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PostPosted: Tue Sep 27, 2022 8:44 am 
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Bigger

Sorcery (R)

The next time a creature enters the battlefield under your control this turn, it enters with three additional +1/+1 counters on it.

/// Fuse (You may cast one or both halves of this card from your hand.) ///

Better

Sorcery (R)

Choose target creature you control. Reveal cards from the top of your library until you reveal a creature card with a greater mana value than it. Put that card onto the battlefield, then shuffle the targeted creature and all other cards revealed this way into your library.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Tue Sep 27, 2022 1:47 pm 
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Better You Than Me
Instant
The next time you would lose the game this turn, instead choose target creature or planeswalker you control and exchange your life total with its toughness or loyalty.


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PostPosted: Thu Sep 29, 2022 11:11 am 
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You Should Know Better
Instant (U)
You gain control of target attacking creature until end of turn.


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PostPosted: Thu Sep 29, 2022 11:34 am 
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Know Bittersweet Truths

Instant (C)

As an additional cost to cast Know Bittersweet Truths, discard a card.
Create two Regret tokens. (They're colorless enchantments with ", Sacrifice this enchantment: Return a card at random from your graveyard to your hand.")

Some scars are engraved in the heart.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Thu Sep 29, 2022 1:25 pm 
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Heaven's Sweet Nectar
Enchantment (R)
: You gain 1 life.
: If your life total is more than double your starting life total, draw a card.
Activate abilities of Heaven's Sweet Nectar only once each turn.


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PostPosted: Thu Sep 29, 2022 1:48 pm 
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Preferred Pronoun Set: he/him
Nectar Faerie -
Creature - Faerie | C
Flying
: Add one mana of any color. Only activate if you control a Forest.
1/1

OR

Nectar Faerie -
Creature - Faerie | C
Flying
Tap an untapped Forest you control, : Add one mana of any color.
1/1


Last edited by BelangiaJo on Thu Sep 29, 2022 3:05 pm, edited 1 time in total.

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PostPosted: Thu Sep 29, 2022 2:25 pm 
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Faeries Wear Boots
Enchantment - Saga
I - Create a 1/1 blue Fairie creatue token with flying and a 2/2 white Dwarf creature token.
II, III - You gain 2 life and scry 2.
IV - Draw three cards. Fairie and Dwarf creatures you control gain hexproof and indestructible until end of turn.

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PostPosted: Thu Sep 29, 2022 5:15 pm 
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Furred Boots
Artifact - Equipment
Spells that target equipped creature cost less to cast.
: Equip Furred Boots to target creature.
Guaranteed to get everyone's attention.

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PostPosted: Fri Sep 30, 2022 5:37 am 
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Furry Little Monster
Creature — Yeti (R)
Flash
When Furry Little Monster enters into the battlefield, it fights target creature.
1/1


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PostPosted: Fri Sep 30, 2022 5:49 am 
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Monster Energy Drink
Artifact - Food
, , Sacrifice ~: You gain 3 life. Up to one target creature gets +1/+0 and Haste until end of turn. Then if that creature has three or more instances of Haste, it deals damage equal to its power to itself.

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PostPosted: Sat Oct 01, 2022 10:13 am 
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Drinking Contest

Instant (C)

Target creature you control fights target creature you don't control. In this fight, those creatures deal damage equal to their toughness instead of their power.

Even Doran, the mightiest of all oaks, conceded when the shield sphere showed no signs of stopping.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Mon Oct 03, 2022 3:39 pm 
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Contest the Results
Instant
Convoke
Exile target spell an opponent controls and put X plus one time counters on it. That card gains "Tap an untapped creature you control: Remove a time counter from this card." If it doesn't have suspend, it gains suspend.


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PostPosted: Tue Oct 04, 2022 5:53 am 
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Paternity Test Result
Artifact - Clue
, , Sacrifice ~: Draw a card. If a creature entered the battlefield under your control this turn, draw two cards instead.
"In the case of ten month old Victoria, Edgar, you are the father."

:P

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PostPosted: Tue Oct 04, 2022 11:24 am 
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Paternal Instinct -
Sorcery | R
Target creature's controller creates X 1/1 white Human creature tokens, where X is that creature's mana value. You gain control of that creature.


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PostPosted: Tue Oct 04, 2022 2:34 pm 
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Predator's Instinct
Sorcery
Target green creature you control fights target creature you don't control.
Madness
Before thought of community, the instinct of kin. Before thought of justice, the instinct of hunger.


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PostPosted: Wed Oct 05, 2022 7:33 am 
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Unwilling Predation
Sorcery (U)
You gain control of target creature until end of turn. It fights another target creature you don't control.


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PostPosted: Wed Oct 05, 2022 10:16 pm 
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Unwilling Accomplice
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Morbid - If a creature died this turn, gain control of that creature instead. (This effect does not end at end of turn.)

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PostPosted: Thu Oct 06, 2022 1:30 pm 
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"Accomplice" is not actually related to this but...

Fait Accompli
Sorcery
This spell can't be countered.
Choose one—
  • Until end of turn, spells and abilities you control can't be countered and permanents you don't control lose and can't gain hexproof, indestructible, or ward.
  • Until end of turn, target permanent you control gains hexproof, indestructible, and "You may have this permanent assign its combat damage as though it weren’t blocked."
  • Return target permanent card from your graveyard to your hand.
"You cannot escape your destiny anymore than you can escape the bounds of Theros." — Klothys


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PostPosted: Fri Oct 07, 2022 8:19 am 
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All good; Im actually surprised the two words arent related at all despite having the same etymology (Latin > Old French > Middle English).

Face the Facts
Enchantment
When ~ enters the battlefield, create a Clue token.
Whenever you activate an ability of a Clue token, if you sacrificed it, target opponent discards a card. If they can't, that player loses 2 life and you gain 2 life.

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PostPosted: Sun Oct 09, 2022 11:45 pm 
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Koh the Face-Stealer
Legendary Creature — Spirit
Whenever an ability of a creature you don't control is activated or triggered, Koh the Face-Stealer becomes a copy of that creature except Koh has this ability and its base power and toughness. That creature loses its name and abilities.
3/3


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