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 Post subject: Re: Green
PostPosted: Fri May 08, 2020 8:28 am 
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 Post subject: Re: Green
PostPosted: Fri May 08, 2020 9:59 am 
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 Post subject: Re: Green
PostPosted: Tue May 12, 2020 7:44 pm 
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CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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 Post subject: Re: Green
PostPosted: Thu May 14, 2020 7:46 am 
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 Post subject: Re: Green
PostPosted: Fri Jul 30, 2021 7:55 am 
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Almost all of Green's cards are from Maraka. Create a Green Rare that's either from Illpyre, the land of eternal day, or from Direholm, the land of eternal night.

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 Post subject: Re: Green
PostPosted: Sun Aug 01, 2021 12:44 pm 
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Illpyre Wurm
Creature - Wurm (R)
Trample
When Illpyre Wurm dies, create X enchantment tokens named Ethereal Remains, where X is Illpyre Wurm's toughness. The tokens have "Sacrifice this enchantment: Add . Spend this mana only to cast enchantment spells or to activate abilities of enchantments."
"These beasts seem to survive solely through sunlight, condensed into ethereal life force. This process could be useful for us."
—Anonymous research notes

6/4

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 Post subject: Re: Green
PostPosted: Thu Aug 05, 2021 12:32 am 
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Viashino Solarch
Creature - Viashino Shaman
Trample
~ costs less to cast for each creature you control.
Whenever a creature enters the battlefield under your control, put a +1/+1 counter on ~.
3/3
"With these oaths I bind you to me for all the day long"

So tempted to make this a Viashino. Flavor-wise there are better fits, but we have the nucleus of a viashino deck that has no payoff...
"Cattle Under The Sun" would be a cute name.

Did we ever establish what the Viashino would call their leaders? "Bey" was cool, but it's a stretch they'd use the same title as they do on Dominaria.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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 Post subject: Re: Green
PostPosted: Fri Aug 06, 2021 8:50 pm 
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Scourge of Direholm
Creature - Elemental
When ~ enters the battlefield, destroy all artifacts. For each artifact destroyed this way, its controller creates a colorless Clue token.
[4/4]

No idea what tokens are in the set atm

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 Post subject: Re: Green
PostPosted: Fri Aug 06, 2021 9:40 pm 
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...

No idea what tokens are in the set atm

Lots of clues.
A card makes Forest tokens.
1/1 red Viashino scouts
2/2 colorless golems/constructs (I'm going off the NGA card search for the old set, so maybe that's been consolidated)
2/2 zombies
1/1 white cleric
1/1 green spawn?
1/1 black insects with flying
X/X red hellion
"token that is a copy of target creature"
I suspect the list has changed somewhat since the data I'm going off of though.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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 Post subject: Re: Green
PostPosted: Wed Aug 11, 2021 5:12 pm 
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Preferred Pronoun Set:
Almost all of Green's cards are from Maraka. Create a Green Rare that's either from Illpyre, the land of eternal day, or from Direholm, the land of eternal night.

Knight Otu wrote:
Illpyre Wurm
Creature - Wurm (R)
Trample
When Illpyre Wurm dies, create X enchantment tokens named Ethereal Remains, where X is Illpyre Wurm's toughness. The tokens have "Sacrifice this enchantment: Add . Spend this mana only to cast enchantment spells or to activate abilities of enchantments."
"These beasts seem to survive solely through sunlight, condensed into ethereal life force. This process could be useful for us."
—Anonymous research notes

6/4

TPmanW wrote:
Viashino Solarch
Creature - Viashino Shaman
Trample
~ costs less to cast for each creature you control.
Whenever a creature enters the battlefield under your control, put a +1/+1 counter on ~.
3/3
"With these oaths I bind you to me for all the day long"

Scourge of Direholm
Creature - Elemental
When ~ enters the battlefield, destroy all artifacts. For each artifact destroyed this way, its controller creates a colorless Clue token.
[4/4]

I vote for Knight Otu.

Please vote for the card you think should be added to the set.

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 Post subject: Re: Green
PostPosted: Wed Aug 11, 2021 7:04 pm 
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Vote: Knight

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 Post subject: Re: Green
PostPosted: Thu Aug 12, 2021 1:25 pm 
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Vote: TPmanW

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 Post subject: Re: Green
PostPosted: Thu Aug 12, 2021 7:20 pm 
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Preferred Pronoun Set:
Knight Otu: 2.5
TPmanW: 1

Knight Otu wrote:
Illpyre Wurm
Creature - Wurm (R)
Trample
When Illpyre Wurm dies, create X enchantment tokens named Ethereal Remains, where X is Illpyre Wurm's toughness. The tokens have "Sacrifice this enchantment: Add . Spend this mana only to cast enchantment spells or to activate abilities of enchantments."
"These beasts seem to survive solely through sunlight, condensed into ethereal life force. This process could be useful for us."
—Anonymous research notes

6/4

Illpyre Wurm has been added to the spoiler.

Knight Otu, please set a criterion for a green rare.

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 Post subject: Re: Green
PostPosted: Fri Aug 13, 2021 2:33 pm 
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Create a green rare that either likes having artifacts around or that has the mastery ability.

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 Post subject: Re: Green
PostPosted: Fri Aug 13, 2021 3:01 pm 
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Return the Moon
Sorcery (R)
Mastery - Destroy target noncreature artifact or enchantment. If you control an artifact, a creature, and an enchantment, destroy all noncreature artifacts and enchantments instead.

I need to brush up on the plot.

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 Post subject: Re: Green
PostPosted: Sun Aug 15, 2021 11:19 pm 
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Holistic Approach
Sorcery
Create an X/X green Beast creature token, where X is the number of creatures you control.
Scry Y, where Y is the number of enchantments you control.
Gain Z life, where Z is the number of artifacts you control.

Ok, so it's not super artifact lovey, but It works, right?

...
I need to brush up on the plot.

I think this is still pretty much accurate.
https://forum.nogoblinsallowed.com/view ... 00#p289217

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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 Post subject: Re: Green
PostPosted: Mon Aug 16, 2021 11:29 am 
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Rebels of the Crossing
Creature — Human Rebel Soldier (R)
Mastery—As long as you control an artifact, a creature, and an enchantment, Rebels of the Crossing gets +4/+4 and has trample.
"The Consortium shall divide our world in two no more! Only when Maraka stands open to both Illpyre and to Direholm shall our world be truly united."
4/4

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 Post subject: Re: Green
PostPosted: Wed Aug 18, 2021 12:25 pm 
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Knight Otu wrote:
Create a green rare that either likes having artifacts around or that has the mastery ability.

Return the Moon
Sorcery (R)
Mastery - Destroy target noncreature artifact or enchantment. If you control an artifact, a creature, and an enchantment, destroy all noncreature artifacts and enchantments instead.

TPmanW wrote:
Holistic Approach
Sorcery
Create an X/X green Beast creature token, where X is the number of creatures you control.
Scry Y, where Y is the number of enchantments you control.
Gain Z life, where Z is the number of artifacts you control.

Rebels of the Crossing
Creature — Human Rebel Soldier (R)
Mastery—As long as you control an artifact, a creature, and an enchantment, Rebels of the Crossing gets +4/+4 and has trample.
"The Consortium shall divide our world in two no more! Only when Maraka stands open to both Illpyre and to Direholm shall our world be truly united."
4/4

Please vote for the card you would have added to the set.

I vote for TPmanW, with the token changed to a 0/0 Elemental with X +1/+1 counters on it.

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 Post subject: Re: Green
PostPosted: Wed Aug 18, 2021 1:20 pm 
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Vote PArad.

I vote for TPmanW, with the token changed to a 0/0 Elemental with X +1/+1 counters on it.

I'd be fine with that.

Return TO the Moon is expensive as a single target removal, but hard to pull off as a sweeper. Not sure how I feel about that.
I remember Ezuri's Brigade striking me as OP, but never amounting to much long ago I guess it's ok then?

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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 Post subject: Re: Green
PostPosted: Wed Aug 18, 2021 1:46 pm 
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Vote: TPmanW

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