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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Fri Feb 12, 2021 4:36 pm 
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Doesnt add up when Rag claimed miller and Aaarrrgh hasnt claimed yet. Why is your vote on me for "acting shifty" and "holding up progress" when we still got claims out?

I don't think you know what the term "doesn't add up" means.

JayDreven wrote:
With just over a day left I think we are past the kindly waiting for Aaarrrgh section of today, so here's a pressure vote. Let's get some information and decide our lynch already.

Sure, I'll get behind that.

Vote: Aaarrgh

I could lynch either argh or CL today. Personally, I'm fine with either. Rag is next on my list after those two.

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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Fri Feb 12, 2021 5:19 pm 
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Intent to hammer aaargh in... let's say 12 hours.


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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Fri Feb 12, 2021 5:26 pm 
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He's asleep


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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Fri Feb 12, 2021 5:30 pm 
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@M0nster
It means you gotta town clear me now since you cant lynch me


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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 3:14 am 
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Trepidation fills the air. This is the crux of fate... or at least, it could be. But who dares be the first to raise her hand in such a time?

About 12 hours remain until Deadline. If deadline is reached without majority, there will be No Lynch. With 7 alive, Maj is 4

VOTE COUNT

Rag (1): HW
Aaarrrgh (3): JD, Rag, Monster

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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 6:58 am 
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At this point I'm thinking we should just roll through on an Aaarrrgh lynch. I feel like it's unlikely he'll give us a smoking gun, but rather a he said/she said situation where I'd rather see Aaarrrgh flip to verify before seeing monster flip to verify, and that's probably a best case scenario where he claims a directly contradictory effect to Monsters claim of having targeted him easy peasy. In the event he makes it in before hammer and claims something irrelevant, hammering him would be easier than scrambling to get majority elsewhere and if he's going to take an absent approach to the game he's not somebody town would want representing them in LyLo anyway.

And all that's before you even get into the behavior case on him.

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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 7:02 am 
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i'm interested in a lynch today, and i probably won't be awake before deadline

vote: aaarrrgh
let's see how this goes

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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 8:55 am 
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Sigh, was hoping get rag lynched before claiming this for extra scruples, but I guess I'll have to say it noe.

I lied
.

Shocking I know.

Anyway I don't remember the details exactly but if I claimed to be dilgence I was discipline. If I claimed to be discipline I was diligence.

Rest of the claim is correct.


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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 9:32 am 
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I don't know what you mean by that.

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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 10:20 am 
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My role name is "discipline, queen of unbreakable shields", and not "diligence, queen of unbreakable shields"

I was thinking that on a wrong guess m0nster still got the name and figured I was cleared enough to still be confirmed by the really town sounding name, and since rag, which claimed miller, was apparently behind the idea of the mass claim I preferred not giving away my real name, but if m0nster just gets null I think it doesn't really work so well.


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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 10:22 am 
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No wait I meant my name is diligence.

Check the one in rag's recap post and pick the other one, sigh.


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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 10:46 am 
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Ah, I was thinking you were saying it was a function of your role for a minute.

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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 12:58 pm 
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Vote: Aaarrgh

If zombie films have taught me anything is that sometime is better to double tap for good measure.


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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 3:03 pm 
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"This is irrational," the other You sneers, "What could we possibly hope to accomplish like that? What mania makes you believe that anything positive will follow from going out as we are. It will hurt again. We will be hurt again. We have to either remain here, or become strong."

All eyes are turned that way, on Aaarrrgh. There is no pity in that gaze. Beneath it, Aaargh's form begins to wither, blanching into pale ice and starting to melt.

"You'll be nothing without me. Just a..."

The curse isn't finished. Weiss, Dispassionate Incarnation of Intellect, Malefic-Aligned Commander (Ninja) has been lynched, melting away into icy nothing.

And, with that, the resistance vanishes. The Malefic will is gone. Those that remain look to the outside, join hands, and head to the light outside...



Three days later, the sanitarium staff reviews the case.

"It really is impressive," the doctor says, "a young woman like that making such a dramatic recovery as this. Two years mostly unresponsive to outside stimulus, after two years of descent into that state, and now? Looking forward to being discharged."

He seems to pat himself on the back with those words, despite having done almost nothing.

"Is she well, though?" a nurse asks, looking through the small window in the door to the young woman's room.

The doctor sighs

"That I can't quite say. Certainly, she shows some signs of lingering depression... not to mention being fairly regressed as far as mental development. But these things are only to be expected, given what she suffered and the time she was more or less out of it. I think she'll make a full recovery."

In the room, the girl who once forgot her name, who shattered her mind and soul, looks out the external window to the garden beyond. The world out there, half-forgotten, seems broad and beautiful. Though she cannot quite muster a smile, she looks forward to setting foot out there.



INNOCENTS WIN

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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 3:27 pm 
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Roles, with mod notes included

Amber


Monster


Mongoose


Hello World


CL


Rag


Skystone


JD


Zinger


KoD


Aaarrrgh


Some general notes: I wanted to have a cop+Doc but have them both be weaker than standard, as Cop+Doc unrestricted is very strong. Therefore, the Cop role was a two-step cop. The first step, getting the name, could do some work while the second step would give a traditional alignment result. For Doc, I used a weak doctor, specifically doctored to remove the investigative nature of the role by making the kill optional rather than reflexive on the part of protected scum. That never came up. For the mafia, the big theme was that each of them modified the kill. Only aaarrrgh ended up ever making kills.

In the 12-player draft, the following facts were true.
1) The extra innocent town role was a universal backup (below)
2) Each mafia player had a night ability that would apply or could be used only if they didn't make the kill. Amnesia was a roleblocker, Weiss was a babyface, and Spite was a voteblocker

Backup


Mafia QT: https://www.quicktopic.com/53/H/xz798CBMjLqyM
Neighborhood: https://www.quicktopic.com/53/H/dhPMLAGUejKCq

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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 3:39 pm 
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I'm sorry I never got back and did a final claim, but I doubt I could have saved it anyway at that point. I was struggling a lot to come up with a claim which didn't just confirm me as scum without containing any lies. If I had been a bit more focused on the game I might have been able to do it. Ninja is a hard sell as a town claim. I suppose I could have attempted to make you believe that I was a vig, but my long term position felt untenable, so I ended up just resigning myself to fatal indecision.

Town really hit everything right this game. I'm honestly impressed at how utterly destroyed we got.

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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 4:58 pm 
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I will always and forever love JD.

:V

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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 5:04 pm 
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Man I was off base about 99% of my abilities. Good thing I played it safe endgame.

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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 6:54 pm 
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JayDreven wrote:
Man I was off base about 99% of my abilities. Good thing I played it safe endgame.

I'm proud of you for backstabbing KoD.

I taught you well. :teach:


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 Post subject: Re: [Mafia] Psyche Mafia
PostPosted: Sat Feb 13, 2021 6:58 pm 
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Good game. I had some fun.


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