I actually think
Glowspore Shaman's and
Guildmages' Forum's positions are accurate.
A 3/1 for 2 that makes sure you hit your next land drop (if necessary) and fills up your graveyard for Undergrowth and other shenanigans is really good. The one thing that stops me from taking it early is the prohibitive mana cost if you're not Golgari, but Golgari seems like the faction equipped best to possibly splash. The card's payoff is high enough that you can pick it early and speculate.
On the other hand,
Ruins of Oran-Rief was quite bad in OGW draft, and I don't see how Guildmage's Forum is that much better. Paying 1 more mana for a +1/+1 counter and fixing is okay, but the rest of the time you're making your mana worse.
Painted Bluffs is not a good card, this is a little better but I'd rather have Guildgates than Forum.
I agree on Fire Urchin probably being underrated a bit (think Fire Urchin vs. guildgate is a close pick); not quite sure about
Golgari Raiders yet (they could be REALLY good super-lategame where they come down as a 5/5 or 6/6 Haste and are bigger than the whole board, but obviously are terrible during development. If the format is very slow, I could actually see them being underrated, if the format's fast they're unplayable period, ATM I think the format is leaning slow but not very slow, which would make filler accurate.)
That said, I do have my own gripes with the ratings as well. Here's a shortlist of some of my impressions:
-
Niv-Mizzet, Parun is probably overrated a ton. He's quite powerful once resolved, but that doesn't make up for the _really_ prohibitive manacost IMO. Also, at this point in the draft I'd consider Izzet to probably be the worst guild to be in. I'd pick quite a few Uncommons over him.
-While Statue is probably splashable the moment your deck can cast Status, IMO
Status/Statue is only the third best Uncommon after Price of Fame and Conclave Tribunal (I do think it's slightly better than Lava Coil, but not by much).
-
Venerated Loxodon is slightly underrated IMO, though I'll have to see how it plays out. A free
Verdurous Gearhulk seems great, but the creatures not being able to attack that turn is definitely a downside.
-I don't know how fast/slow the format will be, but
Kraul Harpooner seems quite a bit underrated. Over-statted 2-drop (3/2 Reach) (that kills
Wee Dragonauts or
Roc Charger on ETB) or a sorcery speed
Plummet lategame (while filling Undergrowth) give it a huge amount of applications. I think the power level here is very comparable to
Deadly Visit.
-
Hired Poisoner seems slightly overrated; while I do see its appeal in the earlygame, todecking it late seems bad enough that I'd be picking it a bit lower.
-
Demotion seems overrated a TON.
Visions of Brutality saw very little play during OGW draft, Demotion is mostly worse. Also, Boros (which is the faction to mostly be interested in it) has
Maniacal Rage, which is wanted more in the hyper-aggressive decks Demotion would fit into (it's more flexible). I'd value it as bad filler.
-
Parhelion Patrol seems underrated a little. Being able to mentor while being mentored on AND having evasion seems like a very important piece to the RW deck this format; and in Selesnya it'll pump enough small dudes as well.
-
Wand of Vertebrae is unplayable instead of filler IMO.
Also
Chromatic Lantern is probably overrated and the Lockets are probably underrated a little. I'd firstpick Lantern over a Locket, but would play any on-colour Locket over Lantern if I'm three-colour.