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PostPosted: Thu Sep 01, 2022 2:49 pm 
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For Your Eyes Only -
Instant | C
Contraband (If you reveal this card from anywhere, exile it.)
Reveal the top two cards of your library, then put them into your hand.
What's seen can't be forgotten, so it must cease to exist.


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PostPosted: Thu Sep 01, 2022 3:32 pm 
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Glasswater Newt
Creature — Salamander
When Glasswater Newt dies, create two tokens that are copies of its Ingredient.
1/2

Eye of Newt
:b: Artifact — Ingredient
:t:, Sacrifice Eye of Newt: Scry 1 and lose 1 life.
, :t:, Sacrifice two Ingredients named Eye of Newt: You draw two cards and lose 2 life.

The card is structured like an Adventure.


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PostPosted: Thu Sep 01, 2022 3:43 pm 
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neru wrote:
Glasswater Newt
Creature — Salamander
When Glasswater Newt dies, create two tokens that are copies of its Ingredient.
1/2

Eye of Newt
:b: Artifact — Ingredient
:t:, Sacrifice Eye of Newt: Scry 1 and lose 1 life.
, :t:, Sacrifice two Ingredients named Eye of Newt: You draw two cards and lose 2 life.

The card is structured like an Adventure.

Wow, I spent a while last night trying to come up with a good "witchcraft" keyword, and I like this better than what I came up with. (Although they also work well together!) I never would've thought of using the adventure frame like this.

Eyeless One
Creature - Horror (U)
When Eyeless One enters the battlefield, create two tokens that are copies of its Ingredient.
Eyeless One doesn't untap during your untap step.
5/6

---adventure frame---

Glass Eye
Artifact - Ingredient
:t:: Untap target Horror.

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PostPosted: Fri Sep 02, 2022 11:51 am 
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One With Everything
Sorcery
Return all cards in your graveyard to your hand. For the rest of the game, you have no maximum hand size and you can't cast spells from your hand.
Exile One With Everything.
There are no new things, only new ways of seeing the old.


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PostPosted: Sat Sep 03, 2022 12:38 am 
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Everything Stew
Artifact — Food (R)
, , Sacrifice Everything Stew: You gain 3 life.
, , Sacrifice Everything Stew: You draw five cards, gain 10 life, and may put a permanent card from your hand onto the battlefield.

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PostPosted: Sun Sep 04, 2022 10:22 am 
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Stew in Anger
Sorcery
Discard all the cards in your hand, then return each card discarded this way from your graveyard to your hand.
Rebound


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PostPosted: Sun Sep 04, 2022 2:29 pm 
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Suppressed Anger
Enchantment — Aura (R)
Enchant creature
Enchanted creature has indestructible and damage dealt to it isn't removed as turns end.
At the beginning of each end step, you may sacrifice Suppressed Anger. If you do, enchanted creature deals damage equal to the damage dealt to it to each creature, player, and planeswalker.

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PostPosted: Mon Sep 05, 2022 11:50 am 
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Not sure how useful something like this would be.

Suppressed Memories -
Enchantment
When ~ enters the battlefield, turn all cards in exile and in graveyards face-down.
Whenever a card would be put or shuffled into it's owner's library, exile it face-down instead.
(These face-down cards have no name, card type, rules text, sub-type, mana cost or color.)


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PostPosted: Tue Sep 06, 2022 10:27 am 
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It's close to Yixlid Jailer.

Memories of Vryn
Sorcery
Draw two cards.
When Memories of Vryn is put into your graveyard from your library, you may pay :u:. If you do, draw a card.
If Memories of Vryn would be put into your hand or library from your graveyard, you may pay and exile it instead. If you do, draw three cards.
He remembered his first home now, but that does not mean he is ready to return to it.


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PostPosted: Wed Sep 07, 2022 2:25 am 
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Vryn Mage-Ring
Artifact — Fortification (R)
Fortified land doesn't untap during its controller's untap step and has ": Add ."
Fortify


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PostPosted: Wed Sep 07, 2022 7:44 am 
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Rings of Golden Vows
Artifact — Equipment
When Rings of Golden Vows enters the battlefield, if it isn't a token, create a token that's a copy of it.
Equipped creature has soulbond.
As long as equipped creature is paired with another creature equipped with an Equipment named Rings of Golden Vows, each of those creatures gets +1/+1 and has ward .
Equip


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PostPosted: Wed Sep 07, 2022 11:05 am 
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Golden-Owl Relic
Artifact (R)
At the beginning of your end step, draw a card.
Idol (Creatures can attack this permanent as though it were a planeswalker. If attacking player's creatures deal combat damage to it, he or she gains control of it.)


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PostPosted: Wed Sep 07, 2022 12:35 pm 
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Jade-Bear Relic -
Artifact | R
At the beginning of your end step, create a 2/2 green Bear creature token.
Idol (Creatures can attack this permanent as though it were a planeswalker. If attacking player's creatures deal combat damage to it, he or she gains control of it.)


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PostPosted: Thu Sep 08, 2022 7:41 am 
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Relic-Grab Searaider
Creature — Human Pirate (R)
Menace
All noncreature artifacts have idol. (Creatures can attack each artifact as though it were a planeswalker. If attacking player's creatures deal combat damage to it, they gain control of it.)
3/3


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PostPosted: Thu Sep 08, 2022 10:04 pm 
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Seafarer's Treasury
Artifact
At the beginning of your end step, create a Treasure token.
Creatures can't attack you or permanents you control unless their controller pays for each of those creatures.
Idol (Creatures can attack this permanent as though it were a planeswalker. If the attacking player's creatures deal combat damage to it, they gain control of it.)

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PostPosted: Fri Sep 09, 2022 10:07 am 
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Cabal Treasurer
Creature — Human Minion
:t:, Sacrifice a creature: Create a tapped Treasure token.
Threshold, :t:, Sacrifice a creature: Create a number of tapped Treasure tokens equal to the number of Swamps you control. Activate this ability only if there are at least seven cards in your graveyard.
She has a head for numbers. The numbers are always screaming and splitting and cannibalizing each other in there, but they're there.
1/3


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PostPosted: Tue Sep 13, 2022 11:02 am 
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Patriarch of the Cabal
Legendary Enchantment — Background
Each commander creature card you own has offering, offering, offering, offering. (You may cast a commander creature card as though it had flash by sacrificing up to four creatures and paying the difference in mana costs between the card and the sacrificed creatures' total mana cost. Mana cost includes color.)

I know offering doesn't work like that.


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PostPosted: Tue Sep 13, 2022 11:14 am 
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Patriarchal Oppression -
Enchantment | R
Whenever an opponent casts a spell, create a 1/1 black Human creature token with "When this creature dies, target opponent discards a card."
Sons are a scary reflection of their fathers.


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PostPosted: Tue Sep 13, 2022 12:58 pm 
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Oppressive Legislation
Enchantment
Whenever a player casts a spell, they can't cast any other spells this turn until each other player casts a spell.
"According to Article 187.5b, any public discourse regarding the laws set forth by the Senate is considered civil unrest and disturbing the peace unless officially allowed within the context of a political debate. As such, I would advise you as well any other outspoken emissaries to consider yourself fortunate that high-ranking arbiters such as myself are willing to humor you and sanction such discourse without the trouble of filing the proper forms."

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PostPosted: Tue Sep 13, 2022 4:29 pm 
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Legislate Away

Instant
Counter target spell. That spell's controller creates a Fine token. (It's an artifact with "Spells you cast cost more to cast" and "When you cast a spell, sacrifice this token.")


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