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PostPosted: Fri Jun 05, 2020 7:49 am 
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It's cool. Could probably tap for too.

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PostPosted: Mon Jun 08, 2020 11:38 am 
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BelangiaJo wrote:
Inspired by Mown's design: Grim Procession

Greedy Proposition -
Sorcery | C
As an additional cost to cast Greedy Proposition, sacrifice a creature.
Draw two cards.
Cyn knows nothing of loyalty or fairness, but commands both on the High Council.

There are versions of this at instant: Altar's Reap, Costly Plunder
But the last printing at sorcery was Skulltap, but I think there's enough of a power level delta that it could be .

Well the odds of seeing this just went down. We somehow got it an one mana and instant speed! http://mythicspoiler.com/m21/cards/villagerites.html

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PostPosted: Thu Jun 11, 2020 2:57 am 
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Multifrontal Aggression
Sorcery (R)
Brutal Rampage deals 3 damage to a target creature.
Brutal Rampage deals 3 damage to a target planeswalker.
Brutal Rampage deals 3 damage to a target player.

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War of the spark will have so many Planeswalkers, they won't even be planeswalking anymore.


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PostPosted: Thu Jun 11, 2020 7:07 am 
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Thermogenic Beam - :x::r:
Sorcery
~ deals X plus 1 damage to target creature or planeswalker.


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PostPosted: Fri Jun 12, 2020 6:52 am 
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Masked Presence
Creature - Shapeshifter Illusion
Reveal a creature card from your hand and pay it's mana cost: Masked Presence becomes a copy of that creature.
3/4

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nice quotes from this forum

War of the spark will have so many Planeswalkers, they won't even be planeswalking anymore.


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PostPosted: Sat Jun 27, 2020 7:07 am 
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Agonizing Feedback
Enchantment - Aura
Enchant permanent
Whenever enchanted permanent becomes tapped, Agonizing Feedback deals 2 damage to it's controller.

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nice quotes from this forum

War of the spark will have so many Planeswalkers, they won't even be planeswalking anymore.


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PostPosted: Tue Jul 07, 2020 4:15 am 
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Psychic Incision
Sorcery
Search target opponent's hand, graveyard and library for a card and exile it, then that player shuffles their library. Draw a card if you didn't exile a card from their hand this way.
"Let's forget about this little incident."

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PostPosted: Sat Jul 11, 2020 3:42 pm 
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Blooming Season
Sorcery (U)
You may play X additional lands this turn.
"At first, I knew not whether to feel enchanted or unnerved while the meadow opened more and more of its flowers toward me, each pistil an inquiring, curious eye."
—Yvenne, floramancer

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PostPosted: Mon Jul 13, 2020 4:25 pm 
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Rend Dreams
Sorcery (U)
Target player mills four cards. Then exile each opponent's graveyard.
"Welcome to my world of nightmares."
—Ashiok

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PostPosted: Mon Jul 13, 2020 4:48 pm 
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Nothing to Fear
Enchantment (R)
When Nothing to Fear enters the battlefield, exile target creature until Nothing to Fear leaves the battlefield.
Creatures you control get +1/+1.

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PostPosted: Fri Jul 17, 2020 3:45 pm 
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Stonetusk Charger

Creature -- Boar
3/2
Haste, menace


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PostPosted: Sat Jul 18, 2020 2:53 pm 
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Amulet of Stasis

Artifact
As Amulet of Stasis enters the battlefield, name a card.
Triggered abilities of sources your opponents control with the chosen name don't trigger.


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PostPosted: Tue Jul 21, 2020 9:25 am 
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Ricochet

Instant
You may change any targets of target spell or ability that targets a player.


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PostPosted: Wed Jul 29, 2020 10:14 am 
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Echoing Reclamation
Sorcery (U)
Return target card and all other cards with the same name as that card from your graveyard to your hand.

Echoing Rebirth
Sorcery (R)
Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield.

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Is it just me, or does Bruse Tarl look like an 1890s Barnum circus strongman who'd hawk strength tonic patent medicines on the side?


Last edited by purplebackpack89 on Wed Jul 29, 2020 11:25 am, edited 1 time in total.

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PostPosted: Wed Jul 29, 2020 10:50 am 
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You meant to the battlefield for the black one, right?

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PostPosted: Wed Jul 29, 2020 11:25 am 
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Eurus wrote:
You meant to the battlefield for the black one, right?


Yeah. Fixed.

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Is it just me, or does Bruse Tarl look like an 1890s Barnum circus strongman who'd hawk strength tonic patent medicines on the side?


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PostPosted: Tue Aug 04, 2020 5:49 pm 
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Relentless Bears
Creature-Bear (C)
A deck can have any number of cards named Relentless Bears.
2/2

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Is it just me, or does Bruse Tarl look like an 1890s Barnum circus strongman who'd hawk strength tonic patent medicines on the side?


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PostPosted: Tue Aug 04, 2020 5:55 pm 
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Relentless Bears
Creature-Bear (C)
A deck can have any number of cards named Relentless Bears.
2/2

This doesn't exist because there's really no point to it. I don't want any vanilla bears in my deck, so I definitely don't want more than 4. There's a reason all the "relentless" creatures have abilities that encourage you to run a lot of them.

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PostPosted: Tue Aug 04, 2020 7:21 pm 
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Relentless Bears
Creature-Bear (C)
A deck can have any number of cards named Relentless Bears.
2/2

This doesn't exist because there's really no point to it. I don't want any vanilla bears in my deck, so I definitely don't want more than 4. There's a reason all the "relentless" creatures have abilities that encourage you to run a lot of them.

Aren't there ways to win with 30-40 of the same creature in your deck even if it's not one with a relentless upside? Is the only design space for relentless creatures having upsides that are gynormous if you succeed in getting a half-dozen out there?

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Is it just me, or does Bruse Tarl look like an 1890s Barnum circus strongman who'd hawk strength tonic patent medicines on the side?


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PostPosted: Tue Aug 04, 2020 8:44 pm 
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Relentless Bears
Creature-Bear (C)
A deck can have any number of cards named Relentless Bears.
2/2

This doesn't exist because there's really no point to it. I don't want any vanilla bears in my deck, so I definitely don't want more than 4. There's a reason all the "relentless" creatures have abilities that encourage you to run a lot of them.

Aren't there ways to win with 30-40 of the same creature in your deck even if it's not one with a relentless upside? Is the only design space for relentless creatures having upsides that are gynormous if you succeed in getting a half-dozen out there?

You're right that there's room for other relentless designs. I just don't think a vanilla 2/2 is it. Ideally, it should land in the sweet spot between "so weak I don't want any of it" and "so strong I already wanted 4, and now I get to run even more".

One thought I had was something like:

Migratory Mimic
Creature - Shapeshifter (C)
Changeling
A deck can have any number of cards named Migratory Mimic.
2/1

Which has the benefit of helping less prevalent tribes hit a critical mass.

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