disguise/foretell cost, I think it still works.


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PostPosted: Thu Nov 28, 2024 3:18 pm 
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I'm good with it it needing it to trigger to foretell it, and it needing to have a creature to die on the future turn you want to play it. I think I would up its stats however now that you have to do more hoop jumping to get it out.

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PostPosted: Sat Nov 30, 2024 8:58 am 
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Xenk's Guidance

Instant
Creatures you control gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Draw a card.
The unglorified look up to him, the innocent follow him.


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PostPosted: Sat Nov 30, 2024 9:26 am 
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Yesteryear Dreams
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Enchantment
At the beginning of your upkeep, exile the bottom card of your graveyard. When you do, gain life equal to its mana value and draw a card.
"Things were better back in my day..."

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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PostPosted: Sat Nov 30, 2024 11:32 am 
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Zone of Silence

Enchantment
As Zone of Silence enters, choose a card name. Your opponents can’t cast spells with the chosen name.
: Choose a new card name for Zone of Silence. Activate only as a sorcery. (It replaces the old name.)
In the Biblioplex, speaking is taken as a very serious matter.


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