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 Post subject: Re: Green
PostPosted: Wed Oct 01, 2014 12:09 pm 
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Hey I just noticed mine got missed.

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 Post subject: Re: Green
PostPosted: Wed Oct 01, 2014 2:44 pm 
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I vote for Dudibus then. I hope his card's good.

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CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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 Post subject: Re: Green
PostPosted: Wed Oct 01, 2014 11:26 pm 
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Preferred Pronoun Set:
Dudibus wrote:
Hey I just noticed mine got missed.

My bad, yo. +1 vote.

Dudibus wrote:
Savage Serenity
Enchantment
Noncreature permanents are 2/2 green creatures with deathtouch in addition to their other types.
In order to survive you must be stronger than that that would destroy you.

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 Post subject: Re: Green
PostPosted: Thu Oct 02, 2014 1:32 am 
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Mown

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my books on Amazon in Paperback or ebook!
The Accursed, a standalone young adult fantasy adventure.
Witch Hunters, book one of a young adult Scifi-fantasy trilogy.


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 Post subject: Re: Green
PostPosted: Thu Oct 02, 2014 6:58 am 
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Wow my flavor text doesn't exactly roll off the tongue.

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 Post subject: Re: Green
PostPosted: Thu Oct 02, 2014 8:04 am 
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Preferred Pronoun Set:
TP: 5
Dudibus: 2
Mown: 1

And TP takes it! Might of Maraka shall be added to the spoiler at .

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 Post subject: Re: Green
PostPosted: Sun Jul 14, 2019 9:36 am 
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Common Green criterion: Make a non-creature card that does artifact removal.

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Last edited by YingLung on Sun Jul 14, 2019 2:44 pm, edited 1 time in total.

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 Post subject: Re: Green
PostPosted: Sun Jul 14, 2019 10:34 am 
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Preferred Pronoun Set:
Scavenger Hunt
Instant (C)
Exile target artifact. Its controller investigates.
The gorgon's captives ran frantic in their search, knowing that all but the winner would be on next year's list of things to find.

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 Post subject: Re: Green
PostPosted: Mon Jul 15, 2019 9:44 am 
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Marakas Reclaimation
Sorcery (C)
Destroy target artifact.
You may play an additional land this turn.
Before the Starstill, Maraka owned this world. It simply waits to own it again.

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 Post subject: Re: Green
PostPosted: Mon Jul 15, 2019 10:24 am 
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Lost to the Wilds
Instant (C)
Destroy target artifact or enchantment.
If you control four or more sylvan permanents, create a 1/1 green Treefolk Saproling creature token. (Forests, Treefolk, and enchaanted permanents are sylvan.)
Maraka, a place so green,
Spell or steel will lose its sheen.


Not sure if I'm breaking the spirit of the criterion here. :blush:

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 Post subject: Re: Green
PostPosted: Wed Jul 17, 2019 10:53 pm 
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Turn To Nature
Enchantment - Aura
Enchant creature
When ~ enters the battlefield, exile target artifact.
Enchanted creature gets +X/+X where X is the exiled card's converted mana cost.
Iron, yes, good for the blood.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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 Post subject: Re: Green
PostPosted: Thu Aug 01, 2019 3:21 pm 
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Preferred Pronoun Set:
YingLung wrote:
Common Green criterion: Make a non-creature card that does artifact removal.

Scavenger Hunt
Instant (C)
Exile target artifact. Its controller investigates.
The gorgon's captives ran frantic in their search, knowing that all but the winner would be on next year's list of things to find.

Dudibus wrote:
Marakas Reclaimation
Sorcery (C)
Destroy target artifact.
You may play an additional land this turn.
Before the Starstill, Maraka owned this world. It simply waits to own it again.

Knight Otu wrote:
Lost to the Wilds
Instant (C)
Destroy target artifact or enchantment.
If you control four or more sylvan permanents, create a 1/1 green Treefolk Saproling creature token. (Forests, Treefolk, and enchanted permanents are sylvan.)
Maraka, a place so green,
Spell or steel will lose its sheen.

TPmanW wrote:
Turn To Nature
Enchantment - Aura
Enchant creature
When ~ enters the battlefield, exile target artifact.
Enchanted creature gets +X/+X where X is the exiled card's converted mana cost.
Iron, yes, good for the blood.

I vote for Dudibus.

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 Post subject: Re: Green
PostPosted: Fri Aug 02, 2019 8:07 am 
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Dudibus

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 Post subject: Re: Green
PostPosted: Fri Aug 02, 2019 8:23 am 
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Parad.

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 Post subject: Re: Green
PostPosted: Fri Aug 02, 2019 12:58 pm 
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Dudibus.

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 Post subject: Re: Green
PostPosted: Sat Aug 03, 2019 11:22 pm 
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Preferred Pronoun Set:
Dudibus wrote:
Marakas Reclaimation
Sorcery (C)
Destroy target artifact.
You may play an additional land this turn.
Before the Starstill, Maraka owned this world. It simply waits to own it again.

Dudibus wins! Please set a criterion for an Uncommon or Rare green card.

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 Post subject: Re: Green
PostPosted: Wed Aug 07, 2019 8:16 am 
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Sorry for missing this till now, I've been on vacation.

Create a green uncommon that is a creature or creates a creature of at least 6/6.

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 Post subject: Re: Green
PostPosted: Wed Aug 07, 2019 10:08 am 
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Seed of Power
Enchantment - Aura
Enchant Permanent
Enchanted permanent is a Treefolk creature in addition to its other types with base power and toughness 6/6 and loses all abilities.

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 Post subject: Re: Green
PostPosted: Wed Aug 07, 2019 3:44 pm 
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Great Tree of Maraka
Enchantment (U)
Treefolk you control have vigilance.
At the beginning of your end step, if you control no Treefolk, create a 6/6 green Treefolk creature token with trample.

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 Post subject: Re: Green
PostPosted: Mon Aug 12, 2019 12:47 am 
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We already have Snapping Land Wurm at common, and Relic Crusher is similarly sized. That means I can probably afford to get a little bit tricky with this.

Omnivorous Arbortherium
Creature - Beast
Mastery- ~ gets +3/+3.
3/3

"Therium" means it's a sloth. Just like the big boys that vanished from S America in the Holocene.
My other go to was something that cared about being enchanted.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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