Round:
Scum/VillainyScum Sorcery (U)
Put two 1/1 green Ooze creature tokens onto the battlefield.
///// FUSE /////
Villainy Sorcery (U)
Each player sacrifices two creatures.
Criteria: make a split card with Fuse where the two effects are more than the sum of their parts.
Part-
Sorcery
Make a Gear token.
(It's a colorless artifact. If you would sacrifice a non-Gear artifact, you may sacrifice a Gear instead.)Add
. You can't spend this mana to cast spells.
---FUSE---
Parcel-
Sorcery
Create a Clue token and a Food token.
Ebb-
Instant-Arcane
Scry 2.
---FUSE---
Flow-
Sorcery
Draw a card.
Copy this spell without this ability.
Wear-
Instant
Target creature gets +1/+1 until end of turn. You may attach an equipment you control to it.
---FUSE---
Tear-
Instant
Target creature gains trample and deals damage equal to its power to each creature blocking it.
Bells-
Instant
Untap all creatures you control. Creatures untapped this way get +1/+1 until end of turn.
---FUSE---
Whistles-
Instant
Convoke
You may put a creature card from your hand onto the battlefield.
Ball-
Sorcery
Create three 1/1 black Vampire creature tokens with lifelink.
---FUSE---
Chain-
Sorcery
Exile target creature until you control no creatures.