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 Post subject: Re: The Plane Game
PostPosted: Thu Sep 15, 2022 10:17 am 
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The Talon Gates
Legendary Land — Gate
:t:: Add :c:. If this spell is mana is spent to cast a permanent spell, that spell gains "When this permanent enters the battlefield, exile it with a time counter on it. If it doesn't have suspend, it gains suspend."

Next is Lorwyn/Shadowmoor.


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 Post subject: Re: The Plane Game
PostPosted: Tue Sep 20, 2022 10:00 am 
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Fastidious Aquitect
Creature — Merfolk Wizard
Dawn (When this enters the battlefield, transform all permanents you control with dusk.)
When Fastidious Aquitect enters the battlefield, target player draws a card and gains 2 life
Each day, the merrow correct the flow of the Lanes and bring in fresh water and news.
[< Merfolk Wizard ]
1/1

Neglectful Aquitect
Creature — Merfolk Wizard
Dusk (When this enters the battlefield, transform all permanents you control with dawn.)
When Neglectful Aquitect enters the battlefield, target player discards a card and loses 2 life.
Each night, the merrow exploit the flow of the Lanes and deprive some and flood others.
[< Merfolk Wizard ]
1/1


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 Post subject: Re: The Plane Game
PostPosted: Wed Sep 21, 2022 4:21 am 
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Miniature Puca
Creature — Shapeshifter (U)
Miniature Puca enters the battlefield as a copy of target creature with mana value equal to the amount of mana you spent to cast Miniature Puca.
Under the pebbles, beneath flowers... a smaller puca is not necessarily a less frightening one.
0/0


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 Post subject: Re: The Plane Game
PostPosted: Wed Sep 21, 2022 2:45 pm 
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Rotsniff Taster
Creature — Goblin Rogue
Dawn (When this enters the battlefield, transform all permanents you control with dusk.)
When Rotsniff Taster dies, return another creature card from your graveyard to your hand.
[< Goblin Berserker ]
1/2

Bloomwaft Gorger
Creature — Goblin Berserker
Dusk (When this enters the battlefield, transform all permanents you control with dawn.)
When Bloomwaft Gorger enters the battlefield, sacrifice another creature. If you do, look at the top four cards on your library. You may reveal up to one creature card from among them, put it into your hand, then put the rest on the bottom in any order.
[< Goblin Rogue ]
2/1


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 Post subject: Re: The Plane Game
PostPosted: Sun Sep 25, 2022 10:55 pm 
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Feed the Embers
Sorcery
Reveal the top four cards on your library. For each :b: spent to cast this spell, you may put one of those cards in your hand and lose 2 life. Then, exile the rest and you may play the exiled cards until end of your next turn.
As long as a single ember remains, the fire can be relit.


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 Post subject: Re: The Plane Game
PostPosted: Mon Sep 26, 2022 7:43 am 
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Deep-Rooted Yew
Creature — Treefolk (U)
When Deep-Rooted Yew enters the battlefield, return target permanent card with converted mana cost X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast it.
2/2


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 Post subject: Re: The Plane Game
PostPosted: Mon Sep 26, 2022 10:06 am 
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Persecutor of Eyeblights
Creature — Elf Warrior
Dawn (When this enters the battlefield, transform permanents you control with dusk.)
Whenever Persecutor of Eyeblights deals combat damage to an opponent, you mill that many cards.
Carve away all that is ugly.
[< Elf Knight ]
3/3

Savior of Beauty
Creature — Elf Knight
Dusk (When this enters the battlefield, transform permanents you control with dawn.)
Whenever Savior of Beauty deals combat damage to an opponent, return a creature card with mana value equal to or less than that damage from your graveyard to the battlefield.
Hide away all that is beautiful.
[< Elf Warrior ]
2/2


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 Post subject: Re: The Plane Game
PostPosted: Mon Sep 26, 2022 10:22 am 
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Dogged Ragdoll
Artifact Creature — Scarecrow (U)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
, : Remove a -1/-1 counter from Dogged Ragdoll.
3/3


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 Post subject: Re: The Plane Game
PostPosted: Mon Sep 26, 2022 7:00 pm 
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Waters of Velis Vel
Land
:q:: Add one mana of any color. Activate this ability only once per turn.
Oona sends her faeries to steal dreams and the Greater Elementals are ideals given tooth and paw, but it is the waters of Velis Vel that shimmer with the unspoken wishes of the world. When sunlight breaks upon the what-could-have-beens, another changeling emerges.

Next is Alara.


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 Post subject: Re: The Plane Game
PostPosted: Tue Sep 27, 2022 7:56 am 
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Capsule of Forbiddance

Artifact (C)

When Capsule of Forbiddance enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.
, , Sacrifice Capsule of Forbiddance: Destroy target tapped creature. Activate only as a sorcery.

Trespassers are tolerated only as long as they hold the Head Canonist's interest.
Esper watermark

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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 Post subject: Re: The Plane Game
PostPosted: Tue Sep 27, 2022 9:44 am 
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Aven Scout
Creature - Bird Scout
Whenever ~ attacks alone, it gets +2/+0 and flying until end of turn.
Whenever ~ is blocked by two or more creatures, remove it and each creature blocking it from combat.
"Discretion is the better part of valor; no need to risk lives for a large frontal assault when a small strike from the flank will do just as well."
[1/3]

(Bant Watermark)

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 Post subject: Re: The Plane Game
PostPosted: Tue Sep 27, 2022 9:58 am 
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Illicit Knowledge
Sorcery (U)
Draw two cards. You lose 2 life.
If was spent to cast Illicit Knowledge, draw a card, then discard a card.
If was spent to cast Illicit Knowledge, exile the top card of your library and you may play it this turn.


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 Post subject: Re: The Plane Game
PostPosted: Tue Sep 27, 2022 10:11 am 
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Blood-Sanctified Ravager
Creature — Human Shaman
Devour 2
Whenever devours a creature with unearth, return that creature card to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield.
The wild energies of Jund were a greater rush than anything Grixis natives had ever felt. The nefarious powers of Grixis taught the Jund natives that being at the bottom of the food chain was its own strength.
2/2


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 Post subject: Re: The Plane Game
PostPosted: Tue Sep 27, 2022 11:07 am 
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Walking Among Giants

Enchantment (M)

When Walking Among Giants enters the battlefield, you may search your library for a creature card with power 5 or greater, reveal it, put it into your hand, then shuffle.
Titanic - At the beginning of your end step, draw a card if you control a creature with power 5 or greater.

"I follow in their footsteps, yet there is always more to learn."

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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 Post subject: Re: The Plane Game
PostPosted: Tue Sep 27, 2022 11:59 am 
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Nicol Bolas's Conflux
Enchantment — Saga
I - For each opponent, search your library for a permanent card and put it onto the battlefield under their control. Then, shuffle.
II - Until your next turn, all permanent spells have cascade.
III - Draw X cards, where X is the number of players who control a permanent of each color. If all players control a permanent of each color, you win the game. Otherwise, you may cast any number of spells this turn by paying life equal to the spell's mana value rather than pay its mana cost.


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 Post subject: Re: The Plane Game
PostPosted: Wed Sep 28, 2022 10:40 am 
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Bant Frontiers
Land (R)
Bant Frontiers enters the battlefield tapped.
When Bant Frontiers enters the battlefield, add .
: Add or .
Knights of Bant frequently patrolled the outlands, honor-bound to protect their charges from wandering beasts and metal monstrosities.

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 Post subject: Re: The Plane Game
PostPosted: Wed Sep 28, 2022 11:28 am 
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Zendikar

Fall of the Makindi Empire
Enchantment — Saga
I - Search your library for a Plains card, reveal it, put it in your hand, then shuffle.
II - For each land, its controller sacrifices it unless they sacrifice a creature.
III - Create a 1/1 white Kor Nomad creature token.


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 Post subject: Re: The Plane Game
PostPosted: Wed Sep 28, 2022 12:04 pm 
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Trench Gomazoa
Creature - Jellyfish
Defender, Flying
Multikicker - Discard a card.
When ~ enters the battlefield, draw a card for each time it was kicked.
[2/3]

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 Post subject: Re: The Plane Game
PostPosted: Wed Sep 28, 2022 1:22 pm 
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Birth of the Bloodchiefs
Enchantment — Saga
I - Mill four cards. Target creature you control gets +1/+0 for each colorless card milled this way until end of turn.
II - You may sacrifice a creature. If you do, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add :c:."
III - Pay . When you do, return target creature card with mana value X or less from your graveyard to the battlefield. Put a lifelink counter on it. It's a Vampire in addition to its other types.


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 Post subject: Re: The Plane Game
PostPosted: Thu Sep 29, 2022 10:26 am 
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Expedition Hauler
Creature — Human Rogue (U)
Whenever Expedition Hauler deals combat damage to a player, create a Treasure token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
3/3


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