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PostPosted: Mon Oct 23, 2023 1:10 am 
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@Tevish you got it.

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PostPosted: Mon Oct 23, 2023 6:04 am 
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I'll try to do an easy-medium-hard run again. Difficulty rated by how obscure I think the media/entity is in this crowd.

Easy

Titular Location
Legendary Land
Titular Location enters the battlefield tapped unless you control a creature or vehicle with flying
:t:: Add one mana of any color.
Ancient Relics -- :5:, :t:: Put the bottom card of your library into your graveyard. If it's historic, you may cast it without paying its mana cost. Otherwise add five mana of any one color.


Medium

Malevolent Monarch
:u::b::r:
Legendary Creature - Human Noble
When Malevolent Monarch enters the battlefield, choose a creature type.
If a creature of the chosen type you don't control would die, exile it with a collection counter instead. Then, if Malevolent Monarch is on the battlefield, there are no creatures of the chosen type you don't control on the battlefield, and there are four or more exiled cards with collection counters on them, you win the game.
1/3


Hard

Major Antagonist
:1::b:
Legendary Artifact Creature - Human Scientist
Cyberworld Incarnation -- :x:, :t:: Create Major Antagonist's Avatar, a legendary X/X black Avatar Artifact Creature Token. Major Antagonist phases out until that token leaves the battlefield.
0/1


Bonus Easy-Medium entry I thought up while fishing for my hard one. Might be a rough guess since the text came out so simple though.

Titular Item
:4:
Artifact
:4:, :t:: Planeswalk, then Chaos Ensues.

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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PostPosted: Mon Oct 23, 2023 9:27 pm 
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Spoiler

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At twilight's end, the shadow's crossed / a new world birthed, the elder lost.
Yet on the morn we wake to find / that mem'ry left so far behind.
To deafened ears we ask, unseen / "Which is life and which the dream?"


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PostPosted: Tue Oct 24, 2023 2:44 am 
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Barinellos wrote:
Spoiler

That is Correct!

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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PostPosted: Wed Nov 15, 2023 4:15 am 
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I'm going to chalk this one up to bring semi-obscure, or at least old enough that it's sunk out of the public consciousness.

Game Protagonist
Legendary Creature - Vampire Wraith
Lifelink
When a creature dealt damage by ~ dies, put a number of +1/+1 counters on ~ equal to the life you've gained this turn.
If ~ would die, remove all +1/+1 counters from it instead. If you cannot, exile ~.
[2/2]

I might decide to create a companion card, but outside one solid idea, I have to work out what to do.

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At twilight's end, the shadow's crossed / a new world birthed, the elder lost.
Yet on the morn we wake to find / that mem'ry left so far behind.
To deafened ears we ask, unseen / "Which is life and which the dream?"


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PostPosted: Sat Nov 18, 2023 2:00 pm 
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Cato wrote:
Bloodthirsty Brawler :1::b::r:
Creature - Human Demon Berserker
Whenever a creature an opponent controls dies, if Bloodthirsty Brawler was put into a graveyard from the battlefield this turn, you may return it from your graveyard to the battlefield.
:r:: Bloodthirsty Brawler gets +1/+0 until end of turn.
2/2

one from the same universe as this:

Deceitful Dominator :3::u::b:
Creature - Devil Advisor
:t:: You may put a -1/-1 counter on target creature. Then, gain control of it if its power is less than Deceitful Dominator's.
3/3

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PostPosted: Fri Feb 09, 2024 7:19 am 
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Titular Creature :rg::gu:
Creature - Egg
Lifelink
Whenever you gain life, put a +1/+1 counter on this creature.
As long as this creature's power is greater than 0, it loses the egg type and becomes an alien that gains flying.
As long as this creature's power is greater than 5, it loses flying and gains first strike and ward .
[0/3]

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At twilight's end, the shadow's crossed / a new world birthed, the elder lost.
Yet on the morn we wake to find / that mem'ry left so far behind.
To deafened ears we ask, unseen / "Which is life and which the dream?"


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PostPosted: Thu Mar 07, 2024 6:46 am 
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From the same game:
Herald of the Apocalypse :2::b::r:
Legendary Enchantment Creature - Horror Noble God
Indestructible
At the beginning of each player's upkeep, you may destroy target permanent. If you do, that permanent's controller reveals cards from the top of their library until they reveal a card that shares a permanent type with it, puts it onto the battlefield, then puts the rest on the bottom of their library in a random order.
Herald of the Apocalypse isn't a creature unless there are 10 or more permanent cards in graveyards.
6/6

Heroic Slayer :w::b:
Legendary Creature - Bird Knight Assassin
:t:, Sacrifice Heroic Slayer: choose one:
-Target legendary permanent's controller sacrifices it.
-Return target legendary creature card from your graveyard to the battlefield.
2/2

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PostPosted: Sun Mar 24, 2024 12:20 am 
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Antagonist
Legendary Artifact Creature - Scientist
Defender, Deathtouch
If a creature you control attacked or blocked alone, when it dies this turn, assemble a contraption.
, sacrifice a creature, sacrifice a contraption: Investigate twice.
Sacrifice 20 clues: Create a Food Token and you win the game.
[10/10]

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At twilight's end, the shadow's crossed / a new world birthed, the elder lost.
Yet on the morn we wake to find / that mem'ry left so far behind.
To deafened ears we ask, unseen / "Which is life and which the dream?"


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PostPosted: Wed Apr 10, 2024 7:27 pm 
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An adventuring party

Party Cleric :1::w::g:
Creature - Human Cleric
:t:: Create a 1/1 colorless spirit creature token.
Sacrifice Party Cleric: Creatures you control gain indestructible until end of turn.
2/2

Party Mage :w::u::b:
Creature - Elf Wizard
You may cast one creature spell from exile each turn and you may spend mana as though it were mana of any color to cast it.
2/2

Party Warrior :1::g::g:
Creature - Human Warrior
Whenever you cast a nonhuman creature spell, put a +1/+1 counter on Party Warrior.
:t:: Party Warrior fights target non-human creature.
2/2

Party Barbarian :1::r::g:
Creature - Dwarf Barbarian
Whenever a creature an opponent controls dies, create a food token.
Sacrifice a food token: target creature gets +2/+2 until end of turn.
2/2

Party Rogue :1::u:
Creature - Halfling Rogue
Triggered abilities of permanents your opponents control don't trigger.
Your opponents can't cast spells without paying their mana costs.
2/2

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Last edited by Cato on Wed Apr 10, 2024 11:09 pm, edited 2 times in total.

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PostPosted: Wed Apr 10, 2024 8:32 pm 
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Going to guess
Spoiler

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Yet on the morn we wake to find / that mem'ry left so far behind.
To deafened ears we ask, unseen / "Which is life and which the dream?"


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PostPosted: Wed Apr 10, 2024 11:05 pm 
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and Barinellos gets it!

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PostPosted: Tue Apr 16, 2024 5:14 pm 
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Prescient Bladesmith :1::w::u:
Legendary Creature - Human Artificer
Play with the top card of your library revealed. You may play the top card of your library as long as it's an equipment.
When you control 12 or more equipment, you win the game.
3/3

From another franchise entirely

Ace Defender :w::u:
Legendary Creature - Human Advisor
Ward :2:
:t:: Change the target of target spell or ability to Ace Defender.
2/2

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PostPosted: Tue Apr 16, 2024 9:53 pm 
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I feel like I should be getting the Bladesmith, but it isn't surfacing in my mind.

The other, on the other hand:
Spoiler

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Yet on the morn we wake to find / that mem'ry left so far behind.
To deafened ears we ask, unseen / "Which is life and which the dream?"


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PostPosted: Wed Apr 17, 2024 2:11 pm 
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And Barinellos gets it again!

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PostPosted: Mon Apr 22, 2024 9:23 pm 
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These are from different shows btw

Emotionless Arbiter :2::w::b:
Legendary Creature - Homunculus
If another creature would die, you may put it on top of its owner's library instead. If you don't, exile it instead.
Damage that would reduce your life total to less than 1 reduces it to 1 instead. When damage is prevented this way, you lose the game at the beginning of your next end step.
4/4

Enforcer's Armament :2:
Artifact - Equipment
Equipped creature gets +3/+0 and has first strike as long as it's blocked by or blocking a nonwhite creature.
Equip :2:

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PostPosted: Mon Apr 29, 2024 12:09 am 
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No guesses, but how about something for you all to guess?

All the same franchise, but not necessarily the same installment in that franchise:

Film Antagonist
Legendary creature - Human Assassin
First strike, reach
Whenever a creature an opponent controls dies, it was dealt damage or targeted by ~ this turn, create a Gold token. (It’s an artifact with “Sacrifice this artifact: Add one mana of any color.”)
4/2
(this should really be a heck of a lot more than one gold token, but I want this to seem somewhat printable)


Famous Movie Weapon
Artifact - Equipment
You may cast ~ by tapping five artifacts you control named gold instead of paying its mana cost.
Equipped creature has reach, death touch and ", sacrifice an artifact you control named gold: Destroy target creature".
equip


Film Antagonist
Legendary creature - Human Citizen
As long as other players have a total of 5 or more rad counters, artifacts named gold you control have, "Sacrifice this artifact: Add three mana of any one color.”
Whenever one or more creatures you control deal combat damage to a player, that player gets a rad counter for each artifact named gold they control.
2/2

Any guesses?

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CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Mon Apr 29, 2024 11:23 pm 
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Same franchise than above

Recurring Film Antagonist
Legendary Creature - Human
When ~ enters create a 1/1 white cat creature token.
Trap spells you cast cost less to cast.
At the beginning of your end step, for each creature you control that dealt damage to a creature another player controls, sacrifice that creature if the creature it dealt damage to didn't leave the battlefield this turn.
1/1
That word salad up there is just to say that this character, famously does not tolerate failure.


Film Protagonist
Legendary creature - Human Rogue
Reach, protection from traps
When ~ enters the battlefield, secretly note the names of up to three equipment cards. Whenever ~ attacks or blocks, you may cast a card noted this way as though it had flash. If you do, when that equipment enters the battlefield attach it to ~.
3/2

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Tue Apr 30, 2024 3:45 pm 
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For the previous two posts

Spoiler


Last edited by neru on Wed May 01, 2024 11:45 am, edited 1 time in total.

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PostPosted: Tue Apr 30, 2024 7:28 pm 
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@Neru can you please put your guesses in spoiler blocks?

Amateur Artillerist :w::r:
Creature - Human Mercenary
Vigilance
:t:: Expert Artillerist deals 1 damage to target creature. That creature gains flying until end of turn.
2/2

Free-Spirit Flamer :w::u::r:
Creature - Human Mercenary
Wither
:t:: You may choose new targets for a spell that targets a permanent you control.
3/3

Sadistic Surgeon :w::w:
Creature - Human Mercenary
:t:: Prevent the next 1 damage that would be dealt to any target this turn. When damage is prevented this way, put a charge counter on Saidstic Surgeon.
:t:: Target creature gains indestructible until end of turn. Activate this ability only if Sadistic Surgeon has two or more charge counters on it.
2/2

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