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PostPosted: Wed Dec 18, 2013 11:15 am 
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8 Bit Theater was pretty damn good. I haven't given that comic any thought in a long time, though.

~SE++

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[D&D 5E] Princes of the Apocalypse | Set-up | In Character | Out of Character | Map: Lance Rock

[Johnny's Quest] October 12 - 18: Cloudstone Curio


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PostPosted: Thu Dec 19, 2013 5:58 pm 
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DMFA (Dan and Mab's Furry Adventures) is reeeeally long-running fantasy comic originally inspired by Furcadia roleplays. From those hideous and poorly-drawn origins it quickly blossomed into entirely its own thing and now boasts a rich and complex storyline, an extensive world design and backstory, excellent artwork, and a ton of fun characters. And it's only gotten funnier over time. There's a reason it's lasted fifteen years.

Art shift warning!

The first comic looks like this:

The more recent comics look more like this:


Here's some of my favorites:
Spoiler

Spoiler

Spoiler

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Knowledge knows no bounds.

And so people say to me, "How do I know if a word is real?" You know, anyone who's read a children's book knows that love makes things real. If you love a word, use it! That makes it real. Being in the dictionary is an artificial distinction; it doesn't make the word any more real than any other word. If you love a word, it becomes real.
--Erin McKean, Redefining the Dictionary


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PostPosted: Fri Jan 10, 2014 8:16 am 
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Give Blindsprings a spin. It's sorta new, but I really like the art.

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magicpablo666 wrote:
You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"


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PostPosted: Fri Jan 10, 2014 3:13 pm 
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Curses! I hate it when a comic's interesting, but too new to have a significant archive to binge. :-P

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:w: ~ :u: ~ :b: ~ :r: ~ :g:
Knowledge knows no bounds.

And so people say to me, "How do I know if a word is real?" You know, anyone who's read a children's book knows that love makes things real. If you love a word, use it! That makes it real. Being in the dictionary is an artificial distinction; it doesn't make the word any more real than any other word. If you love a word, it becomes real.
--Erin McKean, Redefining the Dictionary


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PostPosted: Fri Jan 10, 2014 5:22 pm 
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You and me both. I was very sad when I hit "Next" and nothing happened.

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magicpablo666 wrote:
You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"


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PostPosted: Fri Jan 10, 2014 11:44 pm 
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AzureShade wrote:
Give Blindsprings a spin. It's sorta new, but I really like the art.

*clicks*
Holy crap! That cover art is amazing! Definitely going to give it a whirl. Once, y'know, I have the time to @_@





New webcomic that I haven't read yet (but intend to):

Plane Sailing
Based on these vids:

It looks to be a Homestuck / MLP:FiM crossover that I'm hoping is well-done. Certainly the videos have me interested enough to read it.

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PostPosted: Sun Jan 12, 2014 8:00 pm 
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Who likes Garfield?

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PostPosted: Sun Jan 12, 2014 10:38 pm 
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Who likes Garfield?

I don't, but I love the comic you linked to. It's doubly funny just because of the fact it's funny at all.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Sun Jan 12, 2014 10:53 pm 
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TPmanW wrote:
Who likes Garfield?

I don't, but I love the comic you linked to. It's doubly funny just because of the fact it's funny at all.

I know right? Garfield sucks. Apparently he was totally ruining the comic! Because w/o him, it's bloody gold!

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PostPosted: Tue Jan 28, 2014 4:24 pm 
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So I've got a new one to share that I'm not sure about yet. It's awesome, but I think it's too new to be a good binge read.

Here's Necropolis.
Spoiler

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magicpablo666 wrote:
You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"


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PostPosted: Sat Feb 08, 2014 5:28 am 
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No Cyanide & Happiness?

Or LookingForGroup?

How about someMen in Hats? (Full disclosure, this one ended a long time ago, but the archives are fully intact and there's a decent amount.)


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PostPosted: Sat Feb 08, 2014 1:45 pm 
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Post some samples! Personally I always found C&H to be very hit or miss.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Sun Feb 09, 2014 5:04 pm 
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Right now I think Sequential Art, Gunnerkrigg, and El Goonish Shive are the only ones I still check. It seems that after a while they all just run together, and at that point I would rather just watch animes I've never heard of.


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PostPosted: Thu Feb 20, 2014 1:08 pm 
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So I've seen random strips here and there but I've not yet actually read PvPOnline or TableTitans, but ive decided to start work on TableTitans from the beginning.

Im also lost on where I left off with Order of the Stick, but I should get up to date on that before the next arc starts up.

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PostPosted: Sat Feb 22, 2014 5:34 am 
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TPmanW wrote:
Post some samples! Personally I always found C&H to be very hit or miss.

I find C&H to be very hit or Matt, personally.
Have a random one.
Spoiler

Edit: Nevermind, actually. Website doesn't seem to be in the mood.

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PostPosted: Sat Feb 22, 2014 2:33 pm 
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What are you trying to link to? Just give the page URL and do it that way.

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PostPosted: Tue Feb 25, 2014 7:23 am 
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I don't want to. Also, I have forgotten.
Edit: Seems like the url got shortened, so that might explain it.

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PostPosted: Tue Feb 25, 2014 8:09 pm 
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Image

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D&D is supposed to be a game that plunges you into a world of imagination and instead people around the world are standing around a table arguing over 'tiers'."
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PostPosted: Tue Feb 25, 2014 8:20 pm 
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Penny Arcade woot woot!

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PostPosted: Sat Mar 08, 2014 1:11 am 
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Ladies and gentlemen, I present ZackMorrison's* Paranatural!
Paranatural has been described as "a cross between Xmen and Ghost Busters except everyone is twelve". Basically kids with supernatural spectral powers goof around and fight spirits that normal people can't see. Full of irreverent humor illustrated in loving/rocki' detail. The comic is especially well known for a mind-breaking level of background detail, unparalleld memetasticality and being nominated for 2013's Fastest Growing Source For Feaction Face Jpgs award.
Check it out.
Thrills!

Chills!

Sharp Dialogue


Should your read this comic? On a scale of one to yes: Yes**. a life without [Zack Morrison's Paranatural] is like a fish without a bicycle in a parallel world where fish ride bicycles**.


*Using the author's name makes it sound important.
**Straight from the comic!

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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