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PostPosted: Mon Dec 16, 2013 12:50 am 
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A Planeswalker's Guide to Adrisar

History
Long ago, the Old World raised up nations that wielded mighty magic and artifice. The world was graced by broad and fair continents separated by deep and calm seas, and a web of solid cloud that stretched across the sky. The sky, the seas, the land were all tamed and controlled, the kingdoms that ruled it masters of all that they touched. Those kingdoms wielded power seldom known in the multiverse.

But it was not to last. In the height of their power, the empires of the Old World began to clash, and eventually open war was fought between them. So refined was their magic and their artifice, that the terrible weapons employed utterly destroyed all the civilizations that utilized them in a mere thirteen days. The Thirteen Days War sank continents and shattered the skies. Millions, perhaps even billions perished.

Those that survived the brief but terrible fury of the war and the echoes of destruction that followed in its aftermath had lost the magical and technological prowess of their forebearers, and inherited a world that was itself brutally scarred and driven mad. Whether they clung to the rubble of the sky web, remained on the plateaus that were once the surface of the land, descended into the furrows that were carved, or even laired deep within the earth, they had to rebuild from nothing.

Millennia have passed since then, and now the new civilizations of Adrisar are again on the rise. While they have not reached the glorious and terrible heights of the Old World, tensions are rising between them, and the new nations reach for the weapons that brought about the destruction of their ancestors.

Altrium, the Aerial Kingdom


The Underworld


Highland Confederation


Last edited by Tevish Szat on Tue Dec 31, 2013 5:11 pm, edited 3 times in total.

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PostPosted: Mon Dec 16, 2013 12:54 am 
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The Riftlands


The Great Crater


Useful notes on Time and Calendar


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