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 Post subject: Re: The Plane Game
PostPosted: Wed Dec 27, 2023 10:09 pm 
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Advocate of the Outlands
Creature — Human Rebel
Companion — You start the game with an emblem with "You can't become the monarch."
Whenever an opponent draws a card except during their draw step, you draw a card.
2/2


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 Post subject: Re: The Plane Game
PostPosted: Thu Dec 28, 2023 10:04 am 
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Preferred Pronoun Set: he/him/his/his/himself
Advocate of the Custodi
Creature - Spirit Advisor
Companion - You start the game with an emblem with "You can't become the monarch."
The monarch plays with their hand revealed.
Flying, Ward
"As you held Brago to such high standards, so shall we hold you, Marchesa."

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 Post subject: Re: The Plane Game
PostPosted: Fri Dec 29, 2023 10:09 am 
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Whisperer Behind the Throne
Creature — Human Advisor
Menace
Whenever you draw a card, reveal it and the monarch loses life equal to that card's mana value.
2/1


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 Post subject: Re: The Plane Game
PostPosted: Thu Jan 04, 2024 3:29 pm 
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Advocate of the Prisoners
Creature — Goblin Rebel
Companion — You start the game with an emblem with "You can't become the monarch."
Menace
Whenever Advocate of the Prisoners deals combat damage to the monarch, you may have another opponent become the monarch.
Whenever an opponent becomes the monarch, exile the bottom card of their library. Until the beginning of your next end step, you may play that card.
3/3


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 Post subject: Re: The Plane Game
PostPosted: Mon Jan 15, 2024 10:41 am 
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Location: Ontario
You guys obviously know the planes much better than I. I have no idea which one we are currently on.

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Sithas:Rising Storms
Star Wars
Ephemeron

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 Post subject: Re: The Plane Game
PostPosted: Mon Jan 15, 2024 12:21 pm 
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Location: Yavimaya
Fiora, home of the Conspiracy sets.

Advocate of the Wilds
Creature — Human Druid Rebel
Companion — You start the game with an emblem with "You can't become the monarch."
Vigilance
Whenever a creature attacks, if it's attacking the monarch, it gets +1/+1 and gains trample until end of turn.
2/3

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 Post subject: Re: The Plane Game
PostPosted: Tue Jan 16, 2024 9:09 pm 
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Cultivator of Cruel Aspirations
Creature — Human Advisor
As you draft this card, secretly choose a card name.
When Cultivator of Cruel Aspirations enters the battlefield, choose target creature you don't control. You may reveal the chosen card name. If you do and that creature has that name, you gain control of it. Otherwise, return that creature to its owner's hand and its controller discards a card.
2/2


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 Post subject: Re: The Plane Game
PostPosted: Fri Jan 19, 2024 1:52 am 
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Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
Marchesa's Ancestral Cloak
Legendary Artifact — Equipment (M)
Channel, Discard Marchesa's Ancestral Cloak: Target player discards a card and loses 1 life. Activate only as a sorcery.
Equipped creature gets +1/+0.
If equipped creature would die, you may sacrifice Marchesa's Ancestral Cloak and regenerate equipped creature instead.
Pay 13 life, exile Marchesa's Ancestral Cloak from your graveyard: You can't lose the game and your opponents can't win the game this turn.
Equip

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 Post subject: Re: The Plane Game
PostPosted: Sun Jan 21, 2024 12:27 pm 
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Parliamentarians' Chamber
Land (R)
Draft this card face up.
Instead of drafting a card from a booster pack, you may remove that card from the draft and note its colours.
: Add one mana of any colour noted for cards you drafted named Parliamentarians' Chamber.

Next is Eldraine.


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 Post subject: Re: The Plane Game
PostPosted: Mon Jan 22, 2024 3:21 pm 
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Promise of Reciprocity
Enchantment
When Promise of Reciprocity enters the battlefield, you may have you and target opponent each draw a card. If you do, put an obligation counter on Promise of Reciprocity.
Whenever an opponent draws their second card each turn, put an obligation counter on Promise of Reciprocity unless that player has you draw a card.
, Remove X obligation counters from Promise of Reciprocity and sacrifice it: Create X 2/2 white Knight creature tokens with vigilance. Activate this ability only as a sorcery.
"My duty is in the Wilds. Your duty is at the castle walls. There is no greater glory than our shared duty and assurance."


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 Post subject: Re: The Plane Game
PostPosted: Fri Jan 26, 2024 3:43 pm 
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Brilliant Destiny
Enchantment — Aura (R)
Enchant Role
Enchanted Role and the creature it enchants have Ward , where X is the number of prophecy counters on it.
At the beginning of your upkeep, put a prophecy counter on enchanted Role. Then, if it has five or more prophecy counters, you win the game.


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 Post subject: Re: The Plane Game
PostPosted: Fri Jan 26, 2024 4:37 pm 
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The Beheading Game
Enchantment
At the beginning of your end step, you may sacrifice a creature. If you do, target opponent sacrifices a creature. If the creature you sacrificed has a greater mana value than the creature that player sacrificed, that player loses life equal to the difference and you draw a card. If the creature you sacrificed has a lesser mana value than the creature that player sacrificed, that player gains life equal to the difference.


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 Post subject: Re: The Plane Game
PostPosted: Sun Jan 28, 2024 12:43 pm 
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Witch's Herb-Trance
Sorcery (C)
Create a Wicked Role token attached to target creature you control. Exile the top two cards of your library. You may cast them so long as you control an enchanted creature.
"Terrible headaches, and terrible news. I don't know why I bother with these rituals."
—Eriette


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 Post subject: Re: The Plane Game
PostPosted: Sun Jan 28, 2024 3:06 pm 
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Challenger of the Wilds
Legendary Creature — Elemental Knight
Vigilance
When Challenger of the Wilds enters the battlefield, if it was cast, target opponent chooses a creature they control. That creature fights Knight of the Wilds. When Challenger of the Wilds dies this turn, return it to the battlefield with X +1/+1 counters on it, where X is the damage dealt to it this turn.
4/4


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 Post subject: Re: The Plane Game
PostPosted: Tue Jan 30, 2024 5:11 pm 
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{colsp=2}The Kenriths, Seeking Answers
{colsp=2} Planeswalker — Will Rowan (M)
Desperate Enquiry | Will and Rowan enter the battlefield with four more
Sorcery — Adventure | loyalty counters if you cast them from exile.
Discard three cards, then | If you would draw a card, instead exile the top two
draw five cards. | cards of your library. You may cast them so long as
| you control Will and Rowan.
|


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 Post subject: Re: The Plane Game
PostPosted: Wed Jan 31, 2024 4:14 pm 
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Girdle of Protection
Artifact — Equipment
Equipped creature isn't a Knight and can't become a Knight.
, :t:: Equipped creature gains indestructible until end of turn. Tap it. Remove it from combat. If it was blocking one or more creatures, those creatures gain trample until end of turn.
Equip
Persistence without love is obsession. Courage without fear is ignorance. Strength without gentleness is brutality.


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 Post subject: Re: The Plane Game
PostPosted: Sun Feb 04, 2024 2:58 pm 
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The Green Chapel
Legendary Land
The Green Chapel enters the battlefield tapped.
:t:: Add :g:.
, :t:, Sacrifice an artifact or enchantment or token: Create The Green Knight, a legendary 4/4 green Elemental Knight creature token. Activate this ability only if you don't control a creature named The Green Knight.

Next is Ikoria.


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 Post subject: Re: The Plane Game
PostPosted: Sat Feb 10, 2024 7:43 am 
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Preferred Pronoun Set: he/him/his/his/himself
Flickerhound
Creature - Dog Lizard (R)
Flash
You may mutate ~ as an instant.
Whenever ~ mutates, you may exile it. If you do, return it to the battlefield tapped at end of turn.
Mutate
[3/2]

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 Post subject: Re: The Plane Game
PostPosted: Sat Feb 10, 2024 9:28 pm 
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Having flash already lets you mutate instantly; mutate is an alternate casting cost, e.g., Pouncing Shoreshark. Also, flickering a mutated creature means they all come back as separate creatures. Not sure if you intended that.

Storm Stag
Creature — Elemental Elk
Prowess
Mutate
Noncreature spells you cast cost less to cast for each time this creature has mutated.
2/2


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 Post subject: Re: The Plane Game
PostPosted: Sun Feb 11, 2024 8:10 am 
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Huh I did not intend for that tbh. Would try phasing instead then. Just didn't because it is more of blue s thing.

Flawed Adaptation
Sorcery
Destroy target mutated creature.
Survival of the fittest means little if survival was guaranteed.

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