Isn't Jace the opposite of that? He has a reason to stay, but elects not to.
Yeah, the problem with that is they want their cake and to eat it too.
A HUGE amount of Jace's problem is every time he's about to put down roots, he harrumphs about dangers and secrets and pushes everyone away.
Over. And over. And over.
It's now made mildly worse because now he has travel buddies, but ZERO incentive to get to know anybody out of their circle.
The big issue is ties, and it's the exact same thing you said. If your characters don't have incentive to go somewhere, don't send them there. Add on, if they have no incentive to stay... don't act like they care where they are.