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 Post subject: Re: Blue
PostPosted: Fri Aug 02, 2019 8:25 am 
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Knight Otu.

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 Post subject: Re: Blue
PostPosted: Fri Aug 02, 2019 1:04 pm 
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Dudibus,

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 Post subject: Re: Blue
PostPosted: Sat Aug 03, 2019 11:25 pm 
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Preferred Pronoun Set:
Dudibus wrote:
Digging Through Trash
Sorcery (C)
Put the top ten cards of target players library into their graveyard, then investigate.
You can tell a lot about someone by what they are willing to throw away.

And this one goes to Dudibus as well. Please set a criterion for a Common or Uncommon Blue card.

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 Post subject: Re: Blue
PostPosted: Wed Aug 07, 2019 8:29 am 
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Sorry...was on vacation...

Create an uncommon creature with hexproof that interacts with a card type in some way.

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 Post subject: Re: Blue
PostPosted: Wed Aug 07, 2019 9:24 am 
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Indignant Archeologist
Creature - Human Wizard
Hexproof
Whenever an artifact is put into a graveyard, counter target spell unless its controller pays :1:.
1/2

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 Post subject: Re: Blue
PostPosted: Wed Aug 07, 2019 3:45 pm 
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Whisperwind Elemental
Creature - Elemental (U)
Flying, hexproof
When Whisperwind Elemental enters the battlefield, draw two cards, then discard two cards unless you discard an instant card.
4/2

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 Post subject: Re: Blue
PostPosted: Thu Aug 15, 2019 1:36 am 
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Lunar Architect
Creature - Human Wizard
Hexproof
, Sacrifice ~: Until end of turn, artifacts you control have hexproof.
2/3
"It was like a smaller sun you see- and it was real, we built it! We just didn't put it up there you see. If only- no, no forget this, I've said too much. "
-Steel Wall heretic


We have a ton of blue 3 cmc creatures, a good number of 2's, a small but relatively high number of 1's and a dearth of 4's.

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CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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 Post subject: Re: Blue
PostPosted: Wed Nov 20, 2019 4:02 pm 
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Preferred Pronoun Set:
Dudibus wrote:
Create an uncommon creature with hexproof that interacts with a card type in some way.

Flitterwing
Enchantment Creature — Insect (U)
Flying
Whenever you cast an instant or sorcery spell, you may return Flitterwing to its owner's hand.
Gruff never could catch them, hard as he tried.
3/3

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 Post subject: Re: Blue
PostPosted: Wed Nov 20, 2019 4:22 pm 
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Preferred Pronoun Set:
Dudibus wrote:
Create an uncommon creature with hexproof that interacts with a card type in some way.

YingLung wrote:
Indignant Archeologist
Creature - Human Wizard
Hexproof
Whenever an artifact is put into a graveyard, counter target spell unless its controller pays :1:.
1/2

Knight Otu wrote:
Whisperwind Elemental
Creature - Elemental (U)
Flying, hexproof
When Whisperwind Elemental enters the battlefield, draw two cards, then discard two cards unless you discard an instant card.
4/2

TPmanW wrote:
Lunar Architect
Creature - Human Wizard
Hexproof
, Sacrifice ~: Until end of turn, artifacts you control have hexproof.
2/3
"It was like a smaller sun you see- and it was real, we built it! We just didn't put it up there you see. If only- no, no forget this, I've said too much. "
-Steel Wall heretic


We have a ton of blue 3 cmc creatures, a good number of 2's, a small but relatively high number of 1's and a dearth of 4's.

Flitterwing
Enchantment Creature — Insect (U)
Flying
Whenever you cast an instant or sorcery spell, you may return Flitterwing to its owner's hand.
Gruff never could catch them, hard as he tried.
3/3

Which card do you think should be added to the set? Voting will close 'round Monday.

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 Post subject: Re: Blue
PostPosted: Wed Nov 20, 2019 6:19 pm 
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Parad - Flitterwing
Although it doesn't actually have hexproof, it feels more cohesive and useful than the others.

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 Post subject: Re: Blue
PostPosted: Wed Nov 20, 2019 7:49 pm 
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Parad - Flitterwing

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 Post subject: Re: Blue
PostPosted: Thu Nov 21, 2019 11:08 am 
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Parad.

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 Post subject: Re: Blue
PostPosted: Mon Nov 25, 2019 6:56 am 
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Preferred Pronoun Set:
Flitterwing
Enchantment Creature — Insect (U)
Flying
Whenever you cast an instant or sorcery spell, you may return Flitterwing to its owner's hand.
Gruff never could catch them, hard as he tried.
3/3

Flitterwing shall be added to the spoiler.

Next round: Make a common blue 4-drop creature.

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 Post subject: Re: Blue
PostPosted: Mon Nov 25, 2019 10:06 am 
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Dew Elemental
Creature - Elemental [C]
Prevent all combat damage Dew Elemental would deal to creatures.
4/3
It has remained since ancient times, its fear of the dawn twisted by an endless twilight.

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 Post subject: Re: Blue
PostPosted: Mon Nov 25, 2019 12:40 pm 
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:3::u:
When cardname attacks, untap target artifact you control.
2/4


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 Post subject: Re: Blue
PostPosted: Tue Nov 26, 2019 4:20 pm 
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Airborne Servant
Creature - Elemental (C)
Flash, flying
When Airborne Servant enters the battlefield, you can't discard cards until end of turn.
2/2
Many mages learned to rely on the infallible memories of their servants.

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 Post subject: Re: Blue
PostPosted: Tue Nov 26, 2019 5:26 pm 
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Frostbrand Haint
Creature - Elemental Wraith (C)
, Sacrifice Frostbrand Haint: Tap target creature.
2/4

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 Post subject: Re: Blue
PostPosted: Fri Dec 27, 2019 12:09 am 
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Preferred Pronoun Set:
Next round: Make a common blue 4-drop creature.

YingLung wrote:
Dew Elemental
Creature - Elemental [C]
Prevent all combat damage Dew Elemental would deal to creatures.
4/3
It has remained since ancient times, its fear of the dawn twisted by an endless twilight.

:3::u:
When cardname attacks, untap target artifact you control.
2/4

Dudibus wrote:
Airborne Servant
Creature - Elemental (C)
Flash, flying
When Airborne Servant enters the battlefield, you can't discard cards until end of turn.
2/2
Many mages learned to rely on the infallible memories of their servants.

Knight Otu wrote:
Frostbrand Haint
Creature - Elemental Wraith (C)
, Sacrifice Frostbrand Haint: Tap target creature.
2/4

I'll vote Airborne Servant. Strange for common, but cute.

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 Post subject: Re: Blue
PostPosted: Fri Dec 27, 2019 6:19 am 
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I'm voting for Hello World, though it needs some flavoring. Maybe "Direholm Tinkerer"?

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 Post subject: Re: Blue
PostPosted: Sat Dec 28, 2019 1:04 am 
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Hello World has the best (most common?) card and gets my vote.
Props to YL though for a really flavourful design. It's mechanically simple, but I feel the card in actual use feels more uncommon.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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