AKH added quite a far bit of new possibilities for Ramp – new mana dork, ramp spells, card draws, payoffs. A particular synergy that caught my eye is the use of mana dorks to ramp, indestructible critters as payoff, and dusk as a one-sided sweeper. This is not going to be a typical ramp-to-something-big-and-win deck. It’s slower with the use of AKH gods. I am not sure if I am self-crippling the deck by going this route but I had fun playing it. Most wins are close and satisfying.
Below is my attempt at it and I would like to seek your advice for improvement.
2 x
Deathcap Cultivator – Mana dorks
4 x
Druid of the Cowl – Mana dorks
3 x
Blessed Alliance – Flexible defensive card
2 x
Pull from Tomorrow – Card draw
1 x
Kefnet the Mindful – Payoff. Card draw as mana sink. An optional 5/5 flier to attack/block if conditions are met.
1 x
Rhonas the Indomitable – Payoff. Can be turned on quite easily if there is another critter in play. Provides trample to other critters.
2 x
Tireless Tracker – Too good not to be added even if it gets swept by Dusk
2 x
Aethersphere Harvester – Mainly used as a blocker and life gain
4 x
Gift of Paradise – Ramp with life gain
1 x
Oketra the True – Payoff. Token generator as mana sink. Can be turned on quite easily.
3 x
Cast Out – Flexible removal. Paired pretty well when I played with planar bridge previously.
2 x
Bounty of the Luxa – Ramp with card draw
2 x
Gaea's Revenge – Payoff. Especially against control as the deck do not have much win con.
2 x
Dusk // Dawn – Single sided sweeper most of the time.
3 x
Spring // Mind – Ramp with card draw
1 x
Ulamog, the Ceaseless Hunger – Payoff.
2 x
Plain2 x
Island7 x
Forest2 x
Lumbering falls2 x
Canopy Vista2 x
Prairie Stream2 x
Westvale Abbey – Can be a payoff using tokens from Oketra
2 x
Sunpetal Grove4 x
Evolving WildsOther cards that I have tried
Sandwurm Convergence – I chose Gaea’s Revenge over this for a better chance against control.
Weaver of Currents – I find it slow and weak. And I might end up with too many mana dorks.
Planar Bridge – Fun to bring in cast out for removal, a Westvale Abbey when I have 5 critters, an Ulamog in response to opponent casting one and exiling the bridge - I get to attack first to deplete their library. Might be a better fit if I end up with more higher cost permanents.
Tamiyo's Journal – Tried this card in a bant ramp/tempo shell - tireless tracker, bygone bishop, reflector mage, spell queller. I do not find it working very well for me.
Kiora, Master of the Depths – I do not always have good usage for the extra mana from her +1 ability. Might be a better fit if I end up with more higher cost permanents.
Sylvan Advocate – This plus multiple form of Nissa to create land critters. Works best with Nissa, Master of Elements for a surprise attack. I find that if I had the opponent down to 14 or below before I cast these. I already have an edge in the game most of the time.
Any comments will be greatly appreciated. Thanks!