It is currently Thu Nov 28, 2024 5:52 am

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 13 posts ] 
Author Message
 Post subject: geometrical wizardry
PostPosted: Mon Nov 18, 2024 9:19 am 
Offline
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
Monumental Growth
Sorcery
Arrange any number of creatures you control into a pyramid. Put +1/+1 counters on them equal to their level in the pyramid.

Bar from Existence
Sorcery
An opponent arranges all creatures into a grid. Exile all creatures in the row or column of your choice.

Cycle of Violence 
Sorcery
Arrange all creatures into a circle. They each deal damage equal to their power to the creature next to it in order.

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
 Post subject: Re: geometrical wizardry
PostPosted: Mon Nov 18, 2024 10:23 am 
Offline
YMtC Champ '14
YMTC Pro Tour Champion
User avatar

Joined: Jun 04, 2014
Posts: 15598
Location: Freedom
Preferred Pronoun Set: they
how does Bar From Existence handle primes? also which direction do pyramid levels go?

:duel:

_________________
I tend to agree with Razor.

Mown wrote:
I'll never again complain about raz's criteria.


Like this post
Top
 Profile  
 
 Post subject: Re: geometrical wizardry
PostPosted: Mon Nov 18, 2024 4:19 pm 
Offline
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
In my head you could make a 3x1 grid or even one with uneven length for each column and row, although at that point you might argue you could just arrange them diagonally, so I don't really know.

If you have 7 creatures you can give three of them one counter, two of them two counters, and one of them three counters.

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
 Post subject: Re: geometrical wizardry
PostPosted: Sun Nov 24, 2024 2:33 pm 
Offline
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
I can't help but notice that my great enthusiasm for Cycle of Violence's design is not reflected in this community.

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
 Post subject: Re: geometrical wizardry
PostPosted: Sun Nov 24, 2024 2:46 pm 
Offline
Member
User avatar

Joined: Sep 23, 2013
Posts: 8248
Identity: Spambot
Preferred Pronoun Set: 0, 1
these are some really cool and novel designs

_________________
Any resemblance to actual persons, living or dead, is purely coincidental.


Like this post
Top
 Profile  
 
 Post subject: Re: geometrical wizardry
PostPosted: Sun Nov 24, 2024 3:41 pm 
Offline
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
thanks bwo

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
 Post subject: Re: geometrical wizardry
PostPosted: Sun Nov 24, 2024 8:35 pm 
Offline
Member

Joined: Sep 22, 2013
Posts: 1415
Mown wrote:
I can't help but notice that my great enthusiasm for Cycle of Violence's design is not reflected in this community.


it's because arranging all creatures into a circle is impossible. if it read "arrange all creatures into an n-gon" it would be the best card ever

_________________
What does B^) mean?


Like this post
Top
 Profile  
 
 Post subject: Re: geometrical wizardry
PostPosted: Sun Nov 24, 2024 10:08 pm 
Offline
Member
User avatar

Joined: Sep 23, 2013
Posts: 2582
Mown wrote:
I can't help but notice that my great enthusiasm for Cycle of Violence's design is not reflected in this community.


Cos I ain't looking forward to finding actual card presentation for that one guy at the table playing the token deck with 20 1/1 something out.

Ignoring it is gonna be more of a hexagon than a circle, if there are like 20 creatures on the battlefield, the players will have to either complete the circle on the floor or seize an empty table.


Like this post
Top
 Profile  
 
 Post subject: Re: geometrical wizardry
PostPosted: Sun Nov 24, 2024 10:44 pm 
Offline
Member
User avatar

Joined: Sep 25, 2013
Posts: 1398
Preferred Pronoun Set: he/him
it's because arranging all creatures into a circle is impossible. if it read "arrange all creatures into an n-gon" it would be the best card ever

I think you're supposed to bend the cards to get a nice circle shape.


Like this post
Top
 Profile  
 
 Post subject: Re: geometrical wizardry
PostPosted: Mon Nov 25, 2024 12:41 am 
Offline
Member

Joined: Sep 22, 2013
Posts: 1415
or just use foil creatures

_________________
What does B^) mean?


Like this post
Top
 Profile  
 
 Post subject: Re: geometrical wizardry
PostPosted: Mon Nov 25, 2024 4:13 am 
Offline
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
Confused wrote:
Mown wrote:
I can't help but notice that my great enthusiasm for Cycle of Violence's design is not reflected in this community.


Cos I ain't looking forward to finding actual card presentation for that one guy at the table playing the token deck with 20 1/1 something out.

Ignoring it is gonna be more of a hexagon than a circle, if there are like 20 creatures on the battlefield, the players will have to either complete the circle on the floor or seize an empty table.

Strictly speaking Cycle of Violence is the only one where you actually don't need to make the geometrical shape, in practice it's just a sequence of bite spells that loops back on itself, it's just less verbose and more thematically resonant to conceptualize it as a circle. It's not like the spell fails if you don't make a perfect circle, you can also just do any kind of winding snake biting its own tail.

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
 Post subject: Re: geometrical wizardry
PostPosted: Mon Nov 25, 2024 11:17 am 
Offline
YMtC Champ '12
User avatar

Joined: Sep 23, 2013
Posts: 5218
Location: California
As someone who primarily play on MTGO, I kinda wanna watch the system struggle to perform the action. Probably would look rather cinematic on Arena.

_________________
Dies to Removal | Karados


Like this post
Top
 Profile  
 
 Post subject: Re: geometrical wizardry
PostPosted: Mon Nov 25, 2024 9:15 pm 
Offline
Member
User avatar

Joined: Sep 23, 2013
Posts: 2582
Mown wrote:
Confused wrote:
Mown wrote:
I can't help but notice that my great enthusiasm for Cycle of Violence's design is not reflected in this community.


Cos I ain't looking forward to finding actual card presentation for that one guy at the table playing the token deck with 20 1/1 something out.

Ignoring it is gonna be more of a hexagon than a circle, if there are like 20 creatures on the battlefield, the players will have to either complete the circle on the floor or seize an empty table.

Strictly speaking Cycle of Violence is the only one where you actually don't need to make the geometrical shape, in practice it's just a sequence of bite spells that loops back on itself, it's just less verbose and more thematically resonant to conceptualize it as a circle. It's not like the spell fails if you don't make a perfect circle, you can also just do any kind of winding snake biting its own tail.


But the card says a circle, Mown.

*Puts on the nerd hat and swirly glasses*

A circle is defined by the dictionary as "a closed plane curve consisting of all points at a given distance from a point within it called the center. Equation: x 2 + y 2 = r 2 ."


Like this post
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 13 posts ] 

All times are UTC - 6 hours [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB® Forum Software © phpBB Group