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PostPosted: Tue Sep 13, 2022 7:06 pm 
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Home Away From Home
Enchantment
Kicker
When Home Away From Home enters the battlefield, if it's kicked, target opponent gains control of target creature you control.
Creatures you own that you don't control can't be sacrificed and have indestructible and shroud.


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PostPosted: Tue Sep 13, 2022 8:41 pm 
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Life from the Gnome
Creature - Gnome Druid
When Life from the Gnome dies, return up to three target land cards from your graveyard to your hand.
1/1

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PostPosted: Wed Sep 14, 2022 3:42 am 
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Life After War
Enchantment - Aura
Enchant creature.
Enchanted creature has defender and its activated abilities can't be activated.
At the beginning of your upkeep, you and enchanted creature's controller gain 1 life.
"With all that the Phyrexians did, I'd rather raise crops for my fellow Dominarian than my blade against them."

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PostPosted: Wed Sep 14, 2022 6:51 pm 
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Drumbeat of War
Enchantment
At end of each combat, put a rhythm counter on Drumbeat of War if a creature you control attacked or blocked this combat. Otherwise, remove all rhythm counters from Drumbeat of War.
You may look at the top card on your library at any time.
You may cast spells with mana value equal to or less than the number of rhythm counters on Drumbeat of War from the top of your library.


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PostPosted: Thu Sep 15, 2022 8:46 am 
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Beat Dropper
Artifact Creature - Human Bard (R)
At the beginning of your upkeep and whenever Beat Dropper attacks, but a hype counter on Beat Dropper.
When Beat Dropper dies, it deals damage to each creature and player equal to the number of hype counters on it.
The audience is floored by every performance.
3/3

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PostPosted: Thu Sep 15, 2022 9:53 am 
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Mesmeric Backdrop
Enchantment - Aura
Enchant Saga.
Whenever a Lore counter is put on enchanted Saga, each opponent discards a card. If they can't, they mill 3 instead.

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PostPosted: Thu Sep 15, 2022 10:36 am 
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Enter the Backstage
Instant
Auras with bestow become creatures until your next turn. All nonenchantment, nonland permanents phase out. They can't phase in until your next turn.
"Reality is but a playstage, temporary personae acting out echoes of the truth of the ideals." — Perisophia, Meletian philosopher


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PostPosted: Thu Sep 15, 2022 10:41 am 
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Stab in the Back -
Instant | U
Destroy target creature if it's tapped or if was spent to cast this spell.
Trust is a back turned. Betrayal is a fresh wound.


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PostPosted: Thu Sep 15, 2022 1:07 pm 
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Stab in the Dark
Instant
Choose a card name. Exile the top card on target opponent's library. If it's the named card, that player loses 3 life, you may play that card as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it. If it's not the named card, you lose 1 life and return Stab in the Dark to its owner's hand.


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PostPosted: Fri Sep 16, 2022 11:54 am 
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Entreat the Darkness
Sorcery
Choose one -
Create a 3/3 black demon creature token with flying.
Create four 1/1 black devil tokens.
Draw 3 cards and lose 3 life.

Entreat
(You may cast this for it's Entreat cost. If you do, the mode is chosen at random when you cast it)


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PostPosted: Fri Sep 16, 2022 12:38 pm 
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Entreat the Seasons
Sorcery
Choose one. Search your library for a basic land card, put it onto the battlefield tapped, shuffle, then do the chosen mode.
  • Untap that land. You gain 3 life.
  • Untap that land. It becomes a 2/2 green Elemental creature with haste and vigilance until end of turn. It's still a land.
  • Return a land card from your graveyard to your hand.
  • Put a stun counter on that land. When that land next becomes untapped, draw a card.
Entreat (You may cast this spell for its entreat cost. If you do, its mode is chosen at random when cast.)


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PostPosted: Sun Sep 18, 2022 2:03 pm 
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Seasonal Affective Disorder
Enchantment — Aura Curse Saga (R)
Enchant player
I — Enchanted player can't cast spells until the beginning of your next turn.
II — Creatures enchanted player controls can't attack until the beginning of your next turn.
III — If enchanted player would draw a card before the beginning of your next turn, he or she skips that draw instead.
IV — Permanents enchanted player controls don't untap until the beginning of your next turn. Remove all lore counters from Seasonal Affective Disorder.


Last edited by ty on Wed Sep 21, 2022 4:10 am, edited 1 time in total.

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PostPosted: Tue Sep 20, 2022 6:34 pm 
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Disorderly Conduct
Sorcery
Choose up to the number of creatures you control that attacked this turn. (You can't choose the same mode more than once.)
  • Target creature you control deals damage equal to its power to any target.
  • Destroy target artifact or enchantment. Create a Treasure token.
  • Target player sacrifices a land and creates a Treasure token.


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PostPosted: Wed Sep 21, 2022 4:12 am 
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Conduct Unbecoming
Instant (U)
Exile target creature that attacked alone or fought this turn.
Draw a card.


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PostPosted: Thu Sep 22, 2022 10:24 am 
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Coming-of-Age Story
Enchantment — Saga Aura
Enchant creature you control
I - Target opponent creates a 1/1 blue Illusion creature token with flying. Enchanted creature gains renown 2.
II - Mill cards from the top of your library until you mill a land card. Enchanted creature gets +1/+1 for each card milled this way until end of turn.
III - If enchanted creature is renowned, draw two cards.


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PostPosted: Fri Sep 23, 2022 7:11 am 
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Tall Story
Enchantment — Saga (C)
I - Put a +1/+1 counter and a reach counter on target creature.
III - Draw a card.


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PostPosted: Fri Sep 23, 2022 9:49 am 
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Pallet Town Novice
Creature — Human Peasant
When Pallet Town Novice enters the battlefield, if you control no non-Human creatures, exile it. At the beginning of the next end step, return it to its owner's hand.
1/1

Into the Tall Grass
Instant — Adventure
Starting with you, each player looks at the top four cards on their library, reveals a non-Human creature card from among them, puts it into their hand, and puts the rest on the bottom of their library in random order.


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PostPosted: Fri Sep 23, 2022 6:32 pm 
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Grassweaver -
Creature - Snake Shaman | R
: You gain 2 life. Only activate this once per turn.
: Put a +1/+1 counter on Grassweaver. Only activate this once per turn.
: Draw a card. Only activate this once per turn.
3/2


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PostPosted: Mon Sep 26, 2022 6:17 am 
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Grass Dealer -
Creature - Human Rogue
,: Tap another target creature and put a stun counter on it. Create a treasure token. Activate this ability as a sorcery.
He knows the good stuff.
1/1


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PostPosted: Mon Sep 26, 2022 10:39 am 
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Starii Lands the Big Deal
Enchantment — Saga (U)
I - Create a 1/1 blue Human Advisor creature token.
II - Create a Treasure token.
III - Exchange control of target permanent you control and another target permanent that share a card type.


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