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 Post subject: Re: The Plane Game
PostPosted: Fri Dec 21, 2018 12:49 pm 
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High City Throne
Legendary Land
, :t:: Add an amount of :c: equal to the number of opponents you have. This ability costs less to activate if you are the monarch.
"I see my enemies arrayed against me and I know it is only evidence of the righteousness of my position."


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 Post subject: Re: The Plane Game
PostPosted: Fri Dec 21, 2018 5:07 pm 
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Conqueror of Eldangard
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Joined: Sep 25, 2013
Posts: 14139
Location: Kamloops, BC
Identity: Male
Vryn - Jace's home plane

Ring-Seeker
Creature - Human Artificer
Whenever ~ attacks target artifact you control gains indestructible until end of turn.
3/2

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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 Post subject: Re: The Plane Game
PostPosted: Sun Dec 23, 2018 11:42 pm 
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Disrupt the Line
Instant
Counter target spell. Tap each permanent source of mana spent to cast that spell. Those permanents don't untap during their controllers' next untap steps.
After Alhammarret and his prodigy vanished, the war escalated to the point that the mage-ring system began to fail.


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 Post subject: Re: The Plane Game
PostPosted: Tue Dec 25, 2018 4:30 am 
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Joined: Sep 24, 2013
Posts: 8786
Grand Theft Magic - :x::b::b:
Instant
Gain control of target spell with converted mana cost X. You may choose new targets for it.


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 Post subject: Re: The Plane Game
PostPosted: Tue Dec 25, 2018 5:19 pm 
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Posts: 9129
Gyrecharge
Instant
Add for each noncreature spell you cast this turn.
With a start, the mage-rings began to turn.


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 Post subject: Re: The Plane Game
PostPosted: Thu Dec 27, 2018 12:03 pm 
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Joined: Oct 10, 2015
Posts: 3569
Location: California
Identity: Male
Preferred Pronoun Set: he/him/his/his/himself
Ringbreaker Renegade
Creature-Elf Rogue
Whenever an opponent casts a spell during your turn, put a +1/+1 counter on Ringbreaker Renegade
, Sacrifice Ringbreaker Renegade: Return up to X cards from your graveyard to your hand, where X is the number of +1/+1 counters on Ringbreaker Renegade
2/2

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Is it just me, or does Bruse Tarl look like an 1890s Barnum circus strongman who'd hawk strength tonic patent medicines on the side?


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 Post subject: Re: The Plane Game
PostPosted: Thu Dec 27, 2018 2:00 pm 
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Posts: 9129
Trovian Reclaimer
Creature - Elf Druid
When Trovian Reclaimer enters the battlefield, destroy target artifact or nonbasic land. When you do, add .
"The Ampryn shall steal no more from us!"
3/3


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 Post subject: Re: The Plane Game
PostPosted: Fri Dec 28, 2018 5:09 am 
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Joined: Sep 24, 2013
Posts: 8786
Malfunctioning Mage-Ring - :2:
Artifact
When ~ enters the battlefield or is put into a graveyard from the battlefield, it deals 1 damage to any target.


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 Post subject: Re: The Plane Game
PostPosted: Fri Dec 28, 2018 1:25 pm 
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Posts: 9129
Imperial Mage-Ring
Land
:t:: Add :c:.
, :t:: Put X charge counters on Imperial Mage-Ring.
:t:, Remove X charge counters from Imperial Mage-Ring: Add X mana in any combination of :w: and/or :u:.
Within the Core States, the only horizon is the swell of mage-rings and the only sky is the glow of mana.

Next is Regatha, where Chandra grew up at Keral Keep.


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 Post subject: Re: The Plane Game
PostPosted: Sat Dec 29, 2018 1:37 am 
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Conqueror of Eldangard
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Joined: Sep 25, 2013
Posts: 14139
Location: Kamloops, BC
Identity: Male
The Purifying Fire
Legendary enchantment
When ~ enters the battlefield, exile target card from a graveyard.
Whenever a card would leave the battlefield, exile it instead.
Spells opponents control that share a name with cards exiled with ~ cost more to cast.
"Let the flame be your judge".

_________________
Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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 Post subject: Re: The Plane Game
PostPosted: Sat Dec 29, 2018 3:54 pm 
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Posts: 9129
Zinara Academic
Creature - Human Wizard
When Zinara Academic enters the battlefield, if an opponent controls a tapped creature, draw a card.
"As long as the Order of Heliud ensures I am safe to carry out my experiments, I stay out of politics."
1/4


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 Post subject: Re: The Plane Game
PostPosted: Sat Dec 29, 2018 4:27 pm 
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Joined: Sep 24, 2013
Posts: 8786
Shared Meltdown - :1::b:
Sorcery
As an additional cost to cast this spell, discard a card.
Target opponent discards two cards.
"If you can't stand the heat, I don't blame you."


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 Post subject: Re: The Plane Game
PostPosted: Sun Dec 30, 2018 2:40 pm 
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Posts: 9129
Keralia Hermit
Creature — Human Monk
At the beginning of your combat phase, if you control no other creatures, create three 1/1 red Elemental creature tokens with haste.
"Let the Heliud come."
3/1


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 Post subject: Re: The Plane Game
PostPosted: Mon Dec 31, 2018 7:04 pm 
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Joined: Sep 24, 2013
Posts: 8786
Flame Trees - :2::g:
Enchantment - Aura
Enchant land
Enchanted land has ":t:: Add two mana of any one color" and ":t:, Sacrifice this land: Add three mana of any one color."


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 Post subject: Re: The Plane Game
PostPosted: Mon Dec 31, 2018 7:22 pm 
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Posts: 9129
Howling Smokehound
Creature — Elemental
Whenever Howling Smokehound attacks, you may sacrifice a land. When you do, Howling Smokehound gets +2/+0 and gains first strike and trample until end of turn.
2/2


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 Post subject: Re: The Plane Game
PostPosted: Thu Jan 03, 2019 2:47 pm 
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Joined: Oct 13, 2015
Posts: 9129
Meditative Firebowl
Artifact
Whenever you cast a noncreature spell, put a charge counter on Meditative Firebowl.
:t:, Sacrifice Meditative Firebowl: Exile a number of cards from the top of your library equal to the number of charge counters on Meditative Firebowl. You may play those cards this turn.
At the beginning of each end step, remove all charge counters from Meditative Firebowl.
Among the Keral Keep monks, it is noise and frenetic activity that reveals peace.


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 Post subject: Re: The Plane Game
PostPosted: Fri Jan 04, 2019 5:23 am 
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Joined: Sep 24, 2013
Posts: 8786
Keral Keep
Legendary Land
:t:: Add :c:.
:1:, :t:: Scry 1. Activate this ability only if you cast an instant or sorcery spell this turn.


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 Post subject: Re: The Plane Game
PostPosted: Fri Jan 04, 2019 11:46 am 
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Joined: Oct 13, 2015
Posts: 9129
Rabiah of Arabian Nights

Righteous Mamluk
Creature - Human Knight
Lifelink
If a Desert would deal damage, you gain that much life instead.
2/2


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 Post subject: Re: The Plane Game
PostPosted: Tue Jan 08, 2019 6:47 pm 
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Joined: Sep 24, 2013
Posts: 8786
Hunchback - :u:
Creature - Giant
When ~ enters the battlefield, target opponent gains control of it.
Whenever ~ becomes the target of a spell, counter that spell, and that spell's controller gains control of ~.
4/5


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 Post subject: Re: The Plane Game
PostPosted: Wed Jan 09, 2019 11:26 am 
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Joined: Oct 13, 2015
Posts: 9129
Alley Thief
Creature - Human Rogue
Flash
Whenever a creature dies, if it was dealt combat damage by Alley Thief this turn, create a Treasure artifact token. It has ":t:, Sacrifice Treasure: Add one mana of any color."
3/1


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