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PostPosted: Fri Sep 27, 2013 11:21 pm 
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Nightmare Survival is actually the first deck that got me really thinking about making something elaborate, and later led into playing stax. My bf at the time had a gold bordered version of this deck that I loved. I still have it somewhere, I think.


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PostPosted: Fri Sep 27, 2013 11:29 pm 
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Favorite deck I have Irl: five color pyromancer ascension. Lots of ramp, some domain. Win with Naya charm recuring tms stretch and burning face with exploding borders.

Favorite deck I've ever made: 60 post. Standard 12 post, animate lands, then clones them for stupid amounts of mana.

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PostPosted: Sat Sep 28, 2013 12:37 am 
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miss_bun wrote:
Nightmare Survival is actually the first deck that got me really thinking about making something elaborate

I had been through the ropes. I had seen the pretty stuff, and at the moment "the pretty stuff" consisted almost entirely of me getting my ass kicked by a Vintage-based community in the era of "Fact or Fiction?!?!?!". My squirrel deck, obviously, was not up to par and my interest in the game was waning until I came across some random not-even-article par-cooked-list on Living Death/Recurring Nightmare. I feel it pretty safe to declare that Recurring Nightmare is one of the largest inspirations for my Johnny tendencies and ultimately the reason I stayed in the game. To this day it remains one of the most interesting cards known to Magic and I will hold onto my playset no matter how far they dip in price.

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PostPosted: Sat Sep 28, 2013 1:50 am 
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I actually have a soft spot for tribal: Goblins, Elves, Squirrels, W/B Clerics.

Favorite Standard deck I've made was a Red/Black control deck Poxstorm during Scars/Innistrad. It was hated. And people complain that modern Magic has no good land destruction decks — the fact is that people just don't know what to do against Reverberated Smallpox.
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Favorite old old school deck is Stasis.

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PostPosted: Sat Sep 28, 2013 2:09 am 
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I've got a love-hate relationship with same turn combo decks like Eggs, Cephalid Breakfast, and ProsBloom... on one hand, watching them go off, all the pieces falling into place at once... it's a beautiful sight. On the other hand, they can only be played so many times at a casual table before everyone would rather face something more interactive.

I've got a soft spot for resource denial. Stax has always interested me though I've never built it: I make due with it's janky cousin Descent into Madness. Looking forward to probably building casual Wildfire and Modern MBC sometime soon, while good old Hymns & Hyppies rates pretty high.

In general, I have the most fun playing decks with a lot of strong synergies. The 66-card Artifact Abomination that Should Not Work has been great thanks to all its singeltons and 2-ofs working well with each other in new ways every time, and I'm really enjoying neo-simic Ooze Flux and Wight of Precinct Six/Consuming Aberration Dimir Mill, even though those don't regularly crush the way the artifacts do.

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PostPosted: Sat Sep 28, 2013 9:19 am 
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RW Astral Slide, or the original Turbo-Fog. The first was the first competitive deck I ever built and was super fun, and the second was one of my favorite standard decks ever

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PostPosted: Sat Sep 28, 2013 9:40 am 
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Croatoan wrote:
Nightmare Survival
a.k.a.
Recurring Survival
RecSur
Cali Nightmare

For those that don't know it was a combo deck that came about with the release of Exodus, that used the amazing synergy of Survival of the Fittest and Recurring Nightmare.
You basically ran some BoP, Wall of Blossoms and a bunch of silver-bullets usually winning the game with Spirit of the Night. The deck has only gotten stronger thanks to some of the current creatures in MTG;
Some examples;
Vengevine - Gives the deck a semi-aggro option similar to the lists that got Survival banned, that also lessons it's dependence on RN.
Kokusho, the Evening Star - Self explanitory; especially effective when combined with Great Whale/Palinchron :evil:
Ashen Rider - Angel of Despair 2.0 has amazing synergy with RN.
Iona, Shield of Emeria - Again, no explanation needed.
The Praetors; namely Elesh Norn and Sheoldred - just adds another level of control.
I could go on, but the point is clear; the deck has a lot of options and is quite strong.


I never played it but always loved the idea of it. Is it playable at all in legacy? I know survival got banned but I wish there was something to do with recurring nightmare.


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PostPosted: Sat Sep 28, 2013 10:12 am 
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My favorite deck was when I was like 13 and just made this 200 card monstrosity of every blue card I thought was cool (and all my multicolored legends that weren't in other decks) that didn't even have battle of wits. I'd only play it in multiplayer games and everyone would ignore me until I won though sheer card advantage and Dromar shenanigans.

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PostPosted: Sat Sep 28, 2013 11:17 am 
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I once made a Timbermare deck that was designed to hopefully swing for 20+ damage or at least enough to kill when it etb. It doesn't really work but I think it is fun anyway. There is also my elf deck and my rats deck back when Kamigawa was around. More recently, would be my casual Undying Zameck Guildmage and Trading Post-Newt-Cauldron-Bogwitch-Angelic Accord deck, nothing serious but just fun to play with.

Outside of 60-card decks, I am pretty proud of my Teysa (Old Rav) and Rafiq EDH decks.


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PostPosted: Sat Sep 28, 2013 2:24 pm 
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Expulsion-esque aggro/control decks like OSE, Oath, and some Welder decks. Disrupt your opponent, poop out a fatty, protect said fatty, attack for the win. They're almost always very versatile decks that reward skillful playing but also have that "oops, I win" quality.

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PostPosted: Sat Sep 28, 2013 10:54 pm 
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shadyphoenix wrote:
Expulsion-esque aggro/control decks like OSE, Oath, and some Welder decks. Disrupt your opponent, poop out a fatty, protect said fatty, attack for the win. They're almost always very versatile decks that reward skillful playing but also have that "oops, I win" quality.


WHAT HAPPENED TO LOAM FUTURE SIGHT TOP


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PostPosted: Sat Sep 28, 2013 10:56 pm 
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You mean Sensei-Sensei builds? They sucked. Out loud.

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PostPosted: Sat Sep 28, 2013 11:49 pm 
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miss_bun wrote:
Nightmare Survival is actually the first deck that got me really thinking about making something elaborate, and later led into playing stax. My bf at the time had a gold bordered version of this deck that I loved. I still have it somewhere, I think.

Yeah that deck is awesome. One of my friends had one back during the same time, and ever since I've been back in I've been slowly trying to build one myself (I played the crap out of his back in the day). It may take some time (damn limited budget) but it's coming. Too be honest, while I've heard of Stax, I actually have no idea what that deck is. I think I'll have to go look it up.


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PostPosted: Sat Sep 28, 2013 11:56 pm 
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Croatoan wrote:
Too be honest, while I've heard of Stax, I actually have no idea what that deck is. I think I'll have to go look it up.

MTG Salvation has a really good primer for it, I think you need to look for MUD Vintage in Google or something to find it easily... I forget. Oh, this is one of them.

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PostPosted: Sun Sep 29, 2013 8:27 am 
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squinty_eyes wrote:
Croatoan wrote:
Too be honest, while I've heard of Stax, I actually have no idea what that deck is. I think I'll have to go look it up.

MTG Salvation has a really good primer for it, I think you need to look for MUD Vintage in Google or something to find it easily... I forget. Oh, this is one of them.

~SE++

Ok that deck I have seen. I looked it up once before, I just never realized what it was also called Stax (or maybe it was just a very similar deck). The deck does look pretty great, and unforunately forever out of my price range, lol.


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PostPosted: Sun Sep 29, 2013 9:44 am 
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miss_bun wrote:
shadyphoenix wrote:
Expulsion-esque aggro/control decks like OSE, Oath, and some Welder decks. Disrupt your opponent, poop out a fatty, protect said fatty, attack for the win. They're almost always very versatile decks that reward skillful playing but also have that "oops, I win" quality.


WHAT HAPPENED TO LOAM FUTURE SIGHT TOP

Turned it into UG Research/Mind's Desire/oops I just put my entire collection into play.

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PostPosted: Mon Sep 30, 2013 4:09 am 
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It's not the most competitive deck, but it was never built to be such, is my 40 creature elemental deck. Evoke is a mechanic I abuse mightily with elemental champions Supreme Exemplar and Nova Chaser, along with Flamekin Harbinger, sped up tremendously by Incandescent Soulstoke. Pure Timmy casual goodness and stupidly resilient.

Also presently enjoying my 60 card rainbow highlander, which lets me play with all the fun cards and combos I've either never used in other decks or from decks I've broken up but want to play with. Basically a token/planeswalker/combo deck.

Both are rainbow with stupidly expensive mana bases $-wise. Oh well, at least I already owned the 5 Revised duals I use in each. Can't afford them now!

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PostPosted: Mon Sep 30, 2013 4:27 am 
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Arcane Archer wrote:
Evoke is a mechanic I abuse mightily

i made an evoke/Grave Pact deck that was pretty fun

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PostPosted: Mon Sep 30, 2013 9:20 am 
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My mono red Kuldotha Forgemaster deck from M13 Standard

It ran Fervor and Lightning Mauler so that you could play the forgemaster, tutor the Blightsteel Colossus, and attack for the win all in the same turn. (The forgemaster would sacrifice himself as part of the activation so the mauler would be free to pair with the colossus).

It ran Wild Guess and Faithless Looting so you could shuffle the singleton colossus back into your deck if you drew it.

It ran artifact mana to ramp into the forgemaster which he could sacrifice as part of the cost. It could win on turn 4. Best game was when I threw a Blazing Torch at a 4/3 so that the colossus only had to assign 1 point of damage to it and the rest could go to the face.

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PostPosted: Mon Sep 30, 2013 4:18 pm 
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Filobel wrote:
Croatoan wrote:
Nightmare Survival
a.k.a.
Recurring Survival
RecSur
Cali Nightmare

For those that don't know it was a combo deck that came about with the release of Exodus, that used the amazing synergy of Survival of the Fittest and Recurring Nightmare.
You basically ran some BoP, Wall of Blossoms and a bunch of silver-bullets usually winning the game with Spirit of the Night. The deck has only gotten stronger thanks to some of the current creatures in MTG;
Some examples;
Vengevine - Gives the deck a semi-aggro option similar to the lists that got Survival banned, that also lessons it's dependence on RN.
Kokusho, the Evening Star - Self explanitory; especially effective when combined with Great Whale/Palinchron :evil:
Ashen Rider - Angel of Despair 2.0 has amazing synergy with RN.
Iona, Shield of Emeria - Again, no explanation needed.
The Praetors; namely Elesh Norn and Sheoldred - just adds another level of control.
I could go on, but the point is clear; the deck has a lot of options and is quite strong.


I never played it but always loved the idea of it. Is it playable at all in legacy? I know survival got banned but I wish there was something to do with recurring nightmare.

It's one of the more fun "OP" decks to play IMO.
As far as current Legacy, I know some Nic-Fit builds run Recurring Nightmare. MTGS has a decent primer about it here. It's basically a Green Sun's Zenith deck that runs as more of a control build then Maverick. Look pretty solid, but I've never played it.


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