Muldrotha is FUN :-)
Added a single
Plaguecrafter for a swamp. Got 2 new rare lands, so also switched around. Still pondering if I should keep the Doom Whisperer, as it should be awesome with Muldrotha. I also added a 2nd Vivien in place of the
Midnight Reaper they are kinda underperforming so far, although I really would like to play 2. Maybe cut 1 WGW? Don't really need more than 1 WGW, but always happy to have 1 at the start of the game. Or a Squire, I should somehow manage with 10 explore creatures that I can recurr and WGW might be useful to get life back against arclight or burn.
the Explore package is great for getting you into the late game with lifegain and land draw. Filling the gy is sometimes slow as there are no
Stitcher's Supplier or
Glowspore Shaman but the
Doom Whisperer should fill the role quite nicely and you don't need to fill the gy before you have Muldrotha out.
Also, for anyone still considering if
Carnage Tyrant is worth a spot in Golgari - at least 1 should be in every deck, it's awesome.
That's what I'm testing now:
2 Vraska, Golgari Queen (GRN) GR8
1 Swamp (RIX) 194
5 Forest (RIX) 196
2 Vivien Reid (M19) 208
1 Vraska's Contempt (XLN) 129
2 Find // Finality (GRN) 225
2 Assassin's Trophy (GRN) 152
3 Ravenous Chupacabra (RIX) 82
4 Merfolk Branchwalker (XLN) 197
2 Seekers' Squire (XLN) 121
2 Overgrown Tomb (GRN) 253
3 Woodland Cemetery (DAR) 248
2 Vraska, Relic Seeker (XLN) 232
4 Jadelight Ranger (RIX) 136
1 Golgari Guildgate (GRN) 249
3 Wildgrowth Walker (XLN) 216
1 The Eldest Reborn (DAR) 90
1 Carnage Tyrant (XLN) 179
2 Midnight Reaper (GRN) 77
2 Muldrotha, the Gravetide (DAR) 199
1 The Mirari Conjecture (DAR) 57
1 Hostage Taker (XLN) 223
2 Drowned Catacomb (XLN) 253
4 Watery Grave (GRN) 259
2 Hinterland Harbor (DAR) 240
1 Island (RIX) 193
2 Woodland Stream (M19) 260
1 Plaguecrafter (GRN) 82
1 Doom Whisperer (GRN) 69
What I would like to test is the
Underrealm Lich but I used my mythic for Vivien as I need her in Stomp, Goglari and she's probably great in this deck too.