I think I'll play a G/W deck. I realize I want to play it. The only question now is what variant. There're two token variants that did quite well at the PT, wondering if I should adopt those - they have Saproling Migration + Legion's Landing which seems like it'll make the deck worse vs. monored, but they also have Knight of Autumn (I wonder why they don't play this maindeck) as an answer to Experimental Frenzy and / or gain life, as well as March of the Multitudes + Venerated Loxodon + Trostani which should all be good. Not playing Shalai makes sense since she's something of a win-more card (although the hexproof is undoubtedly great), playing Adanto Vanguard to shore up weaknesses vs. Jeskai control is also a nice touch.
Has anyone played with G/W before and have some tips to share?
Well, that was my first wish/plan for GRN as well, after seeing
Divine Visitation spoiled. I didn't get around playing it in Standard, but I have a pet Singleton deck, which I played a lot on friday and saturday.
The card that stood out the most was
The Immortal Sun. I mention it for that may not necessarily be on the radar. It's not only PW-hate in a deck that doesn't have great PWs to bring anyway. There are 2 "bonus" modes (edit: lol, there are even 3) on it that are both great: the pump because you go wide and the card draw for that's a natural Selesnya weakness. Also, in that same vein but weaker,
Camaraderie can break a stall. Doesn't save you when you're dead in the water, though. Some cards are obviously great: Multitudes, Trostani and Flower/Flourish. Some you bring not because of your deck's approach but because they're powerhouses in their own right: Adanto Vanguard, Carnage Tyrant, History of Benalia.
I see the two lists you probably refer to don't run all those cards, but these are my 2 cents