DCG, forgive me if this is obvious to you, but a lot of it comes from deckbuilding theory, building an ideal control deck. So check this out:
http://tappedout.net/mtg-decks/ivan-flo ... trol-deck/I mean you can watch the videos too, they are incredible. He has kind of a poker face, but his expression when he slams down supreme verdict + quicken is priceless.
Here is the main point about his deck construction: he has only one win condition, aside from beating down with mutavault. That is a singleton
Elixir of Immortality. His deck is completely divided into card draw (or other card advantage) and answers, which gives him massive virtual card advantage because he *only* has to protect the elixir. Massive amounts of card draw from
Sphinx's Revelation wouldn't be remotely possible without self-mill protection. If he can hold you off for 10 turns, it is quite pointless for you to do anything, because other decks will have answers that do nothing, not have access to so much card draw, and generally are not built in any way to survive the long game.
So a completely inevitable win condition like Elixir means that he can run the rest of his deck as more reactive cards. He won't get draws cluttered by a bunch of 5 or 6 mana planeswalkers. Everything has a board-stabilizing impact (or draws cards).
In Magic 2015 I had my style of control deck... it was a 5 color monstrosity but basically URW with a splash of green and a single black card. I think if you had tons of mana the deck could manage 22 points of burn +
Suffer the Past but by and large the burn was directed towards creatures. I had a handful of creatures that could win if the game was locked down, but by and large were meant to be defensive/ speed bumps. Even if these creatures were walls they would be about 90% as effective, once I stabilize enough for them to win I don't really need them to win.
The normal wincon was red mode on
Obelisk of Alara, but even if obelisk didn't stick the backup wincon was
Kozilek, Butcher of Truth. Of course you can hardcast him for a big body, but discarding him was also a great deal. Discard him and reshuffle after you have drawn ~30 cards will pay off really quickly because your newly shuffled library is going to draw you into a lot more gas. Kozi was an uncounterable Elixir immune to everything but instant speed graveyard hate (which no one played).
That meant 100% of my answers could target opponent's threats, and my opponent's answers were basically dead draws except burn or countermagic. This gives you virtual card advantage and enables a library jam-packed with answers. My design was nowhere near as elegant as Floch's but I loved it.
PS - Monk and Hakeem had a very similar build that was their joint project on a meta-dominating control deck - and it was! I think it was 6-7 cards off, they packed more creature hate in. The three of us were working on and debating the cards, was a lot of fun. Their build was better for an Xbox meta filled with beatdown, my deck was better for the later game and more varied steam meta. I lost to white weenie but every other matchup was favorable.
This was a theory rant. Grandpa is going to take his meds, go back on the rocking chair and sleep. Storytime is over children.