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PostPosted: Sun Aug 23, 2020 10:45 pm 
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Fracturing Gust + Akron Legionnaire

Asha, Exalted Above All
Legendary Creature - Angel God (M)
Flying, vigilance, indestructible
Asha, Exalted Above All can't attack or block unless you control a tapped creature.
At the beginning of your upkeep, tap each non-God creature you control. You gain 2 life for each creature tapped this way.
7/7

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PostPosted: Sun Aug 23, 2020 10:54 pm 
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Akron Legionnaire + Viashino Cutthroat

Viashino Legionnaire -
Creature - Viashino Soldier | R
Flash
Viashino Legionnaire is indestructible and can block any number of creatures.
Other creaturse you control can't block.
At the beginning of the end step, return Viashino Legionnaire to its owner's hand.
4/4


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PostPosted: Sun Aug 23, 2020 11:54 pm 
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Viashino Cutthroat + Disenchant

Viashino Iconoclast
:2::r::w:
Creature - Viashino Cleric
When Viashino Iconoclast enters the battlefield, destroy target artifact or enchantment. If you do, return Viashino Iconoclast to its owner's hand at end of turn
3/2

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I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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PostPosted: Mon Aug 24, 2020 1:24 am 
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Disenchant + Wild Defiance

Wild Detachment
Instant (U)
Destroy each Aura and Equipment attached to target creature. Until end of turn, that creature gets +3/+3 for each permanent destroyed this way.
Destruction is creation.

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PostPosted: Mon Aug 24, 2020 3:40 am 
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Wild Defiance × Xenagos, God of Revels

Xenagos, Scourge of Nyx
Planeswalker — Xenagos
: Create two 2/2 red and green Satyr creature tokens with "Whenever this creature becomes the target of a spell or ability, it gets +3/+3 until end of turn."
: Double target creature's power and toughness until end of turn.
: ~ deals X damage divided as you choose between any number of targets.

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you're like the kind of person who would cast Necropotence irl


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PostPosted: Mon Aug 24, 2020 3:49 am 
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Xenagos, God of Revels + Curiosity

Etherium Overmind
:3::u::b:
Legendary Artifact Creature - Construct
As long as you have fewer than seven cards in your hand Etherium Overmind isn't a creature.
At the beginning of combat on your turn, another target creature you control gains Skulk and "Whenever this creature deals damage to an opponent, you may draw up to that many cards." until end of turn.
4/7

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I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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PostPosted: Mon Aug 24, 2020 3:52 am 
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oh, whoops, I got the reveler and not the god of revels, mixed up the names
oh well

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PostPosted: Mon Aug 24, 2020 8:50 am 
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Curiosity + Rainbow Efreet

Phantasmal Thief
Creature - Spirit Rogue
Whenever Phantasmal Thief deals damage to a player, you may draw a card.
: Target creature blocking Phantasmal Thief phases out. If it was the only creature blocking Phantasmal Thief, Phantasmal Thief becomes unblocked.
"I'd have died years ago if I knew how much easier it would make my work."
1/1

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PostPosted: Mon Aug 24, 2020 11:34 am 
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Rainbow Efreet + Deathreap Ritual

Deathknell Efreet
Creature — Efreet
Flying
Whenever a creature dies, Deathknell Efreet phases out. When it does, draw a card.
In the final breath of the soldier and the smoldering embers of the battlefield, beings of neither paradise nor hell make their homes.[/i]
2/2


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PostPosted: Mon Aug 24, 2020 12:18 pm 
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Deathreap Ritual + Marauding Raptor

Savage Nests
Enchantment (U)
Whenever a nontoken creature enters the battlefield under your control, Savage Nests deals 2 damage to it.
At the end of each turn, if a creature died this turn, create a 1/1 red Dinosaur creature token with "Dinosaurs you control get +1/+0."
Life is either strong, or it is food for the strong.

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PostPosted: Mon Aug 24, 2020 12:59 pm 
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Marauding Raptor + Exclusion Mage

Master of Portals
Creature - Human Wizard (R)
Creature spells you cast cost less to cast.
Whenever you cast your first creature spell each turn, it gains "When this creature enters the battlefield, return it to its owner's hand."
2/2

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PostPosted: Mon Aug 24, 2020 1:10 pm 
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Exclusion Mage + Mana Vault

Vault Mage
Creature — Human Wizard
When Vault Mage enters the battlefield, exile target creature.
At the beginning of your upkeep, put the exiled creature card in its owner's hand unless you pay .
"Permanence is an illusion. All things are made possible through our own discipline and commitment. We must choose law and good each day."
2/2


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PostPosted: Mon Aug 24, 2020 1:26 pm 
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neru wrote:
Exclusion Mage + Mana Vault

Vault Mage
Creature — Human Wizard
When Vault Mage enters the battlefield, exile target creature.
At the beginning of your upkeep, put the exiled creature card in its owner's hand unless you pay .
"Permanence is an illusion. All things are made possible through our own discipline and commitment. We must choose law and good each day."
2/2

Is this supposed to combo with sacrifice/bounce/flicker effects, or should the exiling be until Vault Mage leaves the battlefield? If it's the latter, I'd decrease the costs so it's not just a bad Banisher Priest.

Mana Vault + Insubordination

Curse of Tedium
Enchantment - Aura Curse (U)
Enchant player
Creatures enchanted player controls have "At the beginning of your end step, if this creature is untapped, you lose 1 life."

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PostPosted: Mon Aug 24, 2020 1:36 pm 
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Mana Vault + Saheeli, the Gifted

Saheeli, Keeper of the Vault -
Planeswalker - Saheeli | MR
At the beginning of each player's upkeep, Saheeli deals 1 damage to that player for each tapped permanent they control.
:Tap target permanent. It doesn't untap during its controller's next untap step unless its controller pays .
: Create two 1/1 colorless Servo artifact creature tokens.
: You get an emblem with "Artifacts you control have ': Add .'"

Insubordination + Saheeli, the Gifted

Disobedience -
Enchantment - Aura | U
Enchant planeswalker
You control enchanted planeswalker.
At the beginning of your upkeep, remove a loyalty counter from enchanted planeswalker.
"Silly, Saheeli. You went from crafter of playthings to a plaything yourself."
— Cyn, the High Judge.

Next card is Saheeli, the Gifted


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PostPosted: Mon Aug 24, 2020 7:47 pm 
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Saheeli, the Gifted + Form of the Dragon

Form of the Servo
Artifact Enchantment (R)
When Form of the Servo enters the battlefield, your life total becomes equal to the number of artifact creatures you control.
Whenever an artifact creature enters the battlefield under your control, you gain 1 life.

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PostPosted: Mon Aug 24, 2020 8:46 pm 
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Form of the Dragon + Island

Islandform
:5::u::u:
Enchantment
When Islandform enters the battlefield, exile all other permanents you control and note your life total. Islandform becomes an Island land with all its abilities and your life total becomes equal to your starting life total
If you would lose the game, sacrifice Islandform instead.
When Islandform leaves the battlefield, sacrifice all permanents you control and then return all permanents exiled by Islandform to the battlefield under your control and your life becomes equal to the noted life total.

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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PostPosted: Mon Aug 24, 2020 9:25 pm 
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Island + Mystic Retrieval

Journey from Afar -
Sorcery | C
Return target land card from your graveyard to the battlefield.
Draw a card.
Flashback


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PostPosted: Tue Aug 25, 2020 6:22 am 
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mystic retrieval/earthen arms

Power
Enchantment - Aura
Enchanted creature gets +3/+3.
//
Rage
Instant
Aftermath
Target creature gets +4/+2 until end of turn.

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PostPosted: Tue Aug 25, 2020 10:49 am 
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Earthen Arms + Remove Soul

Return Soul
Instant
Counter target creature spell.
Awaken 0 —
If this spell awakens a land, that land becomes a copy of the creature spell except it's an Elemental and a land in addition to its other types.
"If that is what you do with the sea's gifts, return them." — Kiora


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PostPosted: Tue Aug 25, 2020 12:06 pm 
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Remove Soul + Mountain

Limit Entry
Instant (C)
Counter target creature spell. Add .
The spellweaver sanctums of Tal'Horink are zones of isolation, allowing the spellcasters within the privacy to perfect their arts. It is therefore important that those seeking these confines note the occupancy before approaching the sanctum's warded walls.

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