I think making the iconics appear in every set, as well as forcing them to be exclusively one color, defeats the purpose of having multiple creature types.
The point is to have focal things that most players like. Some players like foxes, or cats. But a lot of players like Dragons, Angels, and Demons. Sphinxes are catching on I believe. Hydra is slower, but they too are growing in popularity. Also if you look back (I think around 8th edition or so, but I could be wrong on when exactly) they did something called the big creature type update where they actually consolidated creature types. This methedology is why
Selkie are merfolk and not their own type. While they are many types, tribal pushes them to have fewer to make it easier to support. And the iconics, for good or ill, are a push for brand identity.
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I also think that having dragons be stupid beasts in 80% of the sets they appear in are a very significant symptom that I don't want to ignore.
You seem to contradict this later saying up it more. Nut none the less I agree with it, they can do more with dragons. And more can be done with them in red.
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And in some colors, having repeatedly printed creature types over and over again acts like a massive brain fart.
for example is the color of, among other things, biodiversity. It shouldn't get one specific creature type reprinted over and over again because that's unrealistic. Elves being iconic green for example makes printing Trolls a lot harder.
Elves are characteristic, not iconic. And trolls fill a mid range turf, of 3/3 or 4/4 size the elves rarely do. Also beastial vs civilized (usually), means they aren't filling the same creative role or mechanical one at all. And as Brinellos said there link to regenerate also hurts them.
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So far, I only seen one Frog since KTK. No rabbits. Two foxes.
Heck, I think Wizards could have done a Vampire Frog as a meme for SOI.
And why does there need to be? What role would a frog play in most blocks? A rabbit? And again these are filling different creative roles than civilized (except in the case of kitsune) races such as Elves or goblins. And again are much smaller than the cards Iconics would get.
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So if the point of iconics is to print them every set, I think the iconic/characteristic system should just be abolished altogether.
The point is to fill these roles in most planes to show certain aspects of the colors. The iconics, showing up less than characteristics, are more constant but do get switched up from time to time. It's terminology for what they always did, just codified and shared.
These terms and ideas exist because magic is a game first, and a brand. Now we can discuss if they could make better use of the iconics, which is partially Barinellos' original point I believe, but arguing about the system as a whole is pointless as it has a very business centric reason to exist.