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PostPosted: Fri Jun 21, 2019 11:25 pm 
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DCG-MTG wrote:
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WotC ain't messing around with the flying theme this time.


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And this at common. Seems really good for limited. Mmmm, dat cantrip

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PostPosted: Sat Jun 22, 2019 12:15 pm 
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Wonder how all those 3-colored cards are supposed to work when the checklands rotate. Maybe back during the Theros days tapped lands were the norm, but from my short term experience they really suck.


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PostPosted: Sat Jun 22, 2019 8:30 pm 
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Tap duals suck. Maybe they wanna slow the tempo of standard

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PostPosted: Sun Jun 23, 2019 12:52 am 
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sixty4half wrote:
Tap duals suck. Maybe they wanna slow the tempo of standard


Temples are the best you'll get for tapped duals, and it did happen that decks played half-off-colour temples just for the scry.
They're no shocklands, but don't underestimate them.

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PostPosted: Sun Jun 23, 2019 9:55 am 
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Yeah, if you were around for Theros, that was probably a faster format than where we are now, and they were everywhere.

Shock lands are the best duals besides fetchlands, but the scry lands are about as good as checklands

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PostPosted: Mon Jun 24, 2019 3:51 am 
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Sorcery
Put target creature with power 4 or greater on the bottom of its owner’s library

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Vigilance
Hydra spells you cast cost 4 less.
Whenever a creature you control becomes the target of a spell, Gargos, Vicious Warden fights up to one target creature you don’t control.

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Flying
When Cavalier of Squall enters the battlefield, you draw three cards, then put two card from your hand to the top of your library.
When Cavalier of Squall dies, shuffle it into your library, then Scry 2.

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Flying
When ~ attacks, create a 1/1 white soldier tapped and attacking

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PostPosted: Mon Jun 24, 2019 9:41 am 
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Planeswalker Decks: https://magic.wizards.com/en/articles/a ... tarter-kit

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Drakuseth, Maw of Flames
Type: Legendary Creature
Flying
When ~ attacks, deal 4 damage to target and deal 3 damage to each of up to two another target.

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PostPosted: Mon Jun 24, 2019 8:55 pm 
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This looks like a nifty limited bear. Like an Ironshell Beetle who’s +1/+1 counter sticks around and is endlessly transferable. Cool design.

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PostPosted: Mon Jun 24, 2019 11:35 pm 
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This looks like a nifty limited bear. Like an Ironshell Beetle who’s +1/+1 counter sticks around and is endlessly transferable. Cool design.

Thats a pick 2 or 3 for sure

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PostPosted: Tue Jun 25, 2019 12:58 am 
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sixty4half wrote:
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This looks like a nifty limited bear. Like an Ironshell Beetle who’s +1/+1 counter sticks around and is endlessly transferable. Cool design.

Thats a pick 2 or 3 for sure


Depends on the format of course, but while I think the card is good, it will go around 4th-6th pick. Good curve filler with late-game application, but can struggle to make much of an impact.

This estimate might be fueled by the fact that Wizards decided to reprint the best Uncommon out of 2 fairly recent sets (EMN and M19) at COMMON. Granted we had Ob Nixilis' Cruelty last set, but still; Murder has to be one of, if not the best non-rares in the set.

Interested to see whether they reprint all of the gainlands at common or just the allied colour cycle (AFAIK only enemy colour temples get a reprint). Either war, having both these and Evolving Wilds at common probably means good fixing.

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PostPosted: Tue Jun 25, 2019 6:35 am 
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PostPosted: Tue Jun 25, 2019 7:58 am 
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I think they announced that wilds and the gainlands will work exactly like the taplands did in m19


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PostPosted: Tue Jun 25, 2019 8:27 am 
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Modulo wrote:
sixty4half wrote:
Tap duals suck. Maybe they wanna slow the tempo of standard


Temples are the best you'll get for tapped duals, and it did happen that decks played half-off-colour temples just for the scry.
They're no shocklands, but don't underestimate them.

I think cycling duals better. They also "swamp forest" etc.


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PostPosted: Tue Jun 25, 2019 10:13 am 
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Who let this :w: effect get all over a :b: card?

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PostPosted: Tue Jun 25, 2019 11:15 am 
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Modulo wrote:
sixty4half wrote:
Image

This looks like a nifty limited bear. Like an Ironshell Beetle who’s +1/+1 counter sticks around and is endlessly transferable. Cool design.

Thats a pick 2 or 3 for sure


Depends on the format of course, but while I think the card is good, it will go around 4th-6th pick. Good curve filler with late-game application, but can struggle to make much of an impact.

This estimate might be fueled by the fact that Wizards decided to reprint the best Uncommon out of 2 fairly recent sets (EMN and M19) at COMMON. Granted we had Ob Nixilis' Cruelty last set, but still; Murder has to be one of, if not the best non-rares in the set.

Interested to see whether they reprint all of the gainlands at common or just the allied colour cycle (AFAIK only enemy colour temples get a reprint). Either war, having both these and Evolving Wilds at common probably means good fixing.


In a pretty fast format with so many affordable flyers in white, it's definitely worth well more than the 4-6 pick. I'd first-pick it over alot of the rares in this set.

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PostPosted: Tue Jun 25, 2019 11:47 am 
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Green got a lot of defensive creatures it seems.


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PostPosted: Wed Jun 26, 2019 6:51 am 
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PostPosted: Thu Jun 27, 2019 12:58 am 
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This set looks better than any other core set I've seen. I had sworn off drafting any more core sets after Origins but I might have to take that back now.

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