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 Post subject: Re: The Plane Game
PostPosted: Mon Apr 17, 2023 10:11 pm 
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Yorvo, Strength of the Realm
Legendary Creature — Giant Noble
Each creature you control has ", :t:: Copy Yorvo's Adventure and cast it without paying its mana cost. The spell's X is equal to this creature's power."
As his last act, Yorvo sent his people through the Henge then shattered the stones so the invaders could not use it.
7/7

Move the Standing Stones
Sorcery — Adventure
Look at the top X cards on your library. Reveal a creature, land, or battle card with mana value X or less from among them, put it into your hand, then put the rest on the bottom of your library in random order.


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 Post subject: Re: The Plane Game
PostPosted: Thu Apr 20, 2023 1:50 pm 
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Fey-Touched Hind
Creature - Elk
Ward
Whenever ~ becomes the target of a spell or ability you control, exile it, then return it to the battlefield transformed.
[3/3]
--/TDFC/--
Oko, Invasion's Bane
Legendary Planeswalker - Oko
: Reveal the top card of your library. If it is a creature card, put it into your hand. Otherwise, scry 1.
: Reveal a creature card from your hand. If you do, ~ becomes a copy of that card until end of turn.
: Reveal your hand, then put each creature card revealed this way onto the battlefield.

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 Post subject: Re: The Plane Game
PostPosted: Thu Apr 20, 2023 2:05 pm 
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Questing Sword
Artifact Enchantment — Equipment Saga
Whenever equipped creature attacks, put a lore counter on Questing Sword.
I - Attach Questing Sword to a creature you control.
II, III, IV, V, VI - Put a +1/+1 counter on equipped creature.
VII - Exile Questing Sword and return it to the battlefield transformed and attached to equipped creature.

High Crown of the Realm
:gold: Legendary Artifact Enchantment — Equipment Aura
Enchant creature
Equipped creature has haste, vigilance, and "Whenever this creature attacks, create two 2/2 white Knight creature tokens with vigilance that are attacking." It is a Noble in addition to its other types.
When High Crown of the Realm is put into a graveyard from the battlefield, you may return it to the battlefield (face-up).


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 Post subject: Re: The Plane Game
PostPosted: Sat Apr 22, 2023 11:04 am 
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Hall of Red Fell
Legendary Land
Hall of Red Fell enters the battlefield tapped unless you control a Mountain.
:t:: Add :r:.
, :t:, Discard a card: Exile the top card on your library. You may play that card. Otherwise, create a 1/1 red Dwarf creature token.

Next is Ikoria.


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 Post subject: Re: The Plane Game
PostPosted: Sat Apr 22, 2023 11:34 am 
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New ability word: Vestigial - If you control a creature with <ability>, ~ enters the battlefield with <that type of counter> on it.

Small-Winged Hopper -
Creature - Bird | C
Vestigial - If you control a creature with flying, Small-Winged Hopper enters the battlefield with a flying counter on it.
2/1


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 Post subject: Re: The Plane Game
PostPosted: Sat Apr 22, 2023 2:55 pm 
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Persuade the Titans
Instant
Counter target creature spell. If it was cast for a mutate cost, you may cast it without paying its mana cost.
Even the most brutish behemoths of Ikoria understand not all evolutions are equal.

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 Post subject: Re: The Plane Game
PostPosted: Sun Apr 23, 2023 6:00 am 
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Scarfish
Creature — Starfish Horror (R)
Scarfish enters the battlefield with a +1/+1 counter, a menace counter, a deathtouch counter, a trample counter, and a lifelink counter.
, Remove a counter from Scarfish: Draw a card.
3/3


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 Post subject: Re: The Plane Game
PostPosted: Mon Apr 24, 2023 2:21 pm 
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Surging Crystaliths
Instant
As an additional cost to cast this spell, exile a creature you control.
Reveal cards from the top of your library until you reveal X creature cards, where X is one plus the number of times the exiled creature has mutated. You may cast any number of those creature cards without paying their mana costs and you may cast any number of those using their mutate abilities without paying the mutate costs. Put the rest of the revealed cards on the bottom of your library in random order.
"Those who say life is not predictable have missed the point entirely." — Winota, heartbonder


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 Post subject: Re: The Plane Game
PostPosted: Mon Apr 24, 2023 6:15 pm 
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Quartzwood Rampager
Creature - Rhino Squirrel Turtle (R)
Trample
Vestigial - If you control a creature with haste, ~ enters the battlefield with a haste counter on it. The same is true for hexproof.
[4/4]

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 Post subject: Re: The Plane Game
PostPosted: Mon Apr 24, 2023 6:41 pm 
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Battle for Drannith
Battle — Siege
When Battle for Drannith enters the battlefield, choose up to one Human, up to one Cat, up to one Elemental, up to one Nightmare, up to one Dinosaur, and up to one Beast you control. Battle for Drannith deals X damage to any other target, where X is the number of creatures chosen this way.
[4]

Recruited Heartbonder
Creature — Human Druid
Vigilance
Whenever Recruited Heartbonder attacks, add two mana of any combination of colors. Until end of turn, you don’t lose this mana as steps and phases end. Spend this mana only to cast non-Human creature spells. Then, you may cast a non-Human creature card from your hand. If you do, that card enters the battlefield tapped and attacking.
"Lukka did not fight for the wilds. He fought for his own rage and vengeance. That is not the purpose of the eludha."
2/2


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 Post subject: Re: The Plane Game
PostPosted: Sat Apr 29, 2023 9:04 pm 
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Mutable Flan
Creature - Ooze
~ enters the battlefield with a +1/+1 counter on it.
Cycling
When you cycle ~, put a +1/+1 counter on a creature you control.
[0/0]

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 Post subject: Re: The Plane Game
PostPosted: Sun Apr 30, 2023 1:43 pm 
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Ozolith Wreckage
Legendary Land (R)
Companion — At least half the cards in your starting deck are lands. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Whenever you tap a land for mana, add .



Next is Kaldheim.


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 Post subject: Re: The Plane Game
PostPosted: Sun Apr 30, 2023 5:02 pm 
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Belting Skald
Creature — Dwarf Berserker Bard
Boast — : Return target Saga card with mana value X or less from your graveyard to the battlefield.
They say that the entire time she was being lifted to Starnheim, her voice reverberated through all the realms.
2/1


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 Post subject: Re: The Plane Game
PostPosted: Wed May 03, 2023 5:31 pm 
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Olrund's Insight
Sorcery
Scry 1, then draw a card. If this spell was foretold, scry 2, then draw two cards instead.
Fortell

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 Post subject: Re: The Plane Game
PostPosted: Wed May 03, 2023 8:03 pm 
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Tragic Demise -
Instant | C
Destroy target creature, then put a fate counter on a creature.
You gain life equal to the number of creatures you control with fate counters on them.
Each opponent loses life equal to the number of creatures they control with fate counters on them.


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 Post subject: Re: The Plane Game
PostPosted: Wed May 03, 2023 8:42 pm 
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Ambitions of the Einir
Instant
Affinity for attacking Elves
You draw four cards and lose 4 life.
"The Skoti are parasites sucking at the sap of the World Tree. Only we have the wisdom and power to guide the new sapling." — Tyvar


Elskul Claimant
Creature — Demon Berserker
Elskul Claimant has the boast ability of each other creature you control.
"There is no story I cannot trump!"
3/1


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 Post subject: Re: The Plane Game
PostPosted: Sun May 07, 2023 11:57 pm 
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Liberation of the Einir
Battle — Siege
When Liberation of the Einir enters the battlefield, creatures you control get +3/+3 until end of turn. Elves you control also gain trample and vigilance until end of turn.
[6]

Lathril, Restored to War
:g: Legendary Creature — Elf Noble
Boast — : Lathril, Restored to War gets +X/+X until end of turn. Untap it.
Other Elves you control have "Boast — : This creature gets +X/+X until end of turn. Untap it."
2/2


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 Post subject: Re: The Plane Game
PostPosted: Sat May 13, 2023 12:01 pm 
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Tyvar, Fist of Koma
Legendary Planeswalker - Tyvar
When ~ enters or leaves the battlefield, each creature you control gets +2/+1 until end of turn.
Until your next turn, whenever another creature attacks ~, he deals damage equal to his loyalty to that creature.
Create a 1/1 green Elf creature token.
You get an emblem with "Creatures and planeswalkers you control have Indestructible."

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 Post subject: Re: The Plane Game
PostPosted: Sun May 14, 2023 12:54 pm 
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Ship of Bone and Nail
Snow Artifact — Vehicle
Whenever Ship of Bone and Nail attacks, choose a creature card exiled with Ship of Bone and Nail. Turn it face down and it becomes foretold. Its foretell cost is equal to its mana cost reduced by .
Crew—Exile creature cards with total power 4 or greater from your graveyard.
4/4


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 Post subject: Re: The Plane Game
PostPosted: Wed May 17, 2023 12:32 pm 
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Istfell Fogbreak
Land
Istfell Fogbreak enters the battlefield tapped unless it was foretold.
When Istfell Fogbreak enters the battlefield, if it was foretold, draw a card.
:t:: Add :w: or :u:.
Foretell
Usually, the dishonored dead can see nothing but mist. But at times, the mists part and all the World Tree and the aurora of the Cosmos rises up in glory.

Next is Arcavios.


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