Joined: May 12, 2023 Posts: 99
Preferred Pronoun Set: he/him
I have indeed been reset!! o.o Please use your own ability to swap your own role with Freddeh's, I think that should be a maximum victory range? Yourself, Ex, and Minish will then have the three real invitations, Rag has her +1, and I may or may not be very likely to lose this game depending on whether my Counterfeit actually does anything, but I will have accomplished everything I set out to do. :pp
Vote: Amber
Let's wrap this up, I guess. Don't hammer!! Thank you for all your help throughout the game Amber, it was invaluable. Let's watch them sail away to victory on our own sinking ship!! >.>
Joined: May 11, 2020 Posts: 403 Location: Dominaria
Identity: Waifu
Preferred Pronoun Set: Royal We
Amber is exiled. Which leaves us with just two factions remaining so this game is over!
Your winners are Ex, Minish, Rubik, and Rag.
Game File
Queenie: The Queen's Mercy - In the event of a tie all tied players will be given the option to eat the lynch and save any other tied players. The first time this happens that player will not be lynched and will granted immunity and access to the party as the queen’s +1.
Neon: A Tea Offered - Thrice during the game you may send an invitation to a player. If they are alive/not exiled and in possession of their invitation at the end of the game they will be allowed to attend the party. During any night if you do not have more invitations to send out but there aren’t three active players with invitations you may reclaim one invitation from an exiled/dead player.
-Queenie and Neon are immortal objects and under Royal Protection. Any player that tries to use harmful abilities will be automatically caught by the guard (such abilities are denoted by a warning in their sent role pm) and immediately exiled.
Faction 1 - Rome (3)
Cutthroat - During any night you may kill a targeted player. This ability will be given to another member of that players faction and you will receive their (the player receiving this) ability. If that player has no faction mates living, it will be removed from the game and you will become vanilla. Choose your targets wisely.
Spybot - Each night you may target a player to receive a redacted transcript of a random conversation they had that night. [redacts names and factions]
Introvert - You are bulletproof. Additionally you can only attend the party as a +1. You may not initiate OOT conversations but can partake in any that you are invited to.
Faction 2 - Persia (3)
Analyst - Each night you may target a player to learn their faction.
Pick Pocket - Each night you may target an exiled player to rumage their pockets for anything useful.
Prince - During any day you may target a player. At deadline or majority (whichever comes first) that player will be exiled. This ability will be given to that player and you will receive their ability. Choose your targets wisely.
Faction 3 - Greece (3)
Grave Robber - Each night you may target a dead player to steal anything useful they might have.
Diplomat - you cannot be exiled. If another player of your faction would die or be exiled while holding an invitation that invitation will come to you.
jailor - Each night you may target a player. They will be jailed, roleblocking and silencing them for the night. They will also be untargetable by other abilities. Choose your targets wisely.
Faction 4 - Carthage (3)
Counterfeiter - Each night you may forge a fake invitation and have it delivered to a target player. If that player has an actual invitation, they will be swapped and you will receive the authentic one. [Fake invitations are red herrings, can target Zenon to steal unsent invitations, Ze can forward on fakes]
Gossip - You know how many actual invitations are in play at all times. Also you will be notified if anybody mentions you OOT (although you won’t get specifics). [In play refers to cashable invitations. Hell, Exile, and unsent in Ze’s possession are out of play. WIll know when invitations cap]
Sweet Talker - Each night you may choose to engage the queen in friendly discourse. You will have a 50% chance of talking her into revoking the exile of a player of your choice. [Random 1-100, sweet talker chooses evens or odds]
Faction 5 - Akkadia (2) - Wins when they are the only Faction standing
That one guy that knows too much - This information will not disseminate from your role without your active doing so. Officially you're vanilla. But you know there are Nine factions vying for three tickets. There are no more than three players in any given faction at any given time. Your faction only has two. There is only one +1 allowed at this event and obtaining it will be akin to attaining royalty, complete with the protections. Akkadia isn’t here for tea. They are here for conquest. [If this role passes, new information will be generated for each subsequent holder]
That one guy that wants the world to burn - Each night you may target a player to be killed. Choose your targets wisely. While any Akkadian is alive the game will not end when it reaches just two factions, it will end when they are the only faction.
Faction 6 - Hyrule (2)
hero - You are here to bodyguard your princess. Any ability that targets her will be felt by you instead. If she would be exiled/killed you will fall in her place first.
princess - Each night you may target a player with a faerie. If they would be killed, they will be healed by the faerie and live instead. It will return with an item of value if they have one.
Faction 7 - Spider Cult(1)
Spider Cult - Each night you may recruit a player to your faction. Your faction will never exceed three players. If there are already three any further recruitments will fail. At any point you may release a player from their oath. If you die you may choose to impart this ability onto a Spider Cult member of your choice. Choose your targets wisely. [Adds Spider Cult to current Factions. Can result in Factionless starter. Passing the ability results in Vanilla]
Faction 8 - Camelot (3)
King - Each night you may grant the protection of camelot to a player that you have not granted it to previously. They will be safe from death or exile until the next night.
Magician - Twice during the game you may select two players. They will exchange roles and any pertinent objects they may have. Choose your targets wisely.
Magicians Apprentice - Each Day you may target a player to learn who they talked with OOT the night before.
Faction 9 - Asgard (3)
All Seeing Eye - Each night you may target a player to learn their role.
All Father - On any night you may target a dead player to revive them. You will take on their ability and they will receive this ability in return. You will also receive anything of value they had on them.
Trickster - If you are inspected or investigated by any other player you will be given the opportunity to determine the result they receive through your mastery of illusion.
Player List
Tevish - Trickster Skystone - Analyst Dark - Grave Robber Ragamuffin - Cutthroat Rubik - magician’s apprentice HW - gossip Laurentus - Spybot Zinger - Spider Cult KoD - Prince Fireball - All Father Dusky - sweet talker DrWigly - the one that knows too much Fred - counterfeiter Porsche - all seeing eye Amber - jailor Minish - Zelda Ex - Link Kate - Magician Aaarrrgh - pick pocket Vro - King Monster - world burner Zaze - diplomat Naga - introvert
Actions - Tevish - Tevish Sky - Fred Rag - Analyze KoD, wiretap HW (woogz) Monster - Dusky KoD - Haze (Amber) Dark - Fred (nothing)
Night 8 HW Mentions -
Actions - Tevish - KoD KoD - Dark Dark - Dusky (roleblocked) Fireball - Rubik Rag - Analyze Dark (Fails), Wiretap KoD Fred - Dusky Porscha - Rubik Min - Queenie Sky - Amber Amber - Dusky (HW odd, Fred evens; 47) Ze recovers (37-24 on a 54)
Night 9 Amber Mentions - KoD must die, further subs, Amber Paranoia, Rag/Rubik, Zing/Fred, Zinger/Rubik, Rag/Queenie, resurrection support, ivory, KoD/Porscha, Porscha/Ze, Fred/monster
Actions - Rag - Analyze Fireball (Asgard), Wiretap KoD (Res Support) Porscha - Monster Fred - Rubik (odds; 65) Dark - Haze Vro - KoD
Night 12 Dark - Aaarrrgh HW - Porscha Amber - Fireball Ze recovers (haze) Rag wiretaps HW (Fred), analyzes Porscha
Night 14 Dark - Porsche HW - Fred Fred - Tevish (cutthroat exits) Zenon recovers (Sky odds, Dusky Evens: Dusky’s retrieved) Amber - HW Tevish - Vro (odds: 11)
Some notes on the spoiler, I totally didn't go back over how I worded my own role after Rag scored the +1, but also if I had I might net one person willing to eat an axe on the offshoot that they decided they might be able to get a +1 similarly on subsequent ties but if all parties declined I'd have to settle on a new tie breaker least I just kill all parties anyway, so I feel jpimg straight to a new tie breaker is incidentally a wash.
The spider cult role is written above as it was sent out in the original PM and all subsequent PMs were edited to accurately portray the function of the role.
As the game dragged on and we got to nights were basically just Vro and Rubik were doing the science while a minimal amount of other abilities were being used I very clearly quit caring to record actions. Also I was never going to record Vro and Rubik's because of the infinite possibility spectrum they could create anyway.
Everything below Akkadia is an added player redesign. Akkadia was originally a solo SK. That became a stranded mafia team with the addition of the second role. Half of what is above Akkadia is OG 11 (mine and Ze's plus 9 roles split between the returning factions. Most of those got at least one role added to the in the redesign though. Each faction was mostly 1 thief, 1 info gatherer, 1 misc.
Probably post gameplay thoughts tomorrow. Feel free to ask questions. I'll answer those tomorrow too.
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Behind every great man is a waifu pulling his strings.
I considered sending Fred a message recanting my threat after getting role swapped to sweet talker from cutthroat but didn't, I didn't think he'd burn it forever to kill me.
Ah well, I guess I'll just have to have my own tea party in hell. I'll bring Junko and Hecatia and Clownpiece and it'll be great.
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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."
I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook! The Accursed, a standalone young adult fantasy adventure. Witch Hunters, book one of a young adult Scifi-fantasy trilogy.
good games everyone i mean, i had fun and i successfully achieved all my personal goals which were to have some fun and make a bit of chaos plus it was a nice excuse to talk to people from here again so that's always good :d (although i admittedly didn't actually talk to that many people...)
i got to fire both guns, too so that's always fun ahahaha
Joined: May 04, 2022 Posts: 1143
Identity: Girl Question Mark
Preferred Pronoun Set: She/Her
I said I'd riot if you killed amber...
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I Love Caitlin
Spoiler
Quote:
You are Zenon, Town 1-shot Desperado. You’re known for posting a lot (namely in anime gif form), playing a lot, and, most importantly, making snap decisions – particularly in the endgame. In a recent game, Wild West FM, you were taken to final 3 and immediately voted the last wolf, resulting in a LyLo that was strictly speaking over in four minutes and two posts. This game, we’re giving you the chance to accomplish a similar feat..
Joined: May 04, 2022 Posts: 1143
Identity: Girl Question Mark
Preferred Pronoun Set: She/Her
GGs all
_________________
I Love Caitlin
Spoiler
Quote:
You are Zenon, Town 1-shot Desperado. You’re known for posting a lot (namely in anime gif form), playing a lot, and, most importantly, making snap decisions – particularly in the endgame. In a recent game, Wild West FM, you were taken to final 3 and immediately voted the last wolf, resulting in a LyLo that was strictly speaking over in four minutes and two posts. This game, we’re giving you the chance to accomplish a similar feat..
Joined: Mar 07, 2015 Posts: 2190 Location: Austria
Preferred Pronoun Set: he/him
Congratulations to the winners, Ex, Minish, Rubik, and Rag! It's been a whirlwind of a game, filled with twists, turns, and strategic decisions. While my journey has come to an end, I want to extend my heartfelt congratulations to those who emerged victorious.
A big shoutout to all the players who made this game so engaging and entertaining. Each twist and turn, every alliance formed and broken, contributed to the exciting narrative that unfolded. Thank you for making this an unforgettable experience.
Until our paths cross again in another adventure, I'll be raising my imaginary glass to the winners and to everyone who made this game so remarkable. Cheers!
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