Go Canada. Go, Alessa? Run, it's Syl!
Code:
<card>
<name>Alessa’s Farsight</name>
<set rarity="S">5WD</set>
<color>U</color>
<manacost>3UU</manacost>
<cmc>5</cmc>
<type>Sorcery</type>
<tablerow>3</tablerow>
<text>Oracle, then draw a card for each of your visions. (To oracle, look at the top card of your library. You may exile it as a vision.)</text>
</card>
<card>
<name>Mind Deletion</name>
<set rarity="S">5WD</set>
<color>U</color>
<manacost>2U</manacost>
<cmc>3</cmc>
<type>Enchantment</type>
<tablerow>1</tablerow>
<text>When Mind Deletion enters the battlefield, you may search your library and/or graveyard for a card named Syl, Dark Puppeteer, reveal it, put it into your hand, then shuffle your library.
Whenever you cast a spell, target opponent puts the top two cards of his or her library into his or her graveyard. If one or more land cards are put into a player’s library this way, creatures that player controls get -3/-0 until the beginning of your next turn.</text>
</card>
<card>
<name>Nightsea Manipulator</name>
<set rarity="S">5WD</set>
<color>U</color>
<manacost>1UU</manacost>
<cmc>3</cmc>
<type>Creature — Merfolk Rogue</type>
<pt>2/2</pt>
<tablerow>2</tablerow>
<text>Nightsea Manipulator can’t be blocked by creatures with higher power.
Whenever Nightsea Manipulator deals combat damage to a player, if you control a Syl planeswalker, draw a card, then discard a card.</text>
</card>
<card>
<name>Sphinx of Farsight</name>
<set rarity="S">5WD</set>
<color>U</color>
<manacost>2UU</manacost>
<cmc>4</cmc>
<type>Creature — Sphinx</type>
<pt>3/3</pt>
<tablerow>2</tablerow>
<text>Flying
As long as you control an Alessa planeswalker, you may play with the top card of your library revealed. If you do, Sphinx of Farsight gets +2/+2 as long as the top card of your library is an instant or sorcery card.</text>
</card>
<card>
<name>Syl’s Whispers</name>
<set rarity="S">5WD</set>
<color>U</color>
<manacost>U</manacost>
<cmc>1</cmc>
<type>Sorcery</type>
<tablerow>3</tablerow>
<text>Target opponent may draw up to two cards. You draw that many cards plus one.</text>
</card>
<card>
<name>Alessa, the Seer</name>
<set rarity="S">5WD</set>
<color>U</color>
<color>R</color>
<manacost>3UR</manacost>
<cmc>5</cmc>
<type>Planeswalker — Alessa</type>
<tablerow>1</tablerow>
<text>+2: Scry 1.
-2: Oracle. When you receive a vision this way, put target nonland permanent on the bottom of its owner’s library. Its controller reveals the top card of his or her library and plays or casts it if able.
-8: Create a 5/5 blue Sphinx creature token with flying for each card type among your visions.
</text>
<loyalty>4</loyalty>
</card>
<card>
<name>Probability Warp</name>
<set rarity="S">5WD</set>
<color>U</color>
<color>R</color>
<manacost>2UR</manacost>
<cmc>4</cmc>
<type>Instant</type>
<tablerow>3</tablerow>
<text>Put target nonland permanent an opponent controls on the bottom of its owner’s library. Its controller reveals the top ten cards of his or her library. You choose a nonland permanent card from among them and put it onto the battlefield under that player’s control. Put the rest into that player’s graveyard.
Search your library and/or graveyard for a card named Alessa, the Seer, reveal it, and put it into your hand. If you searched your library this way, shuffle it.</text>
</card>
<card>
<name>Syl, Dark Puppeteer</name>
<set rarity="S">5WD</set>
<color>U</color>
<color>B</color>
<manacost>2UB</manacost>
<cmc>4</cmc>
<type>Planeswalker — Syl</type>
<tablerow>1</tablerow>
<text>+1: Reveal the top card of your library. You may pay life equal to its converted mana cost. If you do, put it into your hand.
-X: Gain control of target creature or planeswalker with converted mana cost X or less.
-8: Target opponent gets an emblem with “At the beginning of your upkeep, you lose life equal to the number of venom counters on this emblem, and double the number of venom counters on it.†Put a venom counter on that emblem.
</text>
<loyalty>4</loyalty>
</card>
<card>
<name>Highland Lake</name>
<set rarity="S">5WD</set>
<manacost></manacost>
<cmc>0</cmc>
<type>Land</type>
<tablerow>0</tablerow>
<text>Highland Lake enters the battlefield tapped.
{T}: Add {U} or {R} to your mana pool.</text>
<cipt>1</cipt>
</card>
<card>
<name>Submerged Boneyard</name>
<set rarity="S">5WD</set>
<manacost></manacost>
<cmc>0</cmc>
<type>Land</type>
<tablerow>0</tablerow>
<text>Submerged Boneyard enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.</text>
<cipt>1</cipt>
</card>
Code:
<card>
<name>Nightsea Manipulator</name>
<watermark printing="5WD">Zetasyn</watermark>
</card>
<card>
<name>Highland Lake</name>
<flavor printing="5WD">Erealan’s volcanic lakes are known to exude vision-enhancing fumes, though they have their dangers.</flavor>
<watermark printing="5WD">Erealan</watermark>
</card>
<card>
<name>Submerged Boneyard</name>
<flavor printing="5WD">The Nightsea has choked out uncounted lives.</flavor>
<watermark printing="5WD">Zetasyn</watermark>
</card>