Took the Anax because I'd never played with it before, wound up with a very good B/R sacrifice deck:
1 x
Mogi's Favor1 x
Shadowspear1 x
Infuriate1 x
Lampad of Death's Vigil2 x
Slaughter-Priest of Mogis1 x
Underworld Rage-Hound2 x
Incendiary Oracle1 x
Tymaret, Chosen from Death1 x
Mire Triton1 x
Fateful End2 x
Anax, Hardened in the Forge1 x
Hero of the Games1 x
Phoenix of Ash3 x
Portent of Betrayal1 x
Skophos Maze-Warden1 x
Rage-Scarred Berserker1 x
Final Death1 x
Blight-Breath Catoblepas8 x
Swamp9 x
MountainCards in sideboard not used: Dreamstalker Manticore (it was this or Hero, I chose Hero because I did have a couple of ways to target it, plus Anax tokens), 2nd Hero of the Games, 4th Portent, Oread of Mountain's Blaze, Wings of Hubris, Aspect of Manticore
In my original draft I had 16 lands, but then I decided I needed more, since Portent is effectively a 6-mana card if I had Slaughter Priest out. The "synergy" between the two actually turned out to be pretty bad, since the +2/+0 effect from Slaughter Priest is largely irrelevant if I'm attacking with the stolen creature. Infuriate was the card I was least sure of. Turns out I never used it anyway, although at the end of one game I kept it on top with the Portent scry because I was so near lethal. Didn't need it though. Otherwise the deck was just really good. It could probably have used one more Lampad, though (to make the Portents more effective). Never drew Catoblepas, and never triggered Hero; on the other hand I also never cast spells on opponent's turn so Manticore might not have been better.
The run itself was pretty poor early on since I ran over someone with Nyx Lotus ... but! I decided to post this anyway because I beat a freaking T6 DREAM TRAWLER. Hah. Opponent had Pious Wayfarer with Sentinel's Eyes, which I removed with Fateful End. Then he played Heliod's Pilgrim getting another Sentinel's Eyes and I was looking forward to an easy win since Sentinel's Eyes is not a particularly strong aura. He even passed turn 5 without doing anything while I played Berserker and pounded him. Then on turn 6 he played Dream Trawler. I attacked, forced the Pilgrim to chump, and sacrificed the creature blocked by Dream Trawler. Next turn he played Sentinel's Eyes on the Dream Trawler and attacked, but didn't have anything else to add to the board. On my turn I repeated the sacrifice-creature-blocked-by-Trawler trick and killed him. Very satisfying because that card is just busted.
Only loss was against a GW deck with lots of enchantments, Archon of Sun's Grace, and I stalled on 3 lands. Might've been able to come back if I drew two more lands since I had Portent + Lampad, I still might've been able to stabilize if he didn't have Pegasus, but as it was I had no chance.
Last match of the run I actually played against someone who's platinum. Wow, that takes quite a bit of grind.
Next draft is starting with Archon