Little bit of background: I played paper with friends back in 2006-2009 and the Duels games until about 4 years ago. In other words: I'm a bit rusty.
I recently got into the beta and decided to make a mono green Ramp deck for fun and to maybe get some wins with the cards I have.
This is what I came up with so far:
Creature spells:
2x
Ixalli's Diviner1x
Merfolk Branchwalker3x
Wildgrowth Walker1x
Atzocan Archer1x
Thrashing Brontodon2x
Tishana's Wayfinder2x
Ranging Raptors1x
Drover of the Mighty3x
Naga Vitalist1x
Snapping Sailback1x
Territorial Allosaurus1x
Vizier of the Menagerie1x
Tendershoot Dryad1x
Sifter Wurm1x
Scaled Behemoth1x
Verdant Sun's AvatarNon-creature spells:
1x
Enter the Unknown1x
Naturalize2x
Pounce2x
Cartouche of Strength1x
Gift of Paradise1x
Path of Discovery2x
Savage Stomp1x
Thunderherd Migration2x
Commune with Dinosaurs1x
Song of FreyaliseLand:
19x
Forest2x
Hashep Oasis2x
Desert of the IndomitableThe deck performs surprisingly well so far for how haphazardly I threw it together (at the low rank I am), but I'd like to get some recommendations about how to improve it.
My current plan: -3
Naga Vitalist, -1
Song of Freyalise, -1
Tendershoot Dryad, +X
Ripjaw Raptor, +X
Thrashing Brontodon, +X
Merfolk Branchwalker....
Thoughts?