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 Post subject: Re: Parad's Ponderings
PostPosted: Sun Jul 07, 2019 1:39 pm 
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Qi'Vana, Whose Scales Paint the Sky
Legendary Creature — Dragon Elemental (R)
Flash
Flying, trample, haste
Hexproof from white, from black, and from colorless
The Thromashki orcs don't merely believe that she is colorful, but that she is color itself, and that without her, no work of art could ever hope to retain the smallest mote of grace.
7/7

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Last edited by ParadOxymoron on Sat Aug 17, 2019 10:08 pm, edited 2 times in total.

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 Post subject: Re: Parad's Ponderings
PostPosted: Mon Jul 29, 2019 12:14 pm 
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Creeping Nothing
World Enchantment (R)
At the beginning of each player's end step, that player sacrifices a creature they control. If they can't, exile all enchantments.
<The bane of life is not death, my child. Life-and-death are merely two sides of the same bedsheet. No, life's true-opposite is banality. If a ki does not care, then they are not-alive.>
—Garmishka, Thromashki healer


Borrowing the punctuation <> wherein it's like "", but indicates that the quote has been translated.

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 Post subject: Re: Parad's Ponderings
PostPosted: Fri Aug 02, 2019 9:41 am 
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Dudibus wrote:
Pure Soul
Creature - Spirit (M)
Flying, indestructible, vigilance
Pure Soul can't be sacrificed.
Pure Soul can't have counters placed on it.
1/1


I liked this card so much, I had to give my take on it:

Pure Soul
Creature — Spirit (M)
Flash
Flying, indestructible, vigilance
Pure Soul can't be sacrificed.
Pure Soul can't have counters placed on it.
1/1

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 Post subject: Re: Parad's Ponderings
PostPosted: Sat Aug 17, 2019 12:20 am 
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Mown wrote:
you guys understand that it's not very daring to make a power-plant and then not submit it right

Urza's Ultimatum
Sorcery (M)
Split second
Exile target permanent.
At the beginning of your next upkeep, if you control an Urza's Tower, an Urza's Power-plant, an Urza's Mine, and a Karn planeswalker, you win the game.

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 Post subject: Re: Parad's Ponderings
PostPosted: Tue Sep 10, 2019 11:39 pm 
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Maradyn Ropoxo
Legendary Creature — Elf Noble Monk (R)
You may spend rather than pay the mana costs for spells you control.
"We are the world, and we hold our very selves in the palms of our own hands."
2/2

Inspired by a discussion over on mtgsalvation about
Throne of Eldraine

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Last edited by ParadOxymoron on Wed Sep 11, 2019 7:58 pm, edited 1 time in total.

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 Post subject: Re: Parad's Ponderings
PostPosted: Tue Sep 10, 2019 11:48 pm 
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Maradyn Ropoxo
Legendary Creature — Elf Noble Monk (R)
You may spend rather than pay the mana costs for spells you control.
"We are the world, and we hold our very selves in the palms of our own hands."
2/2

Inspired by a discussion over on mtgsalvation about
Throne of Eldraine

We do have Jodah, Archmage Eternal.

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 Post subject: Re: Parad's Ponderings
PostPosted: Wed Sep 11, 2019 3:08 am 
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I did not know about that card! Shame on me for not recognizing Q in the flesh!

Still tho, there's a huge difference between and . The idea was sparked by a comment that remarked about how it's curious that most of the monocolor-casting-cost Commanders who are used for 5-color decks because of their text boxes are White, seeing as how Green is the color most well-poised to be utilized as the central color in a 5-color deck. (So far we've got Sisay, Weatherlight Captain, General Tazri, and now Kenrith, the Returned King, with Najeela, the Blade-Blossom being the only one in any other color.)

Plus, you know, Llanowar Elves into this into Channel the Suns for Emrakul :cloud9:

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 Post subject: Re: Parad's Ponderings
PostPosted: Wed Sep 11, 2019 10:41 am 
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Yeah, that is an interesting point. Five-color decks tend to lean on green for manafixing anyway, so a mono-green 5C legend makes a lot of sense.

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 Post subject: Re: Parad's Ponderings
PostPosted: Wed Sep 11, 2019 7:59 pm 
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Anyone whomst can tell me the significance behind this name gets a cookie!

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 Post subject: Re: Parad's Ponderings
PostPosted: Fri Oct 04, 2019 4:30 pm 
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Regicide
Instant (C)
Destroy target creature. If this spell targets a Noble, it costs less to cast.
"And he was my nephew as well! What is that? Fratricide is brothers. Filicide is sons. Nepoticide, that's the one! Matricide, patricide, infanticide, suicide… there's no kind of killing that doesn't have its own word."
—Tyrion Lannister


Ominous Bog
Land (U)
Ominous Bog enters the battlefield tapped.
: Produce .
Cycling—Pay 2 life.

Bayou Crone
Creature — Hag (R)
Bayou Crone enters the battlefield tapped.
Forests you control have ": Produce ."
Swamps you control have ": Produce ."
"The earth hath bubbles, as the water has,
And these are of them. Whither are they vanish'd?"
—Banquo

2/2

Mox Skull
Artifact (M)
When Mox Skull enters the battlefield, your life total becomes 1.
: Produce .
"Alas, poor Yorick! I knew him, Horatio, a fellow of infinite jest, of most excellent fancy. He hath borne me on his back a thousand times, and now, how abhorred in my imagination it is!"
—Hamlet

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 Post subject: Re: Parad's Ponderings
PostPosted: Fri Oct 04, 2019 5:48 pm 
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Maradyn Ropoxo

Anyone whomst can tell me the significance behind this name gets a cookie!

It's an anagram of your screen name.

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 Post subject: Re: Parad's Ponderings
PostPosted: Fri Oct 04, 2019 11:20 pm 
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Honorbound Charge
Instant (U)
Attacking creatures get +2/+0 until end of turn. If or was spent to cast this spell, they gain first strike until end of turn.

Intuitive Response
Instant (U)
Counter target spell. If or was spent to cast this spell, it can't be countered.

Resourceful Reaping
Instant (U)
Destroy target creature. If or was spent to cast this spell, you may destroy target artifact or enchantment instead.

Transcendent Bolt
Instant (U)
Transcendent Bolt deals 3 damage to any target. If or was spent to cast this spell, draw a card.

Slithering Schemer
Creature — Snake Ninja (U)
You may cast Slithering Schemer as though it had flash if you spend or to cast it.
4/3

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 Post subject: Re: Parad's Ponderings
PostPosted: Fri Oct 04, 2019 11:39 pm 
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Slithering Schemer
Creature — Snake Ninja (U)
You may cast Slithering Schemer as though it had flash if you spend or to cast it.
4/3

This is nearly identical to a card OlahZep designed for last year's Pro Tour, except his cost , only checked for , and was a 4/4.

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 Post subject: Re: Parad's Ponderings
PostPosted: Fri Oct 04, 2019 11:49 pm 
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Now that you mention it, I think I remember that! Must be a good idea, then. https://en.wikipedia.org/wiki/Consilience

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 Post subject: Re: Parad's Ponderings
PostPosted: Thu Oct 17, 2019 7:43 am 
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See Beyond Reality
:6::u::u::u::u:
Sorcery {M}
Scry All.

I love this card, but as has already been discussed, it has its problems.

What is it trying, essentially, to accomplish? For that matter, is a big ole sorcery really the best way to go about it?

My take on the general feel of it:

Ashiok, the Perfect Nightmare
Legendary Planeswalker — Ashiok (R)
You may look at the top card of each player's library any time.
: For each opponent, you may exile the top card of their library. You may put the top card of your library into your graveyard.
: You get an emblem with "If you would draw a card, instead search your library for a card and put that card into your hand. (Don't shuffle your library.)"

This card should be conceptualized, basically, as an enchantment, with "" replaced with "At the beginning of your upkeep," (there are differences obviously but i'm just saying, that's how i balanced it)

That is to say, the ultimate is mostly just there for flavor as much as anything, but mainly to entice Timmies who think the game will actually go that long.

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 Post subject: Re: Parad's Ponderings
PostPosted: Thu Oct 17, 2019 9:42 am 
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Why isn't the ultimate shuffling the library? It saves time, but it's a rules nightmare. The rule is actually that you can't rearrange the cards in your library while you're searching (see Panglacial Wurm), so people could get judges called on them for moving cards around while searching.

Rearranging never matters because you have to shuffle your library afterward, but if we introduce effects like this, things will explode.

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 Post subject: Re: Parad's Ponderings
PostPosted: Thu Oct 17, 2019 1:19 pm 
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Oh, I just thought it was cute to like, haha THIS tutor is such a baller effect that it DOESN'T EVEN SHUFFLE how dope is THAT yo. like not only do you TUTOR you also KNOW WHAT ORDER YOUR LIBRARY IS IN. idk i just thought that since the emblem makes the order of your library largely not matter anyway outside of the first ability, which, if anything, i'd rather it not interact with, it'd be cool to have it not shuffle. but if it's a rules nightmare then it's not important, that's fine.

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 Post subject: Re: Parad's Ponderings
PostPosted: Thu Oct 17, 2019 1:50 pm 
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While I agree that card will be too slow to resolve with the re-ordering, Scry All is one of the most Mythic lines of rules text I have ever seen.

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 Post subject: Re: Parad's Ponderings
PostPosted: Fri Oct 18, 2019 9:11 am 
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Shamus O'Donahue has the same effect worded differently


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 Post subject: Re: Parad's Ponderings
PostPosted: Wed Nov 13, 2019 11:52 am 
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Thinking about punisher effects and how pushed they'd have to be to be playable:

Asphyxiate
Instant (U)
Counter target spell unless its caster discards their hand.
"Never tell a lady from Stensia she takes your breath away. It has a totally different meaning there."
—Vadvar, to Thalia


Zurgo's Verdict
Sorcery (M)
Target player loses all but 1 life unless they exile all nonland permanents they control.

Quakeflummox Fluctuator
Creature — Weird (R)
When Quakeflummox Fluctuator enters the battlefield, target opponent may sacrifice a land. If they don't, search your library for a land card and put it onto the battlefield.
"Sure, the steam vents may have collapsed, but I see this as an absolute win!"
—Trivaz, to Melek

1/3

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