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 Post subject: Re: YMTC cmc game
PostPosted: Wed Dec 22, 2021 6:56 am 
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Star Crash
Sorcery
~ deals 3 damage to each creature and planeswalker. Until end of turn, whenever a creature that was dealt damage by dies, ~ deals 1 damage to its controller.

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 Post subject: Re: YMTC cmc game
PostPosted: Wed Dec 22, 2021 9:45 am 
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Night out on the town.
Sorcery
Create a 2/2 soldier creature token.
For each creature you control, put a haste counter on it if you control another creature with haste. Repeat this process for first strike, double strike, trample, menace, lifelink, deathtouch, and flying. For each counter type in the game, if you control a creature with that counter, you may put another of that counter on each creature you control without it.
"We traded secrets; we told stories; and hey! This local wants to join us!"


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 Post subject: Re: YMTC cmc game
PostPosted: Wed Dec 22, 2021 11:36 am 
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Audacious Stake
Sorcery (R)
Discard your hand, then draw X cards, where X is the amount of mana you spent to cast Audacious Stake.
Varv still tells the story of the time Furt thought "big blind" meant "both of his eyes".


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 Post subject: Re: YMTC cmc game
PostPosted: Wed Dec 22, 2021 3:59 pm 
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Really Really Wild Party
Sorcery
As an additional cost to cast this, sacrifice a vehicle.
Gain control of target land. Gain control of target creature until end of turn. Untap it. Create three treasure tokens. Create four blood tokens. Reveal cards from the top of you library until you reveal a card with mana cost 4. Cast it without paying it's cost. Return a card at random from your graveyard to your hand. Copy the next instant or sorcery you cast (Whenever that is). Create a 3/3 red flying dragon creature token. Creatures you control gain haste until end of turn.
"Dude. Where's my car?"


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 Post subject: Re: YMTC cmc game
PostPosted: Wed Dec 22, 2021 7:43 pm 
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Munderes, Warchurner
Legendary Creature - Devil Giant Berserker
Haste, Trample
Whenever one or more creatures attack one or more of your opponents for the first time each turn, you may untap
~ and each of those creatures. If you do, there is an additional combat phase after this phase.
At the beginning of each combat, ~ gets +1/+0 until end of turn.
[5/5]

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 Post subject: Re: YMTC cmc game
PostPosted: Thu Dec 23, 2021 6:19 am 
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Watcher of Honden
Creature — Dragon Spirit (M)
Affinity for Shrines
Flying, haste
Watcher of Honden gets +1/+0 for each Shrine you control.
4/6


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 Post subject: Re: YMTC cmc game
PostPosted: Thu Dec 23, 2021 12:31 pm 
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Tranquil Path-
Sorcery
Search your library for a basic land card and a card named Explore, reveal them, then shuffle your library and put those cards on top in any order.
An open road invites wanderers.

:duel:

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 Post subject: Re: YMTC cmc game
PostPosted: Thu Dec 23, 2021 3:36 pm 
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Leaf-Veil Mistress
Creature — Dryad (U)
Soulbond with land (You may pair this creature with an unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Leaf-Veil Mistress is paired with a land, each of them have hexproof.
0/2


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 Post subject: Re: YMTC cmc game
PostPosted: Thu Dec 23, 2021 7:34 pm 
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Arbor Strider
Creature - Treefolk (C)
When Arbor Strider attacks, you may untap target land.
2/3


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 Post subject: Re: YMTC cmc game
PostPosted: Sat Dec 25, 2021 3:11 pm 
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Rhinoceros Herder-
Creature-Human Shaman
When Rhinoceros Herder enters the battlefield, create two 3/3 green Rhinoceros creature tokens.
When Rhinoceros Herder leaves the battlefield, target opponent gains control of target Rhinoceros you control.
Stampedes are just part of the job.
1/2

:duel:

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I'll never again complain about raz's criteria.


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 Post subject: Re: YMTC cmc game
PostPosted: Sat Dec 25, 2021 9:52 pm 
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Voracious Wumpus
Creature - Beast (c)
When Voracious Wumpus enters the battlefield, put a wound counter on target creature you don't control. (Wound counters give -1/-0. A creature with three wound counters is put in its owner's graveyard as a state-based effect)
5/4


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 Post subject: Re: YMTC cmc game
PostPosted: Sun Dec 26, 2021 10:46 am 
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Raw Primordium-
Creature-Elemental
Raw Primordium gets +1/+1 for each land you control.
Whenever Raw Primordium attacks, untap each land you control.
The trees whisper power.
0/0

:duel:

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 Post subject: Re: YMTC cmc game
PostPosted: Thu Dec 30, 2021 12:17 am 
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Gurgling Nest Fracture
Sorcery
Create up to 12 0/0 Insect token creatures. Then distribute 12 +1/+1 counters among Insect creatures you control.


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 Post subject: Re: YMTC cmc game
PostPosted: Fri Dec 31, 2021 10:29 pm 
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Enlarged Dreadmaw
Creature - Dinosaur (U)
Trample
If you feel the ground shake, it's probably not one of these. If it was, it would have cracked open beneath your feet.
10/6


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 Post subject: Re: YMTC cmc game
PostPosted: Sun Jan 02, 2022 5:04 am 
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Paragon of Ferity
Creature - Beast (M)
Trample
When Paragon of Ferity or another creature you control enters the battlefield, put X +1/+1 counters on it where X is three times your devotion to green.
1/1


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 Post subject: Re: YMTC cmc game
PostPosted: Wed Jan 05, 2022 10:56 am 
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Infested Willow
Creature — Dryad (U)
Pay 1 life, : Add . Spend this mana only to cast creature spells. When you do, that creature enters the battlefield with an additional -1/-1 counter on it.
2/2


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 Post subject: Re: YMTC cmc game
PostPosted: Sat Jan 08, 2022 3:04 pm 
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Tactical Councilor
Creature - Human Advisor (UA)
Whenever you target a permanent an opponent controls with a spell, put a +1/+1 counter on Tactical Councilor, then scry 2
2/2

(UA is a rarity reserved for archetype flagposts)


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 Post subject: Re: YMTC cmc game
PostPosted: Sat Jan 08, 2022 5:50 pm 
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Bureaucratic Deliberation
Instant
Exile target spell you don't control. Its owner may cast it from exile. As long as that spell is exiled, other spells its owner casts cost more to cast.

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 Post subject: Re: YMTC cmc game
PostPosted: Sun Jan 16, 2022 2:19 am 
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Middle-Sized Predator
Creature - Dinosaur (U)
Increase - Whenever you cast a spell with mana value greater than Middle-Sized Predator's, Middle-Sized Predator gets +1/+1 and gains trample until end of turn.
One of its legs is the same size as a goblin's house. Jund is not a fun place to live.
5/5


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 Post subject: Re: YMTC cmc game
PostPosted: Sun Jan 16, 2022 11:50 am 
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Phantasmal Replacements
Sorcery
Create two tokens that are copies of target creature card in a graveyard except they are Illusions in addition to their other types and have "whenever this creature becomes the target of a spell or ability, sacrifice it."

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