This is a work in progress that I'm working on for DotP play-by-post games.
Why does this exist? We like playing tournaments over in DotP land. However, the game is spread out over 4 platforms. So, I've started the first (of many, I hope) tournaments which is cross platform. There's a bracket for each of the systems, and, the winner of each completes it via PbP. But I digress.
Why DotP? Why not all Magic? Well...I do plan on expanding, but, I'm starting slow.
What will the players be responsible for? For playing Magic. For knowing the rules. (Don't worry, there's more details below).
What will I be doing? Basically, just running it through Cockatrice. I'll send the cards, and if there's issues with rulings, I'll (find someone who can) take care of it. I'll maintain an entry which will show the board state, and I'll maintain all of the "other" information. Life points, graveyard, exile zone and so on.
Before the game starts: Each player will be responsible for sending me their decklist. It does not need to be autocarded, just the card names and quantities. Once that is complete, each player will roll a 6 sided die to determine who goes first.
Code:
[dice]1d6[/dice]
Playing Random Games
If you want to play a random game, the following can be done.
Code:
[dice]1d21[/dice]
The number returned would be used against the below table to determine your deck:
1|Avacyn's Glory 2|Bounce and Boon 3|Chant of the Mul Daya 4|Deadwalkers 5|Dodge and Burn 6|Enchanter's Arsenal 7|Enter the Dracomancer 8|Firewave 9|Guardians of Light 10|Hall of Champions 11|Hunter's Strength 12|Hunting Season 13|Lords of Darkness 14|Masks of the Dimir 15|Mind Maze 16|Sliver Hive 17|Swords of the Samurai 18|Sylvan Might 19|Unfinished Business 20|Up to Mischief 21|Warsmith
I will then shuffle the decks and deal out 7 cards (via PM). The game will start with the mulligans and then turn 1.
Here's the format that I'm looking for from the players. "Play: Island. Tap 2 lands. Play Lord of the Unreal."
That would put it on the stack. The next player would then either make their own play, or simply pass.
Priority
You and your partner can decide on where you want to stop. If you're playing a Guardian's of Light mirror match, then there's likely no instants in play, and you can always assume priority passes as needed. If you're playing Bounce and Boon against Dodge and burn, you'll need to always allow for interrupts.
What I will do: Deal starting hands and all card draws.
The first post of each game will be the board picture. The second post of each game will be all other useful information.
That's pretty much all there is. The below post will be an example of a match in progress.
I'm open to any suggestions/comments on this; Areas to improve, things that are not clear enough.
Well...I think the first thing would be seeing how it works. I know that others here have experience with Magic PbP - so, I'd really love to hear some suggestions about how I've laid this out from someone that's done it before. It became clear to me when doing my test match that the way I was doing it was far from optimal. I *think* what I've laid out here makes more sense (it does to me, at least), but, before I try and make this "official" in any way, I'd like to do another run through, or two, and see how it works in reality. Hopefully, as my first DotP tourney gets closer to it's exciting PbP finish, I'll have more ideas, and, when I go through the next PbP games, I'll be able to further refine it, but, in the meantime, anyone who's already had experience with this type of thing, please feel free to comment on if you think this will work.
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