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 Post subject: Re: The Plane Game
PostPosted: Wed Oct 09, 2019 6:57 pm 
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Skipped multicolor and hybrid.

Hail the Hussars
Instant
Create a 2/2 white and blue Knight creature token with vigilance.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on that creature.
Forecast, Reveal this card from your hand: Detain target creature.


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 Post subject: Re: The Plane Game
PostPosted: Thu Oct 17, 2019 12:37 pm 
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Posts: 9130
Project Accelerationist
Creature — Human Ooze Adviser
: Adapt 2
Whenever one or more +1/+1 counters are put on Project Accelerationist, create a creature token that's a copy of it.
"If there is one thing the Gruul have right, it's that nature needs more fierce advocates."
1/1

Next is Ravnica - Land.


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 Post subject: Re: The Plane Game
PostPosted: Mon Oct 21, 2019 10:26 am 
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Posts: 9130
Fallen Slum
Land
:t:: Add :c:.
:t:: Add :r: or :g:. Activate this ability only if Fallen Slum is a creature.
: Return Fallen Slum from your graveyard to the battlefield with two +1/+1 counters on it. It becomes a 0/0 red and green Elemental creature. It's still a land.
"The city blames the Gruul for the Rubblebelt, but it is our neglect that births it."

Next is Dominaria - White.


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 Post subject: Re: The Plane Game
PostPosted: Mon Oct 21, 2019 11:28 am 
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Joined: Aug 28, 2014
Posts: 1957
Capashen Hero
Creature - Human Soldier (U)
Legion (As long as all creatures you control with legion are attacking, they get +1/+1.)
At the beginning of your end step, if all creatures you controlled with legion this turn attacked, transform Capashen Hero.
1/1
// DFC //
Kaylia Capashen, Chosen
Legendary Creature - Human Soldier
First strike
3/1

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The Five Worlds block - [5WD] Set archive | [MST] Partial Set archive
Planeswalker Sharing Compendium entry - note to self: improve it.


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 Post subject: Re: The Plane Game
PostPosted: Mon Oct 21, 2019 3:06 pm 
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Joined: Oct 13, 2015
Posts: 9130
The Rise and Fall of Aboshan
Enchantment — Saga
I — Create two 1/1 blue Cephalid creature tokens with "This creature can't be blocked. It can't attack unless defending player controls an Island."
II — Up to two target lands become Islands.
III — Return all non-Island lands to their owners' hands.


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 Post subject: Re: The Plane Game
PostPosted: Wed Oct 23, 2019 12:43 pm 
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Joined: Oct 13, 2015
Posts: 9130
Belzenlok's Revision
Sorcery
Exile all cards from all opponents' graveyards. Then, if you control a legendary creature or planeswalker, put a historic permanent card exiled this way onto the battlefield onto the battlefield.


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 Post subject: Re: The Plane Game
PostPosted: Fri Oct 25, 2019 2:26 pm 
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Joined: Sep 22, 2013
Posts: 5417
Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
Shivan Hatchling
Creature — Dragon (C)
Flying
: Shivan Hatchling gets +1/+0 until end of turn.
0/1

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 Post subject: Re: The Plane Game
PostPosted: Fri Oct 25, 2019 3:02 pm 
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Posts: 9130
The Rage of Gaea
Enchantment — Saga
I, II — Search your library and/or your graveyard for a Kavu card, reveal it, and put it into your hand. Then, if you searched your library this way, shuffle it.
III — For each Kavu you control, it fights target creature you don't control.


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 Post subject: Re: The Plane Game
PostPosted: Sat Oct 26, 2019 8:13 am 
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Joined: Aug 28, 2014
Posts: 1957
Homarid Ascendancy
Enchantment
Whenever a Homarid enters the battlefield enters the battlefield under your control, create two 1/1 blue Camarid creature tokens.
Sacrifice a Camarid: Add . Spend this mana only to cast Homarid spells.
Homarids you control have "Whenever this creature deals combat damage to a player, exile that many cards from the top of that player's library. Create a 1/1 blue Camarid creature token for each land card exiled this way."

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The Five Worlds block - [5WD] Set archive | [MST] Partial Set archive
Planeswalker Sharing Compendium entry - note to self: improve it.


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 Post subject: Re: The Plane Game
PostPosted: Sat Oct 26, 2019 12:23 pm 
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Posts: 9130
Lost Vault
Artifact
When Lost Vault enters the battlefield, exile face-down the top five cards on your library and five random cards from your graveyard.
:t:: Reveal a random card exiled with Lost Vault. If it's historic, put it into your hand. Otherwise, put it into your graveyard.


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 Post subject: Re: The Plane Game
PostPosted: Sun Oct 27, 2019 12:33 am 
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Joined: Sep 22, 2013
Posts: 5417
Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
Yavimaya, Birthplace of Gaea
Legendary Land (M)
Each land is a Forest in addition to its other land types.
The one place Yawgmoth could never corrupt.

Next: Lorwyn common.

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 Post subject: Re: The Plane Game
PostPosted: Tue Oct 29, 2019 9:47 pm 
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Posts: 9130
Lorwyn white.

Courier of News
Creature — Merfolk Scout
When Courier of News enters the battlefield, each player may draw a card. For each opponent that does, create a 1/1 blue Merfolk Wizard creature token.
The only thing faster than bad news is a merrow's gossip.
2/2


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 Post subject: Re: The Plane Game
PostPosted: Wed Oct 30, 2019 9:57 am 
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Joined: Aug 28, 2014
Posts: 1957
Paranoid Response
Instant
Counter target spell. If each creature you control is blue, draw a card.
"Beware those who speak in silvered tongues. They may look like us, but hate what we know of them."
-The Book of the Other Other Folk

_________________
The Five Worlds block - [5WD] Set archive | [MST] Partial Set archive
Planeswalker Sharing Compendium entry - note to self: improve it.


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 Post subject: Re: The Plane Game
PostPosted: Fri Nov 01, 2019 9:56 am 
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Artisan's Arrow
Sorcery
Target creature gets -3/-3 until end of turn. If that creature isn't an Elf, each non-Elf creature that shares a creature type with it gets -1/-1 until end of turn.
Each arrow in a perfect's quiver is crafted over a moon. The fletching sings the praises of the archer. The tip delivers the scorn of the archer.


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 Post subject: Re: The Plane Game
PostPosted: Fri Nov 01, 2019 11:46 am 
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Joined: May 18, 2015
Posts: 4750
Preferred Pronoun Set: he/him
Big Problem -
Enchantment - Aura | U
Enchant creature
: Enchanted creature gets +4/+4, gains trample, and becomes a Giant in addition to its other types until end of turn.


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 Post subject: Re: The Plane Game
PostPosted: Fri Nov 01, 2019 11:52 am 
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Posts: 9130
Rooted Swatter
Creature — Treefolk Warrior
Reach
When Rooted Swatter enters the battlefield, it fights up to one target creature with flying you don't control.
Creatures deal damage equal to their toughness instead of power while fighting.
1/4


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 Post subject: Re: The Plane Game
PostPosted: Mon Nov 04, 2019 10:51 am 
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Posts: 9130
Ciderbrew Witch
Creature — Treefolk Shaman
Ciderbrew Witch's power is equal to the amount of life you've gained this turn.
, :t:: Create a Food token.
*/6


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 Post subject: Re: The Plane Game
PostPosted: Tue Nov 05, 2019 9:57 am 
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Posts: 9130
Warren's Feast
Artifact — Food
Dawn (You may play this card as either face. When this enters the battlefield, transform all permanents with dusk.)
, :t:, Sacrifice Warren's Feast: Exile the top three cards on your library. You may play those cards until the end of your next turn. Whenever you do, you lose 2 life.
, :t:, Sacrifice Warren's Feast: You gain 3 life.
New flavors are what matter most.

Gang's Feast
Artifact — Food
Dusk (You may play this card as either face. When this enters the battlefield, transform all permanents with dawn.)
, :t:, Sacrifice Gang's Feast: Target creature you control gets +3/+3 and gains trample and haste until end of turn.
, :t:, Sacrifice Gang's Feast: You gain 3 life.
Full stomachs are what matter most.


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 Post subject: Re: The Plane Game
PostPosted: Thu Nov 07, 2019 10:28 am 
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Joined: Aug 28, 2014
Posts: 1957
Cenn's Hall
Land
Cenn's Hall enters the battlefield tapped unless you control at least two Plains and two Kithkin.
: Add .
When Cenn's Hall enters the battlefield untapped, add . Spend this mana only to cast Kithkin spells.

Next - Alara

_________________
The Five Worlds block - [5WD] Set archive | [MST] Partial Set archive
Planeswalker Sharing Compendium entry - note to self: improve it.


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 Post subject: Re: The Plane Game
PostPosted: Thu Nov 07, 2019 11:07 am 
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Joined: Oct 13, 2015
Posts: 9130
Sigil of Honor
Artifact — Equipment
Equipped creature gets +1/+1 and has exalted.
Whenever a creature you control attacks alone, attach Sigil of Honor to that creature.
Equip


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