I've been designing a world from the other direction recently, so I think it might be worth bringing up this for discussion now:
What kind of dwarf,
physically are we aiming to design here?
Like, is this going to be an old Norse-style Duergar dwarf that ultimately descended from giant maggots and as such is kind of awful and maybe evil? Is it more of a modern Tolkien-esque burly, industrious human, but shorter and stockier? Is it some weird variation on what we think of as dwarvish, like the Monster Hunter Wyvarans, with goblin-like features?
I think that deciding on a silhouette, so to speak, will help inform the character, as it could tell us a lot about where they come from.
On that note:
Pratchett also had quite a few interesting things to say about dwarves.
I've never read any Terry Pratchett before, so if you wanted to give us a few bullet points on Pratchettarian dwarves, I'd be interested in seeing what they bring to this mosaic.
The number one thing I know about them is that even the women dwarves in Discworld grow magnificent beards, and that confuses humans. That is, unfortunately, about all I know about them.
Also, if the dwarf I have in mind materializes, it will 100% be a scholar.
But does it have to be one of those things? We have a lot of scholars and quite a few warriors, but we are a bit low on entrepreneurs and merchants (and the most prominent one we have is... Retired?) Alchemy if often about making money (sometimes in a very literal sense), so that might be a thing to consider.
Merchants don't answer the question of the how they deal with conflict, but the why they travel.
Firstly, I'm in no way opposed to the idea other than it perhaps strikes a bit uncomfortably to one of the uglier sides of the dwarven trope. It's just, when conflicts arrive, you tend to have only two options to deal.
Think it through, or act upon.
I'm not sure I agree with that statement, at least in this context. As Raven already said, running away is part of the
actual two responses to conflict (fight or flight), but that doesn't really fit with either the idea of a
warrior or a
scholar. A scoundrel character might talk their way out of a bad situation, but that wouldn't make them a scholar just because they didn't attack. Likewise, many mythological warriors throughout the many cultures of the world, even when they had the strength of divine parentage like Heracles/Hercules, often used their wits to solve problems that their brawn couldn't, and that doesn't make them scholars. On the other end of the scale, I wouldn't count someone who starts throwing the stuff in their backpack at the enemy as a warrior just because they didn't have a plan going in. Or, to use a different anime as an example, someone who never shoots to kill isn't automatically a warrior just because they're always on-guard and quick on the draw.
The point is, I don't think the choice here is binary, and boiling it down like that does a disservice to the actual variety and diversity of our own roster of characters.
I will give you, however, that "merchant" is not an adjective one equips to the "combat prowess" slot.