Well, that sucks, Luna. Sorry to hear that! As always, my PM inbox is basically a standing invitation to you to unload anything you feel you need to, both while that particular circumstance gets sorted out, and of course beyond.
Just want to go ahead and thank you deeply for that, even though I didn't come right back to it. I know I say it relatively often, but I love the little community we have here.
From what I understand (and I also know very little about these things), it's a bit of both. Because although not every bit of memory which could contain a Pokemon did, those bits still contained something. After all, the Pokemon are not the only thing which needed to exist within the game. This also why missingno doesn't immediately crash the game, I think. Because there is data in the spot the game is trying to read, that data just doesn't map correctly to what the game is trying to do (because it's probably the layout of one of the towns or something like that).
That's fair; I do know there's the famous story of... IIRC it was Miyamoto himself at the time, who came and saved Gamefreak when they were making Gold/Silver by re-coding
the entire games himself to fit in like 1/2 the space, so they would have room for the actual games they were trying to make. I've also watched some videos on the very-detailed computer-lingo explanations for how pokemon sprites were actually stored and called and what all possible Missingno look like.
So, how's everyone's week?
I've had worse, but that said isn't exactly an endorsement for it being amazing either. Chiefly because my cat has gone missing.
I've been keeping afloat through Summer Games Done Quick, which just wrapped up, because work has been no easier either before or after the holiday weekend and managers are
still refusing to clearly communicate even when I call them out on it.
I really, sincerely hope that you find your cat, though, because I understand now just how much emotional support a pet can give you, now that I haven't had one of my own for a few years.