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 Post subject: Karametra's Blessing
PostPosted: Thu Nov 07, 2019 4:13 pm 
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Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)


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 Post subject: Re: Karametra's Blessing
PostPosted: Thu Nov 07, 2019 6:52 pm 
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I kinda wish they'd used batching here, especially if it shows up on a decent number of cards.

That's not a huge complaint, though. I like the design.

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 Post subject: Re: Karametra's Blessing
PostPosted: Fri Nov 08, 2019 10:48 am 
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White giving hexproof and indestructible is like protection from everything.


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 Post subject: Re: Karametra's Blessing
PostPosted: Thu Dec 19, 2019 5:42 am 
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I kinda wish they'd used batching here, especially if it shows up on a decent number of cards.

That's not a huge complaint, though. I like the design.


"Target creature gets +2/+2 until end of turn. If that creature is blessed, it also gains hexproof and indestructible until end of turn. (Enchantments and enchanted permanents are blessed.)"

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 Post subject: Re: Karametra's Blessing
PostPosted: Tue Dec 24, 2019 6:25 am 
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Why’s white getting hexproof now


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 Post subject: Re: Karametra's Blessing
PostPosted: Tue Dec 24, 2019 10:17 am 
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I think it is fine for white to get hexproof until end of turn. It's like Shelter without unblockable and doesn't remove auras.


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