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PostPosted: Tue Jul 18, 2017 4:10 am 
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These are fairly complex cards though. Like you can't reasonably say you're surprised they haven't been printed yet.

Pebbledash :2::r:
Sorcery
Destroy target nonbasic land.


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PostPosted: Tue Jul 18, 2017 4:23 am 
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Preferred Pronoun Set: he/him/his/his/himself
Yeah, this thread is complexity creep in a box.

Double Hydra
Creature - Hydra (R)
This creature enters the battlefield with 2*X +1/+1 counters on it.
0/0

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nice quotes from this forum

War of the spark will have so many Planeswalkers, they won't even be planeswalking anymore.


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PostPosted: Tue Jul 18, 2017 6:41 pm 
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I'm shocked that searching "only creature you control" on gatherer returns zero results. I swear there was a subtheme in black in the Return to Innistrad block based around controlling exactly one creature. Am I dreaming?? Closest thing I can find is Haunted Plate Mail but I could have sworn there was more than that.

Maybe I saw a mechanic like that on these boards once???

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PostPosted: Tue Jul 18, 2017 7:03 pm 
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Try "you control no other creatures" or "you control exactly one creature"


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PostPosted: Tue Jul 18, 2017 9:18 pm 
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Demonic Rising and Homicidal Seclusion were the cards I was thinking of. Thanks.

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PostPosted: Tue Jul 18, 2017 10:03 pm 
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Fair Craterize
Sorcery
Put target land on top of its owner's library. Scry 4.

Fair Demolish
Sorcery
Choose one -
  • Destroy target artifact. Scry 4.
  • Put target land on top of its owner's library.


Last edited by preadatordetector on Sat Jul 22, 2017 11:40 am, edited 1 time in total.

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PostPosted: Tue Jul 18, 2017 11:30 pm 
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Can I fix preordain?

theatog wrote:
Telepathic Visions
Instant (C)
Each player scry 2, then draw a card.

probably not a common. i dunno. maybe debatable? but i can't even convince myself it's a solid common. but i cheat at rarity game all the time :D


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PostPosted: Wed Jul 19, 2017 4:01 am 
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Final Revocation :1::w::u::b:
Instant
Choose one-
- Counter target spell.
- Destroy target nonland permanent.

Black Spot :b:
Enchantment - Aura
Enchant creature
:2::b:: Destroy enchanted creature.
"He could've looked more grateful. Most people have no idea when they're going to die."
- Julian "Bloodied Palm" Richards


Perpetual Shambler :2::b::b:
Creature - Zombie
You may cast Perpetual Shambler from your graveyard.
2/2


Last edited by Mata Hari on Wed Jul 19, 2017 11:15 am, edited 1 time in total.

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PostPosted: Wed Jul 19, 2017 5:19 am 
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Tahazzar wrote:
Oviparous Bog
Land (C)
: Add to your mana pool.
: Add or to your mana pool. Activate this ability only any time you could cast a sorcery.
Visual Render
cycled out

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Bunch more of my designs!


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PostPosted: Wed Jul 19, 2017 9:59 am 
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Mata Hari wrote:

Black Spot :b:
Enchantment - Aura
:2::b:: Destroy enchanted creature.
"He could've looked more grateful. Most people have no idea when they're going to die."
- Julian "Bloodied Palm" Richards


why?


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PostPosted: Wed Jul 19, 2017 11:15 am 
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Why what?

It was supposed to have 'enchant creature' on it.


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PostPosted: Thu Jul 20, 2017 11:01 am 
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Scorpion Hatchling

Creature -- Scorpion
0/4
Deathtouch


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PostPosted: Thu Jul 20, 2017 12:31 pm 
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I smell a copycat.
Strychnine Tree :g:
Creature - Plant
Deathtouch, defender, reach
0/4


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PostPosted: Thu Jul 20, 2017 1:13 pm 
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I don't like it either way


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PostPosted: Fri Jul 21, 2017 10:04 am 
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+1 to mata.
Edacade wrote:
Caterwaul
Instant
Counter target noncreature spell. Its controller discards a card.


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PostPosted: Sat Jul 22, 2017 4:15 am 
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Overlord's Edict :2::b:
Sorcery
Target player sacrifices a creature with converted mana cost 3 or greater.


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PostPosted: Sat Jul 22, 2017 4:49 am 
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Preferred Pronoun Set:
Ardent Defender
Creature — Human Soldier
Defender
2/2

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PostPosted: Sat Jul 22, 2017 7:14 am 
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Flux of Knowledge

Enchantment
At the beginning of your draw step, draw an additional card.

Flux of Destruction

Enchantment
At the beginning of your upkeep, Flux of Destruction deals 3 damage to target creature or player.

Flux of Decay

Enchantment
At the beginning of your upkeep, target player discards a card.

Flux of Hunger

Enchantment
At the beginning of your upkeep, target creature you control gets +4/+4 until end of turn.

No idea for the white one.


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PostPosted: Sat Jul 22, 2017 7:19 am 
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how about gain life :wha:

in the original cycle, the green one is even better since it doesn't need a creature for it to work. :/


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PostPosted: Sat Jul 22, 2017 7:25 am 
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Mata Hari wrote:
These are fairly complex cards though. Like you can't reasonably say you're surprised they haven't been printed yet.

suddenly this thread took a dark turn and make strictly worse copies.


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