1-2 borrowed grace ? valor is ok procession feels too slow.
Procession is Valors weaker sibling. Still...it lets me do stuff like this:
https://www.twitch.tv/videos/156674264The deck is all about the highlight plays
Borrowed Grace may be good, but I hate situational cards. One of my blind spots in deck building I am sure.
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This is a Valor/Procession deck? What do you mean you hate situational cards?
I mean I hate cards that require others to be good unless they have a very high power level. Valor and Procession already can be dead cards if you don't have a board presence, so that is 5 cards already that rely on a specific board state. I am reluctant to add others. Now, I am not saying that is the correct decision, I know it is a blind spot of mine, to undervalue situational cards (I.E. cards that are dead on their own). Every card is a decent card to top deck when behind except the Enchantments. The weakest cards are the Cats, Hanweir Captain and Pia. The cats fill a few slots for lifegain and late Enchantment triggers, so it has earned it's spot. The bear of a captain has the ability to grow huge in this deck, so at the least, it east removal. Pia....I am not so sure about. That would be my first cut. She doesn't combo like Engineer, nor does she put a ton of pressure on my opponent. Her abilities are more suited to a deck that has open mana or a single large threat to get through a single blocker. I mean, they are helpful, but not game changing like some of the other cards can be.
TBH, this deck generally wins by combo or by pressure turn after turn of 3/4 3/3's attacking. I go have games where I can go very wide, but generally, there is enough removal, I am more counting on Valor to pump creatures. There are other ways to win such as Abby, Oketa, Planeswalkers and Hanweir's, but they are the back up plan. Even Procession is more of a stall tactic, or can enable some of the other win cons. The goal is not to go wide, but to combo. Wide just happens to be a byproduct.
As far as some of the other suggestions:
Little Chandra may make some sense. It gives another path to victory that Fog can't stop, it gives you card draw and mana that the deck needs. My only issue is RR and 4 CC. I have other things I want to cast T4, and I often do not have RR until 5-6 mana. I would say that the mana base could be adjusted to make it work, but the bottom line is that I just enjoy playing big Chandra more. 4 3/1's or 2 5/3's on demand has won me a few games. I think only one game I have drawn her have I lost. Also, I have used the sweeping ability from time to time. This deck can reload fairly quickly, especially if I know a sweep is coming, and there have been a few games where I was not the wide deck.
Inciter....is a good idea. I think I will test a few in place of Pia. Besides the haste, a 1 mana trigger of Valor can be useful. Haste could really increase the value of Valor.
Dragon fodder is really only good with the Enchantments already out, and I am trying to not make the deck too reliant on them. I think I would rather go the white instant for 3 mana before fodder. It was in earlier versions, but just seemed to not do enough for me. Maybe I just didn't lay with them long enough.
Anyway, I know this version is different than most, but so far, it has been fun.