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PostPosted: Tue Mar 16, 2021 10:15 pm 
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PostPosted: Tue Mar 16, 2021 10:44 pm 
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The Roles


Promises


So the first spoiler are the original roles of the game. Ex's was added on the fly based off of a screenshot Rubik posted in the discord of Ex saying he was tempted to play but figured I'd just **** him over in the promises so his role was simply that his promises were unbreakable. He also started the game without a win con and had to promise his allegiance to a player to gain theirs. Aaarrrgh's and Dusky's were flexible roles designed to be swapped on alignments based on how the numbers ended up falling, with the game state favoring less scum and a self. At the start of the game, however, I counted Ex as a body but didn't have his role incorporated, thus throwing off the original 1/4 ratio. This was a mistake as I drafted Ex and shouldn't have balanced with him involved in any way even if I was going to strong arm him into playing just so I could screw him over. >_>
(Because he had the option to not play, troll the thread and never pick up a win con, basically do whatever).

In terms of the roles, they were pretty straightforward with minor flavor tweaks that resulted in slight strength variances. Town ended up with a stronger Doc (Rag could stop kills and lynches), an off beat tracker (Zinger could only track the Doc, the Vig, and the mafia Kill in terms of roles but could also track promises made in OC night chats), an open vig (had to promise his targets death in thread the day before he killed them), a strong arm (Naga), a mason/neighbor (CL/Naga), a Networker (KoD), and the obligatory WTV (Amber's inability to promise). Tevish had the odd role out in that I don't really have a standard equivalent for it. He was also designed to trump every role in the game, which is why he was limited to one promise. The mafia ended up with a roleblocker (Aaarrrgh), a babyface (Skystone), and a limited vanilla-izer (monster). Dusky's role was quite versatile and quite powerful, but utilizing it required the self to constantly put themselves at risk unnecessarily.

The second spoiler is the promises I tracked throughout the game. The punishment hierarchy had four tiers. The first break would garner a mod vote. The second a roleblock. The third strips them of their role. The fourth and final is death. No punishments were handed out this game. As the game started, all non town players were promised that they would receive no punishments from broken alignment promises. This is the basic structure of keeping the game from being broken, but I also left myself an out for any promise I didn't feel like punishing, which is why I was free to ignore all the ones Rag broke trying to test out the system. Any mechanical breaks were ignored as well (essentially only earnest promises chosen to be broken would be punished). The promisary system was Town's biggest asset most under utilized. To that end Rag had a solid strategy of weaponizing the system, but just focused too hard on trying to alignment break the game. Most town seemed keen on the idea of it validating their own claims, but they didn't hold others accountable to the same standard, failing to weaponize it again. If they had, Monster would have been caught Day 1 simply by asking her to promise her role claim was accurate. Additionally you could have soft cleared Rag under Tevish's promise simply by having Rag promise to the effect that all the information she claimed in her promise to Tevish except where pertaining to alignments was accurate. This confirms she had no role information on any other player at that point, with it being unlikely the mafia wouldn't have already started discussing strategies and sharing information.

Overall town was never really out of it until late game when all the actives were taken out. Mongoose held the keys to the kingdom for town, having the ability to swing the game in town's favor as long as they got one more lynch right. Mafia did have a bit of falling out and weren't communicating after Aaarrrgh's death which would have contributed to that as well but they managed to stick the landing anyway. In terms of the fallout they split over open wolfing and bussing, which I fall on either side of. In terms of open wolfing, I think it was the right strategy to not go for it since they still had unknown town components and couldn't control the lynch the following day. In terms of bussing Aaarrrgh, I think Sky could have reasonably stayed off of the wagon without siding with Aaarrrgh or Monster and maintained enough cover to not be a suspect the following day, letting that day fall to a no lynch instead.

So Town MVP goes to KoD for pegging the entire mafia once he was unable to continue trying to perpetuate a fake cult claim with his network.
Mafia MVP goes to Mongoose Monster for just being so damn entertaining to watch most of the game even if she made wildly risky plays.
Self MVP goes to Dusky for deciding that fun is more important than the W.

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PostPosted: Wed Mar 17, 2021 12:14 am 
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Now it makes sense why you made a promise with me, Dusky. You were holding a knife behind your back the entire time.


JayDreven wrote:
once he was unable to continue trying to perpetuate a fake cult claim with his network.


@#$%ing savages I tell you.

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PostPosted: Wed Mar 17, 2021 2:38 am 
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Zinger2099 wrote:
All the "should have done in monster sooner" in the world wouldn't have saved you from Skystone, whom you had cleared because you couldn't fathom a world where he bussed Aaarrrgh to fool you.

I don't know why scum bussed Aaarrrgh.

While Skystone gives an explanation, the fact that even when calling me out you didn't have an answer to the bus I think means that me acting on the assumption that a bus at that point was illogical (potentially snatching defeat from the jaws of victory) I think means I can be forgiven for THAT particular screwup. :V

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PostPosted: Wed Mar 17, 2021 3:29 am 
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Guys guys guys.

We got had.

Mostly be inactivity/inattentiveness.

Kudos for scum playing to their strengths.

I have to hunt someone now.

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PostPosted: Wed Mar 17, 2021 4:03 am 
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Yeah, all of us on the scum team had completely different playstyles, which caused some tension in the scum chat, but made it impossible for town to connect us. So I guess it worked out for us.

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PostPosted: Wed Mar 17, 2021 8:41 am 
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Now it makes sense why you made a promise with me, Dusky. You were holding a knife behind your back the entire time.


@#$%ing savages I tell you.

That knife was to your benefit. I would have stabbed myself if I had killed you.


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PostPosted: Wed Mar 17, 2021 11:33 am 
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Yeah, I was a mason. Got a message at the beginning asking if I wanted to. When CL died so early I figured I just would never say anything about it since it would make me look sus.

So wait, how did KoD's pinky get cut off?


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PostPosted: Wed Mar 17, 2021 11:56 am 
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I cut off both of his pinkies. Cuz I am a savage.

GGs all, except Skystone who plays team-based games but isn't a team player.

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